Difference between revisions of "LFS Editor/Modeller/Texture Mapping Mode"

From LFS Manual
Jump to navigationJump to search
m
Line 3: Line 3:
 
{{Infobox vehicle mods}}
 
{{Infobox vehicle mods}}
  
The '''map''' mode is one of the [[Modeller#Editing_modes|editing mode]] in the [[Modeller]], a part of the [[LFS Editor]]. In this mode, [[Cutout mode (Modeller)|cutouts]] of [[Page mode (Modeller)|texture pages]] are mapped onto the 3D model's triangles using a planar projection.
+
The texture mapping mode (or '''map''' mode) is one of the [[Modeller#Editing_modes|editing mode]] in the [[Modeller]], a part of the [[LFS Editor]]. In this mode, [[Cutout mode (Modeller)|cutouts]] of [[Page mode (Modeller)|texture pages]] are mapped onto the 3D model's triangles using a planar projection.
  
 
[[Category:Modeller]]
 
[[Category:Modeller]]

Revision as of 22:22, 2 December 2023


TemplateIconUnderConstruction.png This page or section is being initially created, or is in the process of an expansion or major restructuring. You are welcome to assist in its construction by editing it.
Vehicle Mods
Vehicle Mods at LFS.net

The texture mapping mode (or map mode) is one of the editing mode in the Modeller, a part of the LFS Editor. In this mode, cutouts of texture pages are mapped onto the 3D model's triangles using a planar projection.