New pages
From LFS Manual
Jump to navigationJump to search- 21:13, 7 February 2024 LFS Editor/File Formats (hist | edit) [1,515 bytes] Flame CZE (talk | contribs) (Created page with "LFS Editor uses special '''file formats''' to store vehicle mod files. == VEH == '''VEH''' stands for "vehicle" and is saved in {{folder|data|veh}} with .veh file extens...")
- 19:39, 29 January 2024 GT4 Sprint Cup (hist | edit) [23,473 bytes] MandulAA (talk | contribs) (Created page with "{{Infobox league | name = GT4 Sprint Cup | logo = | type = Sprint league<br>GT4 league | signup = yes | license = S3 | prizepoolcurrency = | pr...")
- 18:50, 28 January 2024 LFS Editor/Guides/Rotating a Model (hist | edit) [2,172 bytes] Flame CZE (talk | contribs) (Created page with "{{Infobox LFS Editor}} Suppose you imported a 3D model into the Modeller which faces the wrong direction. Image:LFS Editor badly rot...")
- 15:46, 26 January 2024 LFS Editor/Modeller/Triangle Mode (hist | edit) [1,265 bytes] Flame CZE (talk | contribs) (Created page with "{{Under construction}} {{Infobox LFS Editor}} thumb|Triangle mode in Modeller '''Triangle mode''' (or 'tri' mode) is an editing mode in...")
- 13:28, 26 January 2024 LFS Editor/Modeller/Special View Modes (hist | edit) [4,863 bytes] Flame CZE (talk | contribs) (Created page with "{{Infobox vehicle mods}} In the bottom right part of the Modeller screen, you can choose different '''view modes''' of the 3D model. image:LFS_Editor_Modeller_view_mod...") originally created as "LFS Editor/Modeller/View Modes"
- 11:13, 26 January 2024 LFS Editor/Vehicle Editor/New (hist | edit) [620 bytes] Flame CZE (talk | contribs) (Created page with "{{Infobox vehicle mods}} {{Under construction}} In Vehicle Editor you can create '''new vehicles'''. Image:LFS Editor - vehicle layout selection.jpg|thumb|Vehicle lay...")
- 11:07, 26 January 2024 LFS Editor/Vehicle Editor/Save (hist | edit) [578 bytes] Flame CZE (talk | contribs) (Created page with "{{Infobox vehicle mods}} {{tip|small=yes|Saving a vehicle will not export the vehicle to LFS. To export the vehicle for offline testing, use the {{old button|TEST mod in LFS|...")
- 11:00, 26 January 2024 LFS Editor/Vehicle Editor/Load (hist | edit) [1,915 bytes] Flame CZE (talk | contribs) (Created page with "{{Infobox vehicle mods}} {{hatnote|If you want to import an external 3D model into the editor, see LFS Editor/Guides/Importing an external model|Importing an external 3D mo...")
- 23:42, 25 January 2024 LFS Editor/Version History (complete) (hist | edit) [51,148 bytes] Flame CZE (talk | contribs) (Created page with "{{Infobox vehicle mods}} {{see also|Version History (complete)}} The complete LFS Editor version history from it going public, up to the latest patch. * Official releas...")
- 18:20, 25 January 2024 LFS Editor/Guides/Optimisations (hist | edit) [1,756 bytes] Flame CZE (talk | contribs) (Created page with "{{Under construction}} {{Infobox vehicle mods}} There are several '''optimisations''' that should be done to a vehicle mod in order to improve in-game performance. This can h...")
- 09:44, 25 January 2024 LFS Editor/Installation (hist | edit) [2,135 bytes] Flame CZE (talk | contribs) (Created page with "'''LFS Editor installation'''. You can keep up to date with the latest changes through the version history. == Requirements == LFS Editor...")
- 22:41, 24 January 2024 LFS Editor/Guides/Importing an external model (hist | edit) [2,935 bytes] Flame CZE (talk | contribs) (Created page with "{{warning|If you are using a file made by someone else as part of your model, even if you modify it, you will need to declare this when you upload your mod. You will need to...")