Difference between revisions of "User:Flame CZE/Sandbox"

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= Vehicle Mod Features =
+
= InSim packet infobox =
  
This is a list containing all features that can be set to have a fully working vehicle mod.
+
{{Infobox
 +
| above    = IS_STA
  
If you don't know how to implement a feature on your mod, click the link in the feature name or description, which will take you to the corresponding manual page.
+
| abovestyle  = background-color: #dedede
 +
| headerstyle = background-color: #dedede
  
{| class="wikitable" style="max-width: 600px"
+
| header1 = Overview
! style="width: 170px" | Feature || Description / possible values
+
 
|-
+
| label1  = Size
! colspan="2" | General settings
+
| data1  = 28
|-
+
 
| Vehicle class
+
| label2  = Type
|
+
| data2  = ISP_STA (5)
* object
+
 
* touring car
+
| label3  = Usage
* saloon
+
| data3  = Info
* buggy
+
 
* formula
+
| belowleft = '''Previous packet'''<br />[[IS_MOD]]
* GT
+
| belowright = '''Next packet'''<br />[[IS_NPL]]
* kart
+
}}
* bike
+
 
* van
+
{{-}}
* truck
+
 
* F1
+
= Packet properties =
* FSAE
+
 
|-
+
{| class="wikitable"
| Driver side swap
+
|+ IS_SCH packet properties
|
 
* fixed drive side
 
* selectable drive side (left/right)
 
|-
 
! colspan="2" | Drivetrain
 
|-
 
| Transmission type
 
|
 
* no power unit
 
* H-pattern gearbox
 
* motorbike gearbox
 
* sequential gearbox
 
* sequential gearbox with ignition cut
 
* paddle shift gearbox
 
* electric motor
 
* centrifugal clutch
 
|-
 
| Drive type
 
|
 
* no drive
 
* front wheel drive
 
* rear wheel drive
 
* four wheel drive
 
|-
 
! colspan="2" | Mass
 
|-
 
| [[LFS_Editor_Guides#Adjusting_masses|Mass distribution]] || This affects the vehicle's moment of inertia
 
|-
 
| Fuel tank size || litres
 
|-
 
| Suspension mass || kg
 
|-
 
| 12V battery mass || kg
 
 
|-
 
|-
! colspan="2" | Objects
+
! Type !! Name !! Description
 
|-
 
|-
| Fuel tank position ||
+
| {{Abbr|byte|1-byte unsigned integer}}
 +
| Size
 +
| 8
 
|-
 
|-
| 12V battery position ||
+
| byte
 +
| Type
 +
| ISP_SCH (6)
 
|-
 
|-
| Spare wheel || on/off, pitch, forward, up
+
| byte
 +
| ReqI
 +
| 0
 
|-
 
|-
! colspan="2" | Interior
+
| byte
|-
+
| Zero
| Driver & passenger seats
 
 
|
 
|
Possible to toggle passenger seats and change the position of each seat
 
 
This affects the vehicle's mass distribution and total mass
 
|-
 
| [[LFS_Editor_Guides#Driver_animations|Driver animation]] || Sit and steer animations
 
|-
 
| Internal mirror || internal mirror subobject with 's_mirr' texture page
 
|-
 
| Steering wheel model || steering wheel subobject
 
|-
 
| Steering wheel position || heading & pitch (degrees)
 
|-
 
| Steering wheel turn || 30-540° one way
 
|-
 
! colspan="2" | Exterior
 
 
|-
 
|-
| Wing mirrors || Triangles using 's_mirr' texture page for the mirror itself
+
| byte
 +
| CharB
 +
| key to press
 
|-
 
|-
| Customisable number plate || 's_plate' or 's_plate_ALP' texture page
+
| byte
 +
| Flags
 +
| bit 0: SHIFT / bit 1: CTRL
 
|-
 
|-
| [[LFS_Editor_Guides#Light_colours:_headlights.2C_indicators.2C_etc.|Car lights]]
+
| byte
 +
| Spare2
 
|
 
|
* brake light
 
* headlight
 
* tail light
 
* left indicator
 
* right indicator
 
* rear fog light (not switchable)
 
