Difference between revisions of "Vehicle Mod Features"

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| Configurations || can hide/show different parts of the car in each configuration
 
| Configurations || can hide/show different parts of the car in each configuration
 
|-
 
|-
| [[LFS_Editor_Guides#Customisable_colours|Customisable colours]] ||
+
| [[Customisable Vehicle Mod Colours|Customisable colours]] ||
 
|-
 
|-
| [[LFS_Editor_Guides#Creating_a_skin_texture|Customisable skins]] ||
+
| [[Creating a Skin Texture in LFS Editor|Customisable skins]] ||
 
|-
 
|-
| [[LFS_Editor_Guides#How_to_add_an_automatically_created_physics_.2F_collision_mesh|Collision mesh]] ||
+
| [[Vehicle Mod level of detail (LOD) and Shadow / Physics / Collision Meshes|Collision mesh]] ||
 
|-
 
|-
| [[LFS_Editor_Guides#Level_of_detail_.28LOD.29_and_Shadow_.2F_Physics_.2F_Collision_meshes|Proper car shadow]] ||
+
| [[Vehicle Mod level of detail (LOD) and Shadow / Physics / Collision Meshes|Proper car shadow]] ||
 
|-
 
|-
 
| Default setups ||
 
| Default setups ||
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! colspan="2" | Mass
 
! colspan="2" | Mass
 
|-
 
|-
| [[LFS_Editor_Guides#Adjusting_masses|Mass distribution]] || this affects the vehicle's moment of inertia
+
| [[Adjusting Vehicle Mod Masses|Mass distribution]] || this affects the vehicle's moment of inertia
 
|-
 
|-
 
| Total mass || kilograms
 
| Total mass || kilograms
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! colspan="2" | Suspension
 
! colspan="2" | Suspension
 
|-
 
|-
| [[LFS_Editor_Guides#Setting_suspension_types|Suspension type]]
+
| [[Setting Vehicle Mod Suspension Types|Suspension type]]
 
|
 
|
 
* rigid (only for karts)
 
* rigid (only for karts)
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This affects the vehicle's mass distribution and total mass
 
This affects the vehicle's mass distribution and total mass
 
|-
 
|-
| [[LFS_Editor_Guides#Driver_animations|Driver animation]] || sit and steer animations
+
| [[Vehicle Mod Driver Animations|Driver animation]] || sit and steer animations
 
|-
 
|-
 
| Internal mirror || internal mirror subobject with 's_mirr' texture page
 
| Internal mirror || internal mirror subobject with 's_mirr' texture page
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| Customisable number plate || 's_plate' or 's_plate_ALP' texture page
 
| Customisable number plate || 's_plate' or 's_plate_ALP' texture page
 
|-
 
|-
| [[LFS_Editor_Guides#Light_colours:_headlights.2C_indicators.2C_etc.|Car lights]]
+
| [[Vehicle Mod Lights|Car lights]]
 
|
 
|
 
* brake light
 
* brake light
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| Pit speed limiter || on/off
 
| Pit speed limiter || on/off
 
|-
 
|-
! colspan="2" | [[LFS_Editor_Guides#Editing_dashboard|Dashboard]]
+
! colspan="2" | [[Editing Vehicle Mod Dashboard|Dashboard]]
 
|-
 
|-
 
| Speedometer ||
 
| Speedometer ||
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| Battery ||
 
| Battery ||
 
|-
 
|-
! colspan="2" | [[LFS_Editor_Guides#Adjusting_aerodynamics|Aerodynamics]]
+
! colspan="2" | [[Adjusting Vehicle Mod Aerodynamics|Aerodynamics]]
 
|-
 
|-
 
| Rear wing ||
 
| Rear wing ||

Revision as of 23:10, 20 April 2023

Vehicle Mods
Vehicle Mods at LFS.net

This is a list of all features that can be set to have a fully working vehicle mod. These features can be edited using the LFS Editor.


