Difference between revisions of "User:Flame CZE/Sandbox"
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'''SRE''' is a model file contained in VEH. It can be saved to {{folder|data|3dob}}. | '''SRE''' is a model file contained in VEH. It can be saved to {{folder|data|3dob}}. | ||
| + | |||
| + | === Contents === | ||
| + | |||
| + | * object type | ||
| + | * position | ||
| + | * rotation | ||
| + | * layer names | ||
| + | * subobjects | ||
| + | ** steering wheel | ||
| + | ** brakes | ||
| + | ** mudguards | ||
| + | ** attachments | ||
| + | ** internal mirror | ||
| + | ** wings | ||
| + | ** TODO | ||
| + | * triangles | ||
| + | ** mapping (colour) | ||
| + | ** smoothing group | ||
| + | ** LOD | ||
| + | ** layer | ||
| + | ** normal contribution level | ||
| + | * mappings | ||
| + | ** diffuse colour | ||
| + | ** direction (rotation) | ||
| + | ** location | ||
| + | ** width, height | ||
| + | ** cutout | ||
| + | ** opposite cutout | ||
| + | * cutouts | ||
| + | ** size | ||
| + | ** position | ||
| + | ** rotation | ||
| + | ** shiny / matt | ||
| + | ** texture page | ||
| + | * pages | ||
| + | ** texture file name | ||
== References == | == References == | ||
[https://www.lfs.net/forum/thread/95664-Mods%3A-Downloads---Web-Pages---Videos---Documents Attached image: Overview of the structure of VEH and SRE files (LFS Forum)] | [https://www.lfs.net/forum/thread/95664-Mods%3A-Downloads---Web-Pages---Videos---Documents Attached image: Overview of the structure of VEH and SRE files (LFS Forum)] | ||
Revision as of 21:05, 7 February 2024
File Formats
LFS Editor uses special file formats to handle mod files.
VEH
VEH stands for "vehicle" and is saved in data\veh with .veh file extension.
Contents
- suspension design
- aero constants
- main body
- undertray
- wings
- wheel dimensions
- width
- aspect ratio
- rim diameter
- mass description
- frame
- object masses
- light colours
- dashboard design
- default setups
- default colour configs
- body colours
- wheel colours
- skin name
- model
- main object (LOD1)
- shadow lod (LOD2)
- collision mesh (LOD3)
- subobjects
- aero positions
- wheel design (WHL)
- rim cross section (WXS)
- spoke object
- name of steering animation
- name of engine sound file
SRE
SRE is a model file contained in VEH. It can be saved to data\3dob.
Contents
- object type
- position
- rotation
- layer names
- subobjects
- steering wheel
- brakes
- mudguards
- attachments
- internal mirror
- wings
- TODO
- triangles
- mapping (colour)
- smoothing group
- LOD
- layer
- normal contribution level
- mappings
- diffuse colour
- direction (rotation)
- location
- width, height
- cutout
- opposite cutout
- cutouts
- size
- position
- rotation
- shiny / matt
- texture page
- pages
- texture file name
References
Attached image: Overview of the structure of VEH and SRE files (LFS Forum)