Difference between revisions of "FAQ"

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{{see also|LFS Editor/FAQ}}
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[[Image:Lfsfaq.gif|thumb|right|"Flying cars are not a very efficient way to move things from one point to another." - Bill Gates]]
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This section of the LFS manual intends to answer most of the '''frequently asked questions about Live for Speed'''. Got a question which isn't listed here? Read the readme.txt in your LFS directory and explore the manual. If you still haven't found an answer to your problem, [http://www.lfs.net/forum search the official LFS forum] or post a new thread to the [https://www.lfs.net/forum/49-LFS-Beginners-Forum LFS Beginners forum] and hopefully someone will answer your question. Before doing this, please see the [http://www.catb.org/~esr/faqs/smart-questions.html How To Ask Questions The Smart Way] guide.
 +
 
== About LFS ==
 
== About LFS ==
 
=== What is LFS? ===
 
=== What is LFS? ===
Live for Speed is a serious racing simulator. No arcade modes, no steering aids (if the server admin so chooses, no arcade views) - YOU have to do the driving. LFS is currently at a S2 Alpha Test stage, the demo is free to download and free to play online. LFS has no publisher, meaning that the developers have total control and freedom.  
+
Live for Speed is a serious racing simulator. No arcade modes, no steering aids (if the server admin so chooses, no arcade views) - YOU have to do the driving. LFS is currently offering 3 licenses with S3 being the highest level (with all content), the demo is free to download and free to play online. LFS has no publisher, meaning that the developers have total control and freedom.
  
 
=== Who is developing LFS? ===
 
=== Who is developing LFS? ===
Line 14: Line 19:
  
 
=== Where can I download it? ===
 
=== Where can I download it? ===
http://www.liveforspeed.net/?page=downloads
+
From the official website of LFS: https://www.lfs.net/downloads
  
===Why should I bother? ===
+
=== Why should I bother? ===
LFS is very good, and is one of the best racing simulation to date. Superb physics give realistic handling and superb netcode gives excellent online racing. More than that, LFS offers the chance to join a community with a very close relationship to the developers. Many of the features you see in the the current patch were suggested by forum members.
+
LFS is one of the best racing simulations to date. Some consider it to be ''the'' best. Superb physics give realistic handling and superb netcode gives excellent online racing. More than that, LFS offers the chance to join a community with a very close relationship to the developers. Many of the features you see in the the current patch were suggested by forum members, and most features were tested thoroughly during a public test patch phase. LFS is still under active development.
  
 
== Release info ==
 
== Release info ==
=== When and how will LFS be released? ===
+
=== When and how is LFS released? ===
S1 released 2003-7-13.<br>
+
The first public version of LFS was released in 2002, and since then, more and more features have been pumped into the game. The licenses (which unlock content like cars and tracks) have progressively become available. For an outline of major versions and the changes, see [[About_LFS#Complete_list_of_LFS_releases|About LFS]], for a complete version history with official changelogs, see [[Version History]].<br>
S2 Alpha released 2005-6-25.<br>
+
S1 License became available on 2003-07-13.<br>
S2 unknown.<br>
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S2 License became available on 2005-06-25.<br>
 
+
S3 License became available on 2015-12-19.
S3 unknown.  
 
  
 
=== How much does LFS cost? ===
 
=== How much does LFS cost? ===
S1 -> S2 upgrade is £12 (As of 2008-10-11, ~20$, ~15EUR, ~31AUD, ~2028JPY).<br>
+
Starting with 31 Dec 2016, all countries have been divided into three different price bands (categories). The first band price is the same as before, '''£12 per license level''' (e.g. Demo to S1 or S1 to S2). People from countries in the second band now pay '''£9 per license level''' and people in countries from the third band pay '''£6 per license level'''. More info on this change: [https://www.lfs.net/forum/thread/90295-New-Live-for-Speed-License-Price-Bands here].
S2 (includes S1) is £24 (As of 2008-10-11, ~40$, ~34EUR, ~62AUD, ~4056JPY).<br>
 
For other currencies, see http://www.xe.com/ucc/
 
  
=== What new features are included in S2? ===
+
You can have a look to see the prices in each country: [https://www.lfs.net/shop/voucherselect here].
First version of damage, graphical and sound improvements, pitstops, driver changes, new cars, new tracks and much more. The program will be continually updated.
 
