User:Flame CZE/Sandbox

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Vehicle Mod Features

This is a list containing all features that can be set to have a fully working vehicle mod.

If you don't know how to implement a feature on your mod, click the link in the feature name or description, which will take you to the corresponding manual page.

Feature Description / possible values
General settings
Vehicle class
  • object
  • touring car
  • saloon
  • buggy
  • formula
  • GT
  • kart
  • bike
  • van
  • truck
  • F1
  • FSAE
Drivetrain
Transmission type
  • no power unit
  • H-pattern gearbox
  • motorbike gearbox
  • sequential gearbox
  • sequential gearbox with ignition cut
  • paddle shift gearbox
  • electric motor
  • centrifugal clutch
Drive type
  • no drive
  • front wheel drive
  • rear wheel drive
  • four wheel drive
Mass
Mass distribution This affects the vehicle's moment of inertia
Fuel tank size litres
Suspension mass kg
12V battery mass kg
Objects
Fuel tank position
12V battery position
Spare wheel on/off, pitch, forward, up
Interior
Driver & passenger seats

Possible to toggle passenger seats and change the position of each seat

This affects the vehicle's mass distribution and total mass

Driver animation Sit and steer animations
Internal mirror internal mirror subobject with 's_mirr' texture page
Steering wheel model steering wheel subobject
Steering wheel position heading & pitch (degrees)
Steering wheel turn 30-540° one way
Exterior
Wing mirrors Triangles using 's_mirr' texture page for the mirror itself
Customisable number plate 's_plate' or 's_plate_ALP' texture page
Car lights
  • brake light
  • headlight
  • tail light
  • left indicator
  • right indicator
  • rear fog light (not switchable)
  • front fog light (not switchable)
  • reverse light