Difference between revisions of "LFS Editor/Glossary"

From LFS Manual
Jump to navigationJump to search
m (Flame CZE moved page LFS Editor Glossary to LFS Editor/Glossary)
m (→‎C: fix link)
Line 8: Line 8:
  
 
;cutout
 
;cutout
:A rectangular part of a texture page in the [[Modeller]]. It can be assigned to multiple mappings in [[Map mode (Modeller)|map mode]].
+
:A rectangular part of a texture page in the [[Modeller]]. It can be assigned to multiple mappings in [[LFS Editor/Modeller/Texture Mapping Mode|map mode]].
  
 
== D ==
 
== D ==

Revision as of 00:27, 17 December 2023

TemplateIconUnderConstruction.png This page or section is being initially created, or is in the process of an expansion or major restructuring. You are welcome to assist in its construction by editing it.
Vehicle Mods
Vehicle Mods at LFS.net

A

B

C

cutout
A rectangular part of a texture page in the Modeller. It can be assigned to multiple mappings in map mode.

D

E

F

G

H

I

J

K

L

M

N

O

P

page
A representation of a PNG texture file in the Modeller. It can be cut into multiple cutouts in cutout mode.

Q

R

S

subobject
A standalone 3D model belonging to a model of a vehicle mod in Modeller. It can be loaded or saved independently of the main object. There are several types of subobjects, such as steering wheel, internal mirror, brakes, mudguards, wings and other attachments.

T

U

V

W

X

Y

Z