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− | = Vehicle Mods = | + | == View controls == |
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− | [[Image:LFS mods web browser.jpg|thumb|Vehicle mods browser available at [https://www.lfs.net/files/vehmods lfs.net/files/vehmods]]] | + | [[Image:LFS Editor view controls.jpg|thumb|Buttons for view controls located inthe bottom right corner of the editor]] |
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− | As of Live for Speed version 0.7A, vehicle mods support has been added. The mods system is available for all S3 license holders. There is an integrated mod submission system on the [https://www.lfs.net official website], where people can submit their mods to be used by other people online. When you enter a server with mods, they are automatically downloaded to your computer like [[Skin Tutorial|skins]].
| + | {{old button|P|#00ff00}} - perspective view (3D)<br /> |
| + | {{old button|f|#00ff00}} - <br /> |
| + | {{old button|b|#00ff00}} - <br /> |
| + | {{old button|r|#00ff00}} - <br /> |
| + | {{old button|l|#00ff00}} - <br /> |
| + | {{old button|t|#00ff00}} - <br /> |
| + | {{old button|u|#00ff00}} - <br /> |
| + | {{old button|•|#ffffa1}} - <br /> |
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− | You can browse all available mods on the LFS website by going to the [https://www.lfs.net/files Files section] - [https://www.lfs.net/files/vehmods Vehicle Mods page]. You can view the technical specifications, description and screenshots of each mod, give it a rating or leave feedback in a comment.
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− | There is also an integrated mods browser in LFS itself, which can be shown by going to the lobby screen and clicking the {{button|Mods}} button. The same button is also located at the bottom right of the [[Game_modes#Game_Lobby_Screen|Cars screen]].
| + | {| class="wikitable" |
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− | == LFS Editor ==
| + | | {{old button|P|#00ff00}} || perspective view (3D) |
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− | [[Image:LFS vehicle editor showcase.jpg|thumb|LFS Vehicle Editor]]
| + | |} |
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− | Mods are edited in a dedicated program called [[LFS Editor]], which consists of a [[Vehicle Editor|vehicle editor]] and a [[Modeller|modeller]]. To make a mod, you can build a model (3D mesh) directly in the [[Modeller|LFS modeller]] or start by importing one from another program, e.g. [https://www.blender.org/ Blender], then make adjustments and apply texture maps within the [[Modeller|LFS modeller]]. To create a driveable vehicle with your model, you could either start from scratch with a new vehicle or choose an existing car as a starting point. Adjust wheel positions, mass, suspension, engine and so on. Test the mod in your public version of LFS then export and upload it to the [https://www.lfs.net/files/vehmods/submit/create LFS website]. Reviewers will check that it follows the rules and publish / reject / request changes. When published, the mod can be downloaded in LFS and used online.
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− | == Useful links ==
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− | * [https://www.lfs.net/files/vehmods Vehicle mods browser]
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− | * [https://www.lfs.net/files/vehmods/regulations Vehicle mod submission guidelines]
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− | * [https://www.lfs.net/forum/499 Vehicle mods - Work in progress subforum]
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− | * [https://www.lfs.net/forum/502 Vehicle Mod Discussions subforum]
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− | == Where to go next? ==
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− | If you want to learn more about the vehicle mods system, you can follow the links below:
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− | {{Vehicle mods}}
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