Difference between revisions of "LFS Editor/Modeller/Texture Mapping Mode"

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{{Infobox vehicle mods}}
 
{{Infobox vehicle mods}}
  
The texture mapping mode (or '''map''' mode) is one of the [[Modeller#Editing_modes|editing mode]] in the [[Modeller]], a part of the [[LFS Editor]]. In this mode, [[Cutout mode (Modeller)|cutouts]] of [[Page mode (Modeller)|texture pages]] are mapped onto the 3D model's triangles using a planar projection.
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The '''texture mapping mode''' (or map mode) is one of the [[Modeller#Editing_modes|editing mode]] in the [[Modeller]], a part of the [[LFS Editor]]. In this mode, [[Cutout mode (Modeller)|cutouts]] of [[Page mode (Modeller)|texture pages]] are mapped onto the 3D model's triangles using a planar projection.
  
 
[[Category:Modeller]]
 
[[Category:Modeller]]

Revision as of 08:04, 4 December 2023

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Vehicle Mods
Vehicle Mods at LFS.net

The texture mapping mode (or map mode) is one of the editing mode in the Modeller, a part of the LFS Editor. In this mode, cutouts of texture pages are mapped onto the 3D model's triangles using a planar projection.