  
=== What types of cars and tracks is included? ===
+
[[File:Lfspricebands.png]]
See here: [[Cars]] and [[Tracks]]
 
  
=== How can I pay for it? ===
+
Conversion of common prices:
You can buy LFS [http://www.lfs.net/?page=shop here]. Payments can be made online directly via credit card or PayPal. Also supported is [http://en.wikipedia.org/wiki/Moneybookers Moneybookers], which is an online payment option for those without a credit card. If you are from the UK, you can send in a cheque.
+
{| class="wikitable" style="text-align:center"
 +
! Base price<br />(GBP)
 +
! USD
 +
! EUR
 +
! CAD
 +
! AUD
 +
! JPY
 +
|-
 +
! £6
 +
| [https://www.xe.com/currencyconverter/convert/?Amount=6&From=GBP&To=USD $ 7.72]
 +
| [https://www.xe.com/currencyconverter/convert/?Amount=6&From=GBP&To=EUR € 7.11]
 +
| [https://www.xe.com/currencyconverter/convert/?Amount=6&From=GBP&To=CAD $ 10.66]
 +
| [https://www.xe.com/currencyconverter/convert/?Amount=6&From=GBP&To=AUD $ 11.76]
 +
| [https://www.xe.com/currencyconverter/convert/?Amount=6&From=GBP&To=JPY ¥ 1190]
 +
|-
 +
! £12
 +
| [https://www.xe.com/currencyconverter/convert/?Amount=12&From=GBP&To=USD $ 15.44]
 +
| [https://www.xe.com/currencyconverter/convert/?Amount=12&From=GBP&To=EUR € 14.22]
 +
| [https://www.xe.com/currencyconverter/convert/?Amount=12&From=GBP&To=CAD $ 21.33]
 +
| [https://www.xe.com/currencyconverter/convert/?Amount=12&From=GBP&To=AUD $ 23.54]
 +
| [https://www.xe.com/currencyconverter/convert/?Amount=12&From=GBP&To=JPY ¥ 2380]
 +
|-
 +
! £24
 +
| [https://www.xe.com/currencyconverter/convert/?Amount=24&From=GBP&To=USD $ 30.88]
 +
| [https://www.xe.com/currencyconverter/convert/?Amount=24&From=GBP&To=EUR € 28.45]
 +
| [https://www.xe.com/currencyconverter/convert/?Amount=24&From=GBP&To=CAD $ 42.67]
 +
| [https://www.xe.com/currencyconverter/convert/?Amount=24&From=GBP&To=AUD $ 47.08]
 +
| [https://www.xe.com/currencyconverter/convert/?Amount=24&From=GBP&To=JPY ¥ 4761]
 +
|-
 +
! £36
 +
| [https://www.xe.com/currencyconverter/convert/?Amount=36&From=GBP&To=USD $ 46.32]
 +
| [https://www.xe.com/currencyconverter/convert/?Amount=36&From=GBP&To=EUR € 42.67]
 +
| [https://www.xe.com/currencyconverter/convert/?Amount=36&From=GBP&To=CAD $ 64.00]
 +
| [https://www.xe.com/currencyconverter/convert/?Amount=36&From=GBP&To=AUD $ 70.63]
 +
| [https://www.xe.com/currencyconverter/convert/?Amount=36&From=GBP&To=JPY ¥ 7142]
 +
|-
 +
! colspan="6" | <small>As of July 26, 2024. Source: xe.com. For informational purposes only.</small>
 +
|}
  
There are also some localised shops around. These often provide alternate payment options like bank transfer. They also sell LFS on a cd :
+
For other currencies and more recent data, see [https://www.xe.com/currencyconverter/convert/?Amount=24&From=GBP&To=EUR http://www.xe.com/ucc/].
  
If you are from Germany, see [http://www.4players.de/rendersite.php?LAYOUT=order&world=lfs&world=lfs here].
+
=== What new features are included in S2? ===
 +
Nowadays, S1/S2/S3 license levels only indicate a level of content (cars and tracks) available to those owning the license. All features of the simulator are available to all players (except those marked on this page: https://www.lfs.net/shop/licenseselect ), since there is only one LFS client that gets constantly updated.
 +
There might still be a confusion about S1/S2/S3 license levels, because when the S2 license became available, it also meant that an update to LFS came with it in parallel. That patch introduced damage, graphical and sound improvements, pitstops, driver changes, new cars, new tracks and much more. This, however, is not the practice these days, and the S1/S2/S3 license levels solely mean the content (tracks/cars) a player has access to.
  
If you are from Japan, see [http://liveforspeed.jpn.ch/ here].
+
=== What types of cars and tracks are included? ===
 +
See pages [[Cars]] and [[Tracks]]. S3 license owners can also access, create and use [[Vehicle Mods]] online.
  
If you are from the Czech Republic, see [http://www.actuallinux.com/index.php?pg=11 here].
+
=== How can I pay for it? ===
 +
You can buy LFS [https://www.lfs.net/shop here]. Payments can be made online directly via credit card or PayPal. From 26 March 2020, [https://en.wikipedia.org/wiki/Paysafecard Paysafecard] is also supported, which is an online payment option for those without a credit card. If you are from the UK, you can send in a cheque.
 +
<!--
 +
There are also some localised shops around. These often provide alternate payment options like bank transfer. They also sell LFS on a CD:
  
If you are from the Slovak Republic, see [http://liveforspeed.sk/index.php?option=com_content&task=view&id=73&Itemid=1 here].
+
If you are from Japan, see [http://liveforspeed.jpn.ch/ here].-->
  
 
=== Can I get LFS in my country? ===
 
=== Can I get LFS in my country? ===
You can buy LFS from any country provided you can make a payment [http://www.lfs.net/?page=shopinfo via accepted methods]. There are also some local shops where you can buy a license, as is listed in the previous FAQ entry.
+
You can buy LFS from any country provided you can make a payment [http://www.lfs.net/?page=shopinfo via accepted methods].
  
