LFS Editor/Version History

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The complete LFS Editor version history from it going public, up to the latest patch.

To see the complete version history of the LFS client itself, see Version History (complete).

0.7C

Apr 8, 2022

-

0.7B12

Apr 8, 2022

-

0.7B5

Mar 18, 2022

You can use the mouse to click where you want to type in dialog

0.7B4

Mar 15, 2022

New selected text system:
If text dialog is initialised the text is shown as selected
Selected text will be replaced by the next character entered
Use left/right arrow or home/end if you want to edit the text
Right click slider initialises dialog with the current value
Use CTRL+A to select all text in the dialog (e.g. to delete)
NOTE: There is no partial selection - it's all or nothing
Modeller:
Triangles that span two cutouts are detected - message shows index
New button in tri mode "index" - select triangle by entering index
Faster generation of wireframe when you click the 'wire' button
FIX: Error "It doesn't matter what image is on the selected skin"
FIX: OBJ file import can now handle infinite or nan vertex values
Vehicle editor:
FIX: Engine sound names are now limited to ASCII character set
FIX: Animation names now limited to ASCII and the correct length
FIX: Confusing message when texture limit was slightly exceeded

0.7A2

Jan 8, 2022

Steering wheel (ONE WAY) minimum value reduced to 30 degrees
Added a check for unexpected selections when selecting a subobject
Checks and warnings on some values for bikes in Steering/Driver tab
FIX: You could not type in the "Steer" value in Steering/Driver tab
FIX: Bug in freehand scaling or rotating points in editor 2D view

0.6W60

Dec 15, 2021

Zero / negative values now accepted for 'scale' and 'set distance'

0.6W59

Dec 13, 2021

New function to subdivide the selected triangles
- use this function with care as it can create unshared edges
New function to set distance of selected points from green point
Included RB4 with reverted default setup + 10mm shorter wheelbase
Maximum aspect ratio of a tyre increased to 90 (was 80)
On selecting all points or tris the last selected is preserved
- e.g. select a point then press CTRL+A - same green point
New function 'scale from green' in 3D view to scale in 3D
- this was available only in 2D views before
H/V buttons beside 'scale' in 2D views for horiz/vertical scaling
- you can also right click the S/arrow buttons when you hold CTRL
FIX: Scale selected points in 2D views other than main axis views
- for both cases: CTRL+click the S/arrow buttons or type in scale
FIX: Crash in animation editor after clicking reload textures

0.6W56

Dec 9, 2021

More detailed RB4 included

0.6W55

Dec 8, 2021

New buttons to create skin templates in 'page' mode:
- create shaded skin texture
- black and white skin texture
- white background wireframe
- black background wireframe

Number of points and triangles per spoke object now depends on the
number of spokes - maximum for all spokes of a wheel is now 1600

FIX: Mouse direction (for selecting triangles, etc) was calculated
wrongly if aspect ratio of visible area was wider than 16:9

0.6W54

Dec 4, 2021

Support for single spoke objects
- Can load an OBJ file as a spoke object
- Automatically sets to 1 spoke in that case
FIX: Crash when deleting the second-last surface of a rim

0.6W51

Nov 30, 2021

Increased maximum size of fuel tank to 600 litres
Object positions 'forward' value can now be set from -6m to +6m
Increased tyre section width to 600mm and rim width to 23 inches
Delete / merge subobject now preserves order of other subobjects
Enter new value for X/Y/Z - text entry initialised to current value
Front torque split setting now shown on the left below centre diff
FIX: Front torque split overlapped final drive ratio with 7 speeds
FIX: Load / save vehicle frame now uses data\frame folder (not frm)
FIX: Texture names were not always the same each time mod exported
FIX: Skin texture set in "page" screen vanished on reload textures
FIX: Editor display of "del" button for selected colour was wrong
FIX: Crash related to different materials on a mapping's cutouts
FIX: Badly adjusted bike screenshots as handlebars were ignored
FIX: Editor allowed the last remaining mapping to be deleted
FIX: Crash after loading an object with no mappings at all
FIX: Crash when setting Max Drag to a value near zero

0.6W45

Nov 12, 2021

FIX: Arrows did not move the value of EV max power slider
FIX: Crash after loading a wheel rim cross section

0.6W43

Nov 6, 2021

Initial release