Difference between revisions of "User:Flame CZE/Sandbox"

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= InSim packet infobox =
 
 
{{Infobox
 
| above    = IS_STA
 
 
| abovestyle  = background-color: #dedede
 
| headerstyle = background-color: #dedede
 
 
| header1 = Overview
 
 
| label1  = Size
 
| data1  = 28
 
 
| label2  = Type
 
| data2  = ISP_STA (5)
 
 
| label3  = Usage
 
| data3  = Info
 
 
| belowleft = '''Previous packet'''<br />[[IS_MOD]]
 
| belowright = '''Next packet'''<br />[[IS_NPL]]
 
}}
 
 
{{-}}
 
 
 
= LFS compatibility matrix =
 
= LFS compatibility matrix =
  
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* If a replay recorded in version A can be played in a newer version B, we assume that the replay can be played in all versions newer than A and older than B.
 
* If a replay recorded in version A can be played in a newer version B, we assume that the replay can be played in all versions newer than A and older than B.
 +
* If a replay recorded in version A can be played in a newer version B, we assume that a replay recorded in any version newer than A and older than B can be played in all versions newer than the replay version and older than B.
 +
* If a replay recorded in version A cannot be played in a newer version B, we assume that a replay recorded in any version older than A cannot be played in version B.
 
* If a replay recorded in version A can be played in a newer version B, we assume that the replay cannot be played in all versions newer than B.
 
* If a replay recorded in version A can be played in a newer version B, we assume that the replay cannot be played in all versions newer than B.
 
* If a replay recorded in version B cannot be played in an older version A, we assume that the replay cannot be played in all versions older than A.
 
* If a replay recorded in version B cannot be played in an older version A, we assume that the replay cannot be played in all versions older than A.

Latest revision as of 17:14, 24 March 2026

LFS compatibility matrix

Assumptions:

  • If a replay recorded in version A can be played in a newer version B, we assume that the replay can be played in all versions newer than A and older than B.
  • If a replay recorded in version A can be played in a newer version B, we assume that a replay recorded in any version newer than A and older than B can be played in all versions newer than the replay version and older than B.
  • If a replay recorded in version A cannot be played in a newer version B, we assume that a replay recorded in any version older than A cannot be played in version B.
  • If a replay recorded in version A can be played in a newer version B, we assume that the replay cannot be played in all versions newer than B.
  • If a replay recorded in version B cannot be played in an older version A, we assume that the replay cannot be played in all versions older than A.
Version Compatibility Matrix
LFS Client
0.5A 0.5B 0.6A 0.6B
Replay 0.5A - Yes No No
0.5B Yes - No No
0.6A Yes Yes - No
0.6B Yes Yes No -