Difference between revisions of "LFS Editor/Guides/Steering Wheel"

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{{steps
 
{{steps
 
| Enter the [[Modeller|modeller]].
 
| Enter the [[Modeller|modeller]].
 +
| Switch to any 2D view (e.g. front view by clicking the {{old button|f|#00ff00}} button in the [[LFS Editor/User Interface#Viewports|viewport controls]] at the bottom right, or pressing the {{key press|F}} key.
 +
| Click the {{old button|point}} button at the top to enter [[LFS Editor/Modeller/Point Mode|Point Mode]].
 +
| And click {{old button|new point|#a1ffa1}} and then click on the left side {{old button|create circle|#fbec5d}}.
 +
| Drag the circle you created to the left/right side.
 +
| On the left {{old button|excl|#a1a1ff}} open Click Ctrl+ on the first point you created.
 +
| Switch to any 2D view (e.g. top view by clicking the {{old button|T|#00ff00}} button in the [[LFS Editor/User Interface#Viewports|viewport controls]] at the bottom right, or pressing the {{key press|T}} key.
 +
| later click{{old button|lathe|#a1ffa1}} and set how many steps it will take and how many degrees it will rotate.
 +
}}

Revision as of 16:34, 22 September 2024

Creating a Steering Wheel

  1. 1 Enter the modeller.
  2. 2 Switch to any 2D view (e.g. front view by clicking the f button in the viewport controls at the bottom right, or pressing the F key.
  3. 3 Click the point button at the top to enter Point Mode.
  4. 4 And click new point and then click on the left side create circle.
  5. 5 Drag the circle you created to the left/right side.
  6. 6 On the left excl open Click Ctrl+ on the first point you created.
  7. 7 Switch to any 2D view (e.g. top view by clicking the T button in the viewport controls at the bottom right, or pressing the T key.
  8. 8 later clicklathe and set how many steps it will take and how many degrees it will rotate.