Difference between revisions of "User:Flame CZE/Sandbox"
From LFS Manual
Jump to navigationJump to search| Line 20: | Line 20: | ||
{{list item box|1. Download & install| | {{list item box|1. Download & install| | ||
Learn how to install LFS, unlock your license and get started. | Learn how to install LFS, unlock your license and get started. | ||
| − | |Main Page - Getting Started.jpg|150|button=[[/Getting Started/Installing Live for Speed|Install Live for Speed]]}} | + | |Main Page - Getting Started.jpg|150|button=[[/Getting Started/Installing Live for Speed|Install Live for Speed]]|imagelink=/Getting Started/Installing Live for Speed}} |
{{list item box|2. The first start| | {{list item box|2. The first start| | ||
Configure your steering wheel, gamepad, keyboard or mouse. | Configure your steering wheel, gamepad, keyboard or mouse. | ||
| − | |Main Page - Hardware.jpg|150|button=[[/Getting Started/The First Start|Set up Live for Speed]]}} | + | |Main Page - Hardware.jpg|150|button=[[/Getting Started/The First Start|Set up Live for Speed]]|imagelink=/Getting Started/The First Start}} |
{{list item box|3. Drive your first lap| | {{list item box|3. Drive your first lap| | ||
Learn the basics of driving and complete your first laps. | Learn the basics of driving and complete your first laps. | ||
| − | |Main Page - Game Modes.jpg|150|button=[[/Getting Started/Beginner Driving Tutorial|Beginner driving tutorial]]}} | + | |Main Page - Game Modes.jpg|150|button=[[/Getting Started/Beginner Driving Tutorial|Beginner driving tutorial]]|imagelink=/Getting Started/Beginner Driving Tutorial}} |
</ul> | </ul> | ||
Latest revision as of 08:31, 5 March 2026
Welcome to the LFS Manual!
This is a user manual for Live for Speed – the online racing simulator.
On this day
March 5
No anniversary entries for this day. Check back tomorrow!
Get started with Live for Speed
Explore more LFS guides and topics
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Do you have further questions?
Live for Speed links
LFS compatibility matrix
Assumptions:
- If a replay recorded in version A can be played in a newer version B, we assume that the replay can be played in all versions newer than A and older than B.
- If a replay recorded in version A can be played in a newer version B, we assume that a replay recorded in any version newer than A and older than B can be played in all versions newer than the replay version and older than B.
- If a replay recorded in version A cannot be played in a newer version B, we assume that a replay recorded in any version older than A cannot be played in version B.
- If a replay recorded in version A can be played in a newer version B, we assume that the replay cannot be played in all versions newer than B.
- If a replay recorded in version B cannot be played in an older version A, we assume that the replay cannot be played in all versions older than A.
| LFS Client | |||||
|---|---|---|---|---|---|
| 0.5A | 0.5B | 0.6A | 0.6B | ||
| Replay | 0.5A | - | Yes | No | No |
| 0.5B | Yes | - | No | No | |
| 0.6A | Yes | Yes | - | No | |
| 0.6B | Yes | Yes | No | - | |










