IS CRS
From LFS Manual
Revision as of 13:50, 10 February 2026 by Bokujishin (talk | contribs) (Created page with "== Introduction == The '''C'''ar '''R'''e'''S'''et packet is sent by LFS when a car resets, whether from player input, forced by the game, or controlled by InSim. {| class="...")
Introduction
The Car ReSet packet is sent by LFS when a car resets, whether from player input, forced by the game, or controlled by InSim.
| Type | Name | Description |
|---|---|---|
| byte | Size | 4 |
| byte | Type | ISP_CRS |
| byte | ReqI | 0 |
| byte | PLID | player's unique id |
Packet Details
Size
The size of the packet is always 4 bytes.
Type
The packet type from the ISP_ enumeration, always ISP_CRS.
ReqI
ReqI is always equal to zero.
PLID
The player's unique ID.