Difference between revisions of "LFS Editor/Guides/Dashboard"
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[[Image:LFS Editor - dashboard editor.jpg|Dashboard editor|thumb]] | [[Image:LFS Editor - dashboard editor.jpg|Dashboard editor|thumb]] | ||
− | + | You can edit the positions of various parts of the car '''dashboard''' or switch some gauges or [[Dashboard Editor#Dashboard lights|lights]] on or off in the [[LFS Editor/Vehicle Editor/Textures/Dashboard Editor|dashboard editor]]. | |
== Choosing the dashboard type == | == Choosing the dashboard type == | ||
− | + | {{steps | |
+ | | Open the [[Vehicle Editor]]. | ||
+ | | In the top left corner, click the {{old button|Textures|#a1ffa1}} button. | ||
+ | | In the top left corner, click the {{old button|s_clock}} button to select the dashboard type.<p>This strange looking name, e.g. {{kbd|s_clock_formula}} is actually a specially named live texture that you can enter in [[LFS Editor/Modeller/Texture Page Mode|page mode]] in the [[Modeller]], as a texture page either for the main object or a subobject.</p> | ||
+ | }} | ||
− | + | == Entering the dashboard editor == | |
− | + | {{steps | |
− | + | | Open the [[Vehicle Editor]]. | |
− | + | | In the top left corner, click the {{old button|Textures|#a1ffa1}} button. | |
+ | | In the top left corner, click the {{old button|EDIT}} button next to {{old button|CLOCKS}}{{old button|s_clock}}. | ||
+ | }} | ||
It is a good idea to switch off any lights or gauges you don't need. | It is a good idea to switch off any lights or gauges you don't need. | ||
[[Category:LFS Editor Guides]] | [[Category:LFS Editor Guides]] |
Revision as of 18:02, 25 January 2024
This page or section is being initially created, or is in the process of an expansion or major restructuring. You are welcome to assist in its construction by editing it. |
Vehicle Mods | |
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Vehicle Mods at LFS.net |
See also: Dashboard Editor
You can edit the positions of various parts of the car dashboard or switch some gauges or lights on or off in the dashboard editor.
Choosing the dashboard type
- 1 Open the Vehicle Editor.
- 2 In the top left corner, click the Textures button.
- 3 In the top left corner, click the s_clock button to select the dashboard type.
This strange looking name, e.g. s_clock_formula is actually a specially named live texture that you can enter in page mode in the Modeller, as a texture page either for the main object or a subobject.
Entering the dashboard editor
- 1 Open the Vehicle Editor.
- 2 In the top left corner, click the Textures button.
- 3 In the top left corner, click the EDIT button next to CLOCKSs_clock.
It is a good idea to switch off any lights or gauges you don't need.