Difference between revisions of "LFS Editor/Vehicle Editor/Textures/Dashboard Editor"
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| Shift light | | Shift light | ||
| Shown when it is the optimal time to shift up to a higher gear. This depends on the torque curve, which can be adjusted in the [[Engine Editor|engine editor]]. | | Shown when it is the optimal time to shift up to a higher gear. This depends on the torque curve, which can be adjusted in the [[Engine Editor|engine editor]]. | ||
+ | | s_clock<br />s_clock_white<br />s_clock_formula<br /> | ||
+ | |- | ||
+ | | bgcolor="black" | [[Image:LFS Editor - engine damage light.png]] | ||
+ | | Engine damage | ||
+ | | Shown when the engine power is reduced due to over-revving the engine. If the engine damage is up to 1%, it is shown in yellow color. | ||
| s_clock<br />s_clock_white<br />s_clock_formula<br /> | | s_clock<br />s_clock_white<br />s_clock_formula<br /> | ||
|} | |} | ||
[[Category:LFS Editor]] | [[Category:LFS Editor]] |
Revision as of 12:03, 1 December 2023
Vehicle Mods | |
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Vehicle Mods at LFS.net |
This page or section is being initially created, or is in the process of an expansion or major restructuring. You are welcome to assist in its construction by editing it. |
Dashboard editor is a feature of the Vehicle Editor used to customize the dashboard of the vehicle mod. You can place various analog or digital gauges and light indicators.
Light | Name | Description | Available in |
---|---|---|---|
Handbrake | Shown when the handbrake is engaged. It is also shown when the car is placed onto the grid, even if handbrake is disallowed in the Allow menu. | s_clock s_clock_white s_clock_formula | |
Shift light | Shown when it is the optimal time to shift up to a higher gear. This depends on the torque curve, which can be adjusted in the engine editor. | s_clock s_clock_white s_clock_formula | |
Engine damage | Shown when the engine power is reduced due to over-revving the engine. If the engine damage is up to 1%, it is shown in yellow color. | s_clock s_clock_white s_clock_formula |