Difference between revisions of "User:Flame CZE/Sandbox"
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| − | + | = File Formats = | |
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| − | + | [[LFS Editor]] uses special '''file formats''' to handle mod files. | |
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| − | + | == VEH == | |
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| − | == | + | '''VEH''' stands for "vehicle" and is saved in {{folder|data|veh}} with .veh file extension. |
| − | == | + | |
| − | == | + | === Contents === |
| + | |||
| + | * suspension design | ||
| + | * aero constants | ||
| + | ** main body | ||
| + | ** undertray | ||
| + | ** wings | ||
| + | * wheel dimensions | ||
| + | ** width | ||
| + | ** aspect ratio | ||
| + | ** rim diameter | ||
| + | * mass description | ||
| + | ** frame | ||
| + | ** object masses | ||
| + | * light colours | ||
| + | * dashboard design | ||
| + | * default setups | ||
| + | * default colour configs | ||
| + | ** body colours | ||
| + | ** wheel colours | ||
| + | ** skin name | ||
| + | * model | ||
| + | ** main object (LOD1) | ||
| + | ** shadow lod (LOD2) | ||
| + | ** collision mesh (LOD3) | ||
| + | ** subobjects | ||
| + | ** aero positions | ||
| + | * wheel design (WHL) | ||
| + | ** rim cross section (WXS) | ||
| + | ** spoke object | ||
| + | * name of steering animation | ||
| + | * name of engine sound file | ||
| + | |||
| + | == SRE == | ||
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| + | '''SRE''' is a model file contained in VEH. It can be saved to {{folder|data|3dob}}. | ||
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| + | == References == | ||
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| + | [https://www.lfs.net/forum/thread/95664-Mods%3A-Downloads---Web-Pages---Videos---Documents Attached image: Overview of the structure of VEH and SRE files (LFS Forum)] | ||
Revision as of 23:30, 6 February 2024
File Formats
LFS Editor uses special file formats to handle mod files.
VEH
VEH stands for "vehicle" and is saved in data\veh with .veh file extension.
Contents
- suspension design
- aero constants
- main body
- undertray
- wings
- wheel dimensions
- width
- aspect ratio
- rim diameter
- mass description
- frame
- object masses
- light colours
- dashboard design
- default setups
- default colour configs
- body colours
- wheel colours
- skin name
- model
- main object (LOD1)
- shadow lod (LOD2)
- collision mesh (LOD3)
- subobjects
- aero positions
- wheel design (WHL)
- rim cross section (WXS)
- spoke object
- name of steering animation
- name of engine sound file
SRE
SRE is a model file contained in VEH. It can be saved to data\3dob.
References
Attached image: Overview of the structure of VEH and SRE files (LFS Forum)