User:MandulAA/Sandbox
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LFS client
- New keys
- ??
- New commands
- /status none|F9|F10|F11|F12|next|prev - sets status screen
- E.g. /status next will cycle through the F9 to F12 status screens
- (you could assign it to a CTRL+ or ALT+ key and then a wheel button)
- /liveset and /pitins - do the functions of F11 and F12 menus
- You can use operators:
- = (set value)
- += (add to value)
- -= (subtract from value)
- Examples:
- /pitins ftyre = r3 : change front tyres to R3 in pit stop
- /pitins rtyre = super : change rear tyres to road super
- /pitins fpressure = 1.1 : set front tyre pressure to 1.1 bar
- /pitins fpressure += 0.1 : increase requested pressure by 0.1 bar
- /pitins cancel : cancel all pit instructions
- /pitins tyres always : change all tyres
- /pitins tyres 20 : change tyres if wear > 20%
- /liveset bbal 60 : set brake balance to 60%
- /liveset rarb -= 0.1 : decrease rear ant-roll bar by 0.1
- Available options for /pitins:
- fuel, tyres, repair, symmetric
- ftyre, fcamber_l, fpressure_l, fcamber_r, fpressure_r, fwing
- rtyre, rcamber_l, rpressure_l, rcamber_r, rpressure_r, rwing
- cancel, fcamber, fpressure, rcamber, rpressure
- /pitins pressure commands can accept unit (psi/bar) (no unit = bar)
- E.g. /pitins fpressure 30 psi
- Available options for /liveset:
- bbal, farb, rarb
- Multiple commands on single line
- Multiple commands can now be added on a single line which sometimes
- can avoid the need for a script file, e.g. to set a button to
- change tyres in pit stop, you could use a double command:
- /pitins ftyre super /pitins rtyre super
- NOTE: some commands cannot be followed by another command:
- /say /echo /join /rcm /pass /msg /altf /ctrlf
- others
- /h_mass username X - set added mass for user's car
- /h_tres username X - set restriction for user's car
- /teamarrows=no/yes - arrows on non-race small map use name colour
- lights
- Side lights, low and high beam headlights are now supported
- Text command /light (requires two parameters) to switch lights:
- /light ind [off/left/right/all] - switch indicators/hazard lights
- /light head [off/side/low/high/low_off/low_high/next/prev] - lights
- /light [rfog/ffog/extra] [off/on/toggle] - switch fog/extra lights
- /light all [off/on] - switch all switchable lights off/on at once
- Key '3' now toggles between off & low beam like /light head low_off
- SHIFT+3 goes through all headlight states like /light head next
Editor
- DONE DONE DONE DONE Modeller hotkeys / shortcuts
- CTRL+O: load main object
- Keys for subob, point, tri, map, cutout, page modes:
- CTRL+D: duplicate
- CTRL+N: new
- DELETE: delete
- H: hide selected (points or triangles)
- SHIFT+H: hide unselected
- ALT+H: unhide all
- E: extrude selected points (with trace enabled in point mode)
- S: select selection's points / select connected triangles
- CTRL+F: flip selected triangles (in tri mode)
- CTRL+F: flip connected triangles (in point mode)
- CTRL+I: invert selection (points or triangles)
- ALT+M: Merge points (previously known as Fuse points)
- Keys to select modes: numbers 1 to 8 (subob
- SHIFT+M / SHIFT+S - show main / show subobs
- DONE DONE DONE DONE Vehicle editor keys
- CTRL+O: load vehicle / CTRL+N: new vehicle
- C: to clear selected point and selected tube
- Delete: delete a point or tube (if only one is selected)
- Animation editor
- Eye view button (beside origin and object buttons)
- Keys O (view object) and SHIFT+O (options) now work
- ? is this an onscreen button H?
- H button at top left to hide/show message history like H key in game
- Modeller
- New buttons to shear (skew) points when CTRL is held in 2D view
- Merge subobject dialog : use selected layer / keep existing layers
- Improved layer selection (tooltips change when CTRL is pressed)
- - in orange/yellow mode : CTRL+RMB sets the selected layer
- - tri mode : CTRL+LMB - select all triangles in layer
- New flood select function to select all triangles by point sharing
- - different from CTRL+SHIFT+LMB (select related triangles by edge)
- - ALT+RMB selects all connected triangles regardless of properties
- ALT+click on triangle in another subobject to select that subobject
- Rim editor
- Added CTRL+D (duplicate) and CTRL+N (new point) keys