Bulbgraph.png To discover how to implement a particular feature in your mod, click the link in the feature name or description, which will take you to the corresponding manual page.
Feature Description / possible values
General settings
Vehicle layout
  • car (4 wheels)
  • three wheeler
  • trike
  • bike (experimental)
  • kart
  • object
Vehicle class
  • object
  • touring car
  • saloon
  • buggy
  • formula
  • GT
  • kart
  • bike
  • van
  • truck
  • F1
  • FSAE
Driver side swap
  • fixed drive side (central, left, or right)
  • selectable drive side (left/right)
Configurations can hide/show different parts of the car in each configuration
Customisable colours
Customisable skins
Collision mesh
Proper car shadow
Default setups
Default colours
Engine
Number of cylinders 1-12
Layout
  • inline
  • flat
  • V
Transverse position yes/no
Engine rotation direction clockwise / anti-clockwise (from right)
Displacement cubic centimetres
Idle speed revolutions per minute
Redline revolutions per minute
Maximum torque newton-metres / poud-feet at specific RPM
Maximum power kilowatts / horsepower at specific RPM
Torque & power curves
Turbo on/off
Two-stroke on/off
Engine sound
Drivetrain
Transmission type
  • no power unit
  • H-pattern gearbox
  • motorbike gearbox
  • sequential gearbox
  • sequential gearbox with ignition cut
  • paddle shift gearbox
  • electric motor
  • centrifugal clutch
Drive type
  • no drive
  • front wheel drive
  • rear wheel drive
  • four wheel drive
Open differential only on/off
Single setting differential on/off - whether a separate power & coast slip percentages can be set in setup for clutch pack limited slip differential
Mass
Mass distribution this affects the vehicle's moment of inertia
Total mass kilograms
Fuel tank size litres
Suspension mass kilograms
12V battery mass kilograms
Objects
Fuel tank position
12V battery position
Spare wheel on/off, pitch, forward, up
Suspension
Suspension type
  • rigid (only for karts)
  • linear
  • front fork (only for single front wheels)
  • MacPherson
  • double wishbone
  • trailing arm
Track width (front) metres
Track width (rear) metres
Wheelbase metres - can adjust forward/backward position of rear and front suspension
Kingpin offset metres
Caster degrees
Static camber degrees
Kingpin inclination degrees
Wheels & Tyres
Rim model
Spoke model
Tyre width millimetres
Tyre aspect ratio height as a percentage of width
Allowed tyre types
  • SLICK_R1
  • SLICK_R2
  • SLICK_R3
  • SLICK_R4
  • ROAD_SUPER
  • ROAD_NORMAL
  • HYBRID
  • KNOBBLY
Tyre pressure limits kilopascals (min, max)
Rim diameter inches
Number of spokes 1-22
Rim width inches
Brake disc type
  • solid
  • drilled
Brake disc radius millimetres
Brake disc offset millimetres
Interior
Driver & passenger seats

Possible to toggle passenger seats and change the position of each seat

This affects the vehicle's mass distribution and total mass

Driver animation sit and steer animations
Internal mirror internal mirror subobject with 's_mirr' texture page
Steering wheel model steering wheel subobject
Steering wheel position heading & pitch (degrees)
Steering wheel turn 30-540° one way
Exterior
Wing mirrors triangles using 's_mirr' texture page for the mirror itself
Customisable number plate 's_plate' or 's_plate_ALP' texture page
Car lights
  • brake light
  • headlight
  • tail light
  • left indicator
  • right indicator
  • rear fog light (not switchable)
  • front fog light (not switchable)
  • reverse light
Car functions
ABS on/off
Traction control on/off
Engine brake reduction used with traction control
Anti-roll bar on/off
Anti-roll bar live adjustment on/off
Brake balance live adjustment on/off
Rear brake only on/off
Pit speed limiter on/off
Dashboard
Speedometer
Tachometer
Gear indicator
Multi function display
  • gear indicator
  • driven distance
  • current time
FPS gauge
Turbo pressure
Time clock
Water temperature
Fuel gauge
Oil temperature
Oil pressure
Full beam
Left indicator
Right indicator
Handbrake
Battery
Aerodynamics
Rear wing
Front wing
Undertray
Main body
Maximum lift newtons at 1 m/s
Maximum drag newtons at 1 m/s
Side drag newtons at 1 m/s