LFS Editor/Keys
From LFS Manual
Jump to navigationJump to searchVehicle Mods | |
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Vehicle Mods at LFS.net |
Key Bindings
View controls
Key | Function |
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P | Perspective 3D view |
F | Front |
B | Back |
R | Right |
L | Left |
T | Top |
U | Under |
V | Toggle top and perspective views |
In 2D views | |
Ctrl + ↑ / ↓ / ← / → |
rotate 1 degree |
⇧ Shift + ↑ / ↓ / ← / → |
rotate 5 degrees |
Ctrl + ⇧ Shift + ↑ / ↓ / ← / → |
rotate 30 degrees |
Vehicle editor
Key | Function |
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⇧ Shift + O | Options |
O | View object |
A | Animation editor |
E | Edit model |
SPACE | Reset car |
G | Show centre of gravity |
D | Include driver |
I | Include fuel |
⇧ Shift + L | Suspension diagram |
S | Special view |
⇧ Shift + X | Exit |
ESCAPE | Exit |
Modeller
Key | Function |
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⇧ Shift + O | Options |
I | Invert |
S | Shadow |
DELETE | Delete (triangles, points, subobject) |
Ctrl + Z | Undo |
Ctrl + A | Select all (triangles, points) |
⇧ Shift + M | Enter mapping mode |
⇧ Shift + C | Enter cutout mode |
M | Select main object |
C | Clear selections |
⇧ Shift + F | Hide all buttons |
SPACE | Unhide buttons / Refresh object |
ESCAPE | Unhide buttons / Exit modeller |
⇧ Shift + X | Exit modeller |
X | Fuse points (only in build mode) |