IS SLC

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Introduction

The SeLected Car packet is sent by LFS when a player selects a car (empty if no car).

IS_SLC packet properties
Type Name Description
byte Size 8
byte Type ISP_SLC
byte ReqI 0 unless this is a reply to a TINY_SLC request
byte UCID connection's unique id (0 = host)
char CName[4] car name

Packet Details

Size

The size of the packet is always 8 bytes.

Type

The packet type from the ISP_ enumeration, always ISP_SLC.

ReqI

ReqI is equal to zero, unless the packet is a reply to a TINY_SLC request.

UCID

The connection's unique ID (0 is the host).

CName

The car's name. For official cars, the 3 bytes are the ASCII values of the car name (e.g. 85-70-49 translates to UF1). For mods, the 3 bytes translate to the skinID as hexadecimal characters, in reverse order (e.g. 46-241-219 translates to 2E-F1-DB, which is the skinID DBF12E).