* front fog light (not switchable)
 
* reverse light
 
|-
 
! colspan="2" | Car functions
 
|-
 
| ABS || on/off
 
|-
 
| Traction control || on/off
 
|-
 
| Engine brake reduction || used with traction control
 
|-
 
! colspan="2" | Dashboard
 
|-
 
| Speedometer ||
 
|-
 
| Tachometer ||
 
 
|-
 
|-
| Gear indicator ||
+
| byte
|-
+
| Spare3
| Multi function display
 
 
|
 
|
* gear indicator
 
* driven distance
 
* current time
 
 
|-
 
|-
| FPS gauge ||
+
|}
|-
+
 
| Turbo pressure ||
+
= LFS compatibility matrix =
|-
+
 
| Time clock ||
+
Assumptions:
|-
+
 
| Water temperature ||
+
* If a replay recorded in version A can be played in a newer version B, we assume that the replay can be played in all versions newer than A and older than B.
|-
+
* If a replay recorded in version A can be played in a newer version B, we assume that a replay recorded in any version newer than A and older than B can be played in all versions newer than the replay version and older than B.
| Fuel gauge ||
+
* If a replay recorded in version A cannot be played in a newer version B, we assume that a replay recorded in any version older than A cannot be played in version B.
|-
+
* If a replay recorded in version A can be played in a newer version B, we assume that the replay cannot be played in all versions newer than B.
| Oil temperature ||
+
* If a replay recorded in version B cannot be played in an older version A, we assume that the replay cannot be played in all versions older than A.
|-
+
 
| Oil pressure ||
+
{| class="wikitable"
 +
|+ Version Compatibility Matrix
 +
| rowspan="2" colspan="2" |
 +
! colspan="4" | LFS Client
 
|-
 
|-
| Full beam ||
+
! 0.5A !! 0.5B !! 0.6A !! 0.6B
 
|-
 
|-
| Left indicator ||
+
! rowspan="4" | Replay
 +
! 0.5A
 +
| {{N/A|-}} || {{yes}} || {{no}} || {{no}}
 
|-
 
|-
| Right indicator ||
+
! 0.5B
 +
| {{yes}} || {{N/A|-}} || {{no}} || {{no}}
 
|-
 
|-
| Handbrake ||
+
! 0.6A
 +
| {{yes}} || {{yes}} || {{N/A|-}} || {{no}}
 
|-
 
|-
| Battery ||
+
! 0.6B
 +
| {{yes}} || {{yes}} || {{no}} || {{N/A|-}}
 
|}
 
|}

Latest revision as of 18:00, 9 February 2026

InSim packet infobox

IS_STA
Overview
Size 28
Type ISP_STA (5)
Usage Info
Previous packet
IS_MOD
Next packet
IS_NPL


Packet properties

IS_SCH packet properties
Type Name Description
byte Size 8
byte Type ISP_SCH (6)
byte ReqI 0
byte Zero
byte CharB key to press
byte Flags bit 0: SHIFT / bit 1: CTRL
byte Spare2
byte Spare3

LFS compatibility matrix

Assumptions:

  • If a replay recorded in version A can be played in a newer version B, we assume that the replay can be played in all versions newer than A and older than B.
  • If a replay recorded in version A can be played in a newer version B, we assume that a replay recorded in any version newer than A and older than B can be played in all versions newer than the replay version and older than B.
  • If a replay recorded in version A cannot be played in a newer version B, we assume that a replay recorded in any version older than A cannot be played in version B.
  • If a replay recorded in version A can be played in a newer version B, we assume that the replay cannot be played in all versions newer than B.
  • If a replay recorded in version B cannot be played in an older version A, we assume that the replay cannot be played in all versions older than A.
Version Compatibility Matrix
LFS Client
0.5A 0.5B 0.6A 0.6B
Replay 0.5A - Yes No No
0.5B Yes - No No
0.6A Yes Yes - No
0.6B Yes Yes No -