Difference between revisions of "User:Flame CZE/Sandbox"

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= InSim packet infobox =
+
= LFS compatibility matrix =
 
 
{{Infobox
 
| above    = IS_STA
 
 
 
| abovestyle  = background-color: #dedede
 
| headerstyle = background-color: #dedede
 
 
 
| header1 = Overview
 
 
 
| label1  = Size
 
| data1  = 28
 
 
 
| label2  = Type
 
| data2  = ISP_STA (5)
 
 
 
| label3  = Usage
 
| data3  = Info
 
  
| belowleft = '''Previous packet'''<br />[[IS_MOD]]
+
Assumptions:
| belowright = '''Next packet'''<br />[[IS_NPL]]
 
}}
 
  
{{-}}
+
* If a replay recorded in version A can be played in a newer version B, we assume that the replay can be played in all versions newer than A and older than B.
 
+
* If a replay recorded in version A can be played in a newer version B, we assume that a replay recorded in any version newer than A and older than B can be played in all versions newer than the replay version and older than B.
= LFS compatibility matrix =
+
* If a replay recorded in version A cannot be played in a newer version B, we assume that a replay recorded in any version older than A cannot be played in version B.
 +
* If a replay recorded in version A can be played in a newer version B, we assume that the replay cannot be played in all versions newer than B.
 +
* If a replay recorded in version B cannot be played in an older version A, we assume that the replay cannot be played in all versions older than A.
  
 
{| class="wikitable"
 
{| class="wikitable"
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| {{yes}} || {{yes}} || {{no}} || {{N/A|-}}
 
| {{yes}} || {{yes}} || {{no}} || {{N/A|-}}
 
|}
 
|}
 
== Cars and tracks ==
 
 
{| class="wikitable"
 
! Track \ Car !! UF1 !! XFG !! XRG !! LX4 !! LX6 !! RB4 !! FXO !! XRT !! RAC !! FZ5 !! UFR !! XFR !! FXR !! XRR !! FZR !! MRT !! FBM !! FOX !! FO8 !! BF1
 
|-
 
! colspan="21" style="text-align:center; font-weight:bold;" | Blackwood (BL)
 
|-
 
| BL GP || ✅⏱️🏆 || ✅⏱️🏆 || ✅⏱️🏆 || ✅⏱️🏆 || ✅⏱️🏆 || ✅⏱️🏆 || ✅⏱️🏆 || ✅⏱️🏆 || ✅⏱️🏆 || ✅⏱️🏆 || ✅⏱️🏆 || ✅⏱️🏆 || ✅⏱️🏆 || ✅⏱️🏆 || ✅⏱️🏆 || ✅⏱️🏆 || ✅⏱️🏆 || ✅⏱️🏆 || ✅⏱️🏆 || ✅⏱️🏆
 
|-
 
| BL GP Rev || ✅⏱️🏆 || ✅⏱️🏆 || ✅⏱️🏆 || ✅⏱️🏆 || ✅⏱️🏆 || ✅⏱️🏆 || ✅⏱️🏆 || ✅⏱️🏆 || ✅⏱️🏆 || ✅⏱️🏆 || ✅⏱️🏆 || ✅⏱️🏆 || ✅⏱️🏆 || ✅⏱️🏆 || ✅⏱️🏆 || ✅⏱️🏆 || ✅⏱️🏆 || ✅⏱️🏆 || ✅⏱️🏆 || ✅⏱️🏆
 
|-
 
| BL Historic || ✅⏱️🏆 || ✅⏱️🏆 || ✅⏱️🏆 || ✅⏱️🏆 || ✅⏱️🏆 || ✅⏱️🏆 || ✅⏱️🏆 || ✅⏱️🏆 || ✅⏱️🏆 || ✅⏱️🏆 || ✅⏱️🏆 || ✅⏱️🏆 || ✅⏱️🏆 || ✅⏱️🏆 || ✅⏱️🏆 || ✅⏱️🏆 || ✅⏱️🏆 || ✅⏱️🏆 || ✅⏱️🏆 || ✅⏱️🏆
 
|-
 
| BL Historic Rev || ✅⏱️🏆 || ✅⏱️🏆 || ✅⏱️🏆 || ✅⏱️🏆 || ✅⏱️🏆 || ✅⏱️🏆 || ✅⏱️🏆 || ✅⏱️🏆 || ✅⏱️🏆 || ✅⏱️🏆 || ✅⏱️🏆 || ✅⏱️🏆 || ✅⏱️🏆 || ✅⏱️🏆 || ✅⏱️🏆 || ✅⏱️🏆 || ✅⏱️🏆 || ✅⏱️🏆 || ✅⏱️🏆 || ✅⏱️🏆
 
|-
 
| BL Rallycross || ✅⏱️🏆 || ✅⏱️🏆 || ✅⏱️🏆 || ✅ || ✅ || ✅⏱️🏆 || ✅⏱️🏆 || ✅⏱️🏆 || ✅ || ✅ || ✅ || ✅ || ✅ || ✅ || ✅ || ✅ || ✅ || ✅ || ✅ || ✅
 
|-
 
| BL Rallycross Rev || ✅⏱️🏆 || ✅⏱️🏆 || ✅⏱️🏆 || ✅ || ✅ || ✅⏱️🏆 || ✅⏱️🏆 || ✅⏱️🏆 || ✅ || ✅ || ✅ || ✅ || ✅ || ✅ || ✅ || ✅ || ✅ || ✅ || ✅ || ✅
 
|-
 
| BL Car Park || ✅ || ✅ || ✅ || ✅ || ✅ || ✅ || ✅ || ✅ || ✅ || ✅ || ✅ || ✅ || ✅ || ✅ || ✅ || ✅ || ✅ || ✅ || ✅ || ✅
 
 
|}
 
 
= Wind =
 
 
'''Wind''' is an optional [[:Category:Tracks|track]] feature in Live for Speed. There are three wind speed settings: no wind, low wind and high wind. Wind speed can be set in the [[Game Lobby Screen]] or by using the {{kbd|/wind}} command.
 

Latest revision as of 17:14, 24 March 2026

LFS compatibility matrix

Assumptions:

  • If a replay recorded in version A can be played in a newer version B, we assume that the replay can be played in all versions newer than A and older than B.
  • If a replay recorded in version A can be played in a newer version B, we assume that a replay recorded in any version newer than A and older than B can be played in all versions newer than the replay version and older than B.
  • If a replay recorded in version A cannot be played in a newer version B, we assume that a replay recorded in any version older than A cannot be played in version B.
  • If a replay recorded in version A can be played in a newer version B, we assume that the replay cannot be played in all versions newer than B.
  • If a replay recorded in version B cannot be played in an older version A, we assume that the replay cannot be played in all versions older than A.
Version Compatibility Matrix
LFS Client
0.5A 0.5B 0.6A 0.6B
Replay 0.5A - Yes No No
0.5B Yes - No No
0.6A Yes Yes - No
0.6B Yes Yes No -