Difference between revisions of "User:Flame CZE/Sandbox"

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= File Formats =
+
= Easter eggs =
  
[[LFS Editor]] uses special '''file formats''' to handle mod files.
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* Selectable marshal and plain texture drivers in driver options when holding {{key press|ctrl|shift}} keys
 +
* [[Training Lesson Editor|Training lesson editor]] accessible by pressing {{key press|Shift|T}} on main entry screen
 +
* Small kart track outside autocross area
 +
* Portable WC and buckets hidden in Blackwood pits building
  
== VEH ==
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= InSim packet infobox =
  
'''VEH''' stands for "vehicle" and is saved in {{folder|data|veh}} with .veh file extension.
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{{Infobox
 +
| above    = IS_STA
  
* suspension design
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| abovestyle  = background-color: #dedede
* aero constants
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| headerstyle = background-color: #dedede
** main body
 
** undertray
 
** wings
 
* wheel dimensions
 
** width
 
** aspect ratio
 
** rim diameter
 
* mass description
 
** frame
 
** object masses
 
* light colours
 
* dashboard design
 
* default setups
 
* default colour configs
 
** body colours
 
** wheel colours
 
** skin name
 
* model
 
** main object (LOD1)
 
** shadow lod (LOD2)
 
** collision mesh (LOD3)
 
** subobjects
 
** aero positions
 
* wheel design (WHL)
 
** rim cross section (WXS)
 
** spoke object
 
* name of steering animation
 
* name of engine sound file
 
  
== SRE ==
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| header1 = Overview
  
'''SRE''' is a model file contained in VEH. It can be saved to {{folder|data|3dob}}.
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| label1  = Size
 +
| data1  = 28
  
* object type
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| label2  = Type
* position
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| data2  = ISP_STA (5)
* rotation
 
* layer names
 
* subobjects
 
** steering wheel
 
** brakes
 
** mudguards
 
** attachments
 
** internal mirror
 
** wings
 
** TODO
 
* triangles
 
** mapping (colour)
 
** smoothing group
 
** LOD
 
** layer
 
** normal contribution level
 
* mappings
 
** diffuse colour
 
** direction (rotation)
 
** location
 
** width, height
 
** cutout
 
** opposite cutout
 
* cutouts
 
** size
 
** position
 
** rotation
 
** shiny / matt
 
** texture page
 
* pages
 
** texture file name
 
  
== References ==
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| label3  = Usage
 +
| data3  = Info
  
[https://www.lfs.net/forum/thread/95664-Mods%3A-Downloads---Web-Pages---Videos---Documents Attached image: Overview of the structure of VEH and SRE files (LFS Forum)]
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| belowleft = '''Previous packet'''<br />[[IS_MOD]]
 +
| belowright = '''Next packet'''<br />[[IS_NPL]]
 +
}}

Revision as of 15:10, 14 February 2025

Easter eggs

  • Selectable marshal and plain texture drivers in driver options when holding Ctrl + ⇧ Shift keys
  • Training lesson editor accessible by pressing ⇧ Shift + T on main entry screen
  • Small kart track outside autocross area
  • Portable WC and buckets hidden in Blackwood pits building

InSim packet infobox

IS_STA
Overview
Size 28
Type ISP_STA (5)
Usage Info
Previous packet
IS_MOD
Next packet
IS_NPL