Difference between revisions of "LFS Editor"

From LFS Manual
Jump to navigationJump to search
m (Flame CZE moved page LFS Editor Introduction to LFS Editor: shorter name)
m
 
(34 intermediate revisions by 2 users not shown)
Line 1: Line 1:
[[image:LFS Editor welcome screen.jpg|thumb|Entry screen]]
+
[[Image:LFS vehicle editor showcase.jpg|thumb|[[RB4 GT]] in LFS Editor]]
  
== Downloading ==
+
{{Shared repository category|LFS Editor screenshots}}
  
The LFS Editor can be downloaded from the official [https://www.lfs.net/downloads Downloads page] - in the "Additional Downloads - Vehicle editor" section.
+
The Live for Speed Vehicle Editor (abbreviated as '''LFS Editor''') is an official tool used to create custom [[Vehicle Mods|vehicle mods]] for LFS.
  
== First start ==
+
<ul style="list-style: none; margin: 0 0 20px 0; display: grid; grid-template-columns: repeat(auto-fill,minmax(270px, 1fr)); grid-template-rows: repeat(auto-fill,minmax(230px, 1fr)); gap: 16px;">
  
Once you have the editor installed, the LFS Editor can be started by clicking the LFS_EDITOR icon in the editor installation folder.
+
{{list item box|Getting Started|
 +
* [[/Quick Start|Quick Start]]
 +
* [[/Installation|Installation]]
 +
* [[/User Interface|User Interface]]
 +
}}
  
The LFS editor consists of two distinct modes - a Vehicle editor and a Modeller, which can be switched between seamlessly in the editor itself. Additionally, in [[LFS Editor Options|Options]] you can set screen settings, modify the driver options or adjust the interface.
+
{{list item box|Learn|
 +
* [[/Guides|Guides]]
 +
* [[/Tutorials|Tutorials]]
 +
}}
  
== Unlocking ==
+
{{list item box|Reference Manual|
 +
* [[/Vehicle Editor|Vehicle Editor]]
 +
* [[/Modeller|Modeller]]
 +
* [[/Options|Options]]
 +
* [[/Keys|Keyboard Shortcuts]]
 +
* [[/File Formats|File Formats]]
 +
* [[/Glossary|Glossary]]
 +
}}
  
To unlock the editor, you need to be registered on the [https://www.lfs.net official website] and you must own an S3 license. If you do not have an S3 license yet, you can buy it on the [https://www.lfs.net/licenseselect official shop page].
+
{{list item box|Troubleshooting|
 +
* [[/Troubleshooting|Troubleshooting]]
 +
* [[/FAQ|Frequently Asked Questions]]
 +
}}
  
== Getting started ==
+
</ul>
  
To get started, you can check reference manual pages for both modes:
+
== Version history ==
  
* [[Vehicle Editor]]
+
* [[/Version History|Version History]]
* [[Modeller]]
 
  
There are also guides for various features in the editor:
+
[[Category:Vehicle Mods]]
 
 
* [[LFS Editor Guides]]
 
 
 
In addition, there are also video tutorials that can help you:
 
 
 
# [https://youtu.be/9EPWaGraQfs LFS Mods Introduction] (11:49)
 
# [https://youtu.be/05y8apUWyVs LFS Modeller Overview] (3:30)
 
# [https://youtu.be/As_aPoU2Qr4 View Controls Overview] (3:40)
 
# [https://youtu.be/vDSn_XkyGGM Updating a mod with a new version] (4:06)
 
# [https://youtu.be/eegTP5mo8Zk Building the Brickmobile: Part 1 - Model] (11:58)
 
# [https://youtu.be/Rf6HK_niFjo Exporting from Blender to LFS Editor] (3:01)
 
# [https://youtu.be/_HIrlxJMWnI Building the Brickmobile: Part 2 - Texturing] (9:24)
 
# [https://youtu.be/c9Pi0aYbA0c Building the Brickmobile: Part 3 - First Drive] (5:07)
 
# [https://youtu.be/JPbMCfZ8VmU LFS Steering Animation Editor] (12:09)
 
# [https://youtu.be/DAyiQbhvbYM Building the Brickmobile: Part 4 - Level of detail (LOD) meshes] (5:43)
 
# [https://youtu.be/l0iiQOk_1Os Building the Brickmobile: Part 5 - Masses and object positions] (5:22)
 

Latest revision as of 00:13, 15 June 2024

RB4 GT in LFS Editor
Gallery icon.png

Shared repository has media related to LFS Editor screenshots.

The Live for Speed Vehicle Editor (abbreviated as LFS Editor) is an official tool used to create custom vehicle mods for LFS.

Version history