Difference between revisions of "User:Flame CZE/Sandbox"

From LFS Manual
Jump to navigationJump to search
Line 1: Line 1:
= Vehicle Mods =
+
== View controls ==
  
[[Image:LFS mods web browser.jpg|thumb|Vehicle mods browser available at [https://www.lfs.net/files/vehmods lfs.net/files/vehmods]]]
+
[[Image:LFS Editor view controls.jpg|thumb|Buttons for view controls located inthe bottom right corner of the editor]]
  
As of Live for Speed version 0.7A, vehicle mods support has been added. The mods system is available for all S3 license holders. There is an integrated mod submission system on the [https://www.lfs.net official website], where people can submit their mods to be used by other people online. When you enter a server with mods, they are automatically downloaded to your computer like [[Skin Tutorial|skins]].
+
{{old button|P|#00ff00}} - perspective view (3D)<br />
 +
{{old button|f|#00ff00}} - <br />
 +
{{old button|b|#00ff00}} - <br />
 +
{{old button|r|#00ff00}} - <br />
 +
{{old button|l|#00ff00}} - <br />
 +
{{old button|t|#00ff00}} - <br />
 +
{{old button|u|#00ff00}} - <br />
 +
{{old button|•|#ffffa1}} - <br />
  
You can browse all available mods on the LFS website by going to the [https://www.lfs.net/files Files section] - [https://www.lfs.net/files/vehmods Vehicle Mods page]. You can view the technical specifications, description and screenshots of each mod, give it a rating or leave feedback in a comment.
 
  
There is also an integrated mods browser in LFS itself, which can be shown by going to the lobby screen and clicking the {{button|Mods}} button. The same button is also located at the bottom right of the [[Game_modes#Game_Lobby_Screen|Cars screen]].
+
{| class="wikitable"
 
+
|-
== LFS Editor ==
+
| {{old button|P|#00ff00}} || perspective view (3D)
 
+
|-
[[Image:LFS vehicle editor showcase.jpg|thumb|LFS Vehicle Editor]]
+
|}
 
 
Mods are edited in a dedicated program called [[LFS Editor]], which consists of a [[Vehicle Editor|vehicle editor]] and a [[Modeller|modeller]]. To make a mod, you can build a model (3D mesh) directly in the [[Modeller|LFS modeller]] or start by importing one from another program, e.g. [https://www.blender.org/ Blender], then make adjustments and apply texture maps within the [[Modeller|LFS modeller]]. To create a driveable vehicle with your model, you could either start from scratch with a new vehicle or choose an existing car as a starting point. Adjust wheel positions, mass, suspension, engine and so on. Test the mod in your public version of LFS then export and upload it to the [https://www.lfs.net/files/vehmods/submit/create LFS website]. Reviewers will check that it follows the rules and publish / reject / request changes. When published, the mod can be downloaded in LFS and used online.
 
 
 
== Useful links ==
 
 
 
* [https://www.lfs.net/files/vehmods Vehicle mods browser]
 
* [https://www.lfs.net/files/vehmods/regulations Vehicle mod submission guidelines]
 
* [https://www.lfs.net/forum/499 Vehicle mods - Work in progress subforum]
 
* [https://www.lfs.net/forum/502 Vehicle Mod Discussions subforum]
 
 
 
== Where to go next? ==
 
 
 
If you want to learn more about the vehicle mods system, you can follow the links below:
 
 
 
{{Vehicle mods}}
 

Revision as of 22:23, 18 December 2021

View controls

Buttons for view controls located inthe bottom right corner of the editor

P - perspective view (3D)
f -
b -
r -
l -
t -
u -
-


P perspective view (3D)