Difference between revisions of "LFS Editor/Glossary"

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{{compact TOC}}
 
{{compact TOC}}
  
;Cutout
+
== A ==
 +
== B ==
 +
== C ==
 +
 
 +
;cutout
 
:A rectangular part of a texture page in the [[Modeller]]. It can be assigned to multiple mappings in [[Map mode (Modeller)|map mode]].
 
:A rectangular part of a texture page in the [[Modeller]]. It can be assigned to multiple mappings in [[Map mode (Modeller)|map mode]].
  
;Page
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== D ==
 +
== E ==
 +
== F ==
 +
== G ==
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== H ==
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== I ==
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== J ==
 +
== K ==
 +
== L ==
 +
== M ==
 +
== N ==
 +
== O ==
 +
== P ==
 +
 
 +
;page
 
:A representation of a PNG texture file in the [[Modeller]]. It can be cut into multiple cutouts in [[Cutout Mode (Modeller)|cutout mode]].
 
:A representation of a PNG texture file in the [[Modeller]]. It can be cut into multiple cutouts in [[Cutout Mode (Modeller)|cutout mode]].
  
;Subobject
+
== Q ==
 +
== R ==
 +
== S ==
 +
 
 +
;subobject
 
: A standalone 3D model belonging to a model of a [[Vehicle Mods|vehicle mod]] in [[Modeller]]. It can be loaded or saved independently of the main object. There are several types of subobjects, such as steering wheel, internal mirror, brakes, mudguards, wings and other attachments.
 
: A standalone 3D model belonging to a model of a [[Vehicle Mods|vehicle mod]] in [[Modeller]]. It can be loaded or saved independently of the main object. There are several types of subobjects, such as steering wheel, internal mirror, brakes, mudguards, wings and other attachments.
 +
 +
== T ==
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== U ==
 +
== V ==
 +
== W ==
 +
== X ==
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== Y ==
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== Z ==
  
 
[[Category:LFS Editor]]
 
[[Category:LFS Editor]]
 
[[Category:Definition lists]]
 
[[Category:Definition lists]]

Revision as of 12:11, 2 December 2023

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Vehicle Mods
Vehicle Mods at LFS.net

A

B

C

cutout
A rectangular part of a texture page in the Modeller. It can be assigned to multiple mappings in map mode.

D

E

F

G

H

I

J

K

L

M

N

O

P

page
A representation of a PNG texture file in the Modeller. It can be cut into multiple cutouts in cutout mode.

Q

R

S

subobject
A standalone 3D model belonging to a model of a vehicle mod in Modeller. It can be loaded or saved independently of the main object. There are several types of subobjects, such as steering wheel, internal mirror, brakes, mudguards, wings and other attachments.

T

U

V

W

X

Y

Z