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10 February 2026
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N 22:36 | SkinID encoding 3 changes history +1,144 [Bokujishin; Flame CZE (2×)] | |||
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22:36 (cur | last) +19 Flame CZE talk contribs links | ||||
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21:21 (cur | last) -21 Flame CZE talk contribs remove redundant headline | ||||
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20:29 (cur | last) +1,146 Bokujishin talk contribs Created page with "= SkinID encoding = Skins in the game are prefixed by the car's identifier or '''SkinID''', e.g. UF1. This SkinID is always encoded as 3 bytes, with an additional zero at the..." | |||
9 February 2026
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19:35 | IS ISI 2 changes history +818 [Bokujishin (2×)] | |||
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19:35 (cur | last) +25 Bokujishin talk contribs | |||
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15:13 (cur | last) +793 Bokujishin talk contribs | ||||
| N 17:32 | InSim enumerations diffhist +16,783 Bokujishin talk contribs Created page with "== Introduction == InSim provides a number of enumerations that are used with the various available packets. The following is an exhaustive list of the documented enumeration..." | ||||