 
=== Does LFS have a publisher? ===
 
=== Does LFS have a publisher? ===
No - ''"our plan is to maintain our independance for total freedom"''.  
+
No - ''"our plan is to maintain our independence for total freedom"''.
 +
 
 +
=== What if I already have a lower license and want to buy more content? ===
 +
 
 +
The license contents add up. For example, if buy an [[S2 license]], you will get all cars & tracks from [[:Category:Demo contents|demo]], [[:Category:S1 contents|S1]] and [[:Category:S2 contents|S2]]. If you already own an [[S1 license]] and buy an [[S2 license]] later, you will only pay the difference between S1 and S2.
  
 
== The simulation ==
 
== The simulation ==
 
=== Why only 1 track and 3 cars in the demo? ===
 
=== Why only 1 track and 3 cars in the demo? ===
Well, the Demo is only a taste of what LFS is. Although you would like more cars etc., it would be counter productive for them to release more, it might reduce sales in the long run. Remember they need to make a living too. If you enjoy the Demo, multiply that by 9999 and you get what S2 is like. So that you don't get a whole game and only have 3 cars and actually have 5 tracks.
+
The fully functional Demo is only a taste of what LFS is. Although you would probably like more cars etc., it would be counter productive for the developers to release more - it might reduce sales in the long run. Remember they need to make a living too. If you enjoy the Demo, multiply that by 9999 and you get the fun you should get in S2. Also, remember there are 4 configurations to the track. So that's twelve combinations!
 
 
=== On what cars are the LFS cars based on? ===
 
LFS currently features several licensed real cars:
 
  
* [http://fsae.mcgill.ca/en/indexen.htm# McGill Racing Team MRT5] (MRT)
+
=== Track List ===
* [http://www.raceabout.fi/index2.php Raceabout '03] (RAC)
 
* [http://en.wikipedia.org/wiki/Bmw_sauber#2006 BMW Sauber F1 2006] (BF1)
 
* [http://en.wikipedia.org/wiki/Formula_BMW Formula BMW FB02] (FBM)
 
* [http://en.wikipedia.org/wiki/Volkswagen_Scirocco Volkswagen Scirocco Mk3] (expected in early 2009) (VWS)
 
  
As for the fantasy cars, the following is NOT an "official" list nor a "based on" list, just observations of what the cars may look like by several forum members.<br>
+
{{main article|Tracks}}
  
* UF 1000 (UF1) - [http://en.wikipedia.org/wiki/Daihatsu_Trevis Daihatsu Trevis], Mini
+
If you're not familiar with the track's shorthand names, here's something you might find helpful:
* XF GTi - [http://en.wikipedia.org/wiki/Citroen_AX Citroen AX GTi] (general design, size), [http://en.wikipedia.org/wiki/Fiat_Punto#Mark_1_.281993-1999.29 Fiat Punto Mk1] (interiors and taillights)
+
{{Track List}}
* XR GT - [http://en.wikipedia.org/wiki/Mitsubishi_Starion Mitsubishi Starion GX] (general design, naturally aspirated engine), [http://en.wikipedia.org/wiki/Mitsubishi_3000GT Mitsubishi 3000GT] (interiors)
 
* XR GT Turbo - [http://en.wikipedia.org/wiki/Image:MitsuStarion.JPG Mitsubishi Starion GSR] Widebody
 
* LX4 Edition (LX4) - [http://en.wikipedia.org/wiki/Lotus_Seven Lotus Seven] replica, its high-revving 1.3 I4 resembles the Suzuki motorbike engine found on the [http://en.wikipedia.org/wiki/Westfield_Megabusa Westfield Megabusa].
 
* LX6 Edition (LX6) - [http://my.voyager.net/~quadrant19/21222-apr-99b.jpg Lotus 7], [http://www.seriouswheels.com/pics-2004/2004-Caterham-Superlight-R500-Evolution-FA-1280x960.jpg Caterham Super Seven], [http://www.westfield-sportscars.co.uk/sport.html Westfield Sport 2.0]
 
* RB4 - [http://www.bestjapancar.com/TOYOTAS/gt498BR.JPG Toyota Celica GT4 (Mk6)] (general design), [http://www.fantasycars.com/derek/cars/images/toyota/supra_1.jpg Toyota Supra Mk4] (front/rear)
 
* FXO - [http://www.basehead.org/wallpapers/cars/opel/opel_astra_coupe.php Opel Astra G/Coupé] (general design), [http://www.speedsociety.de/detail/vote_8_honda_civic_coupe_ej2.jpg Honda Civic Si Mk3/Mk4] (front and rear styling)
 
* FZ50 (FZ5) - [http://en.wikipedia.org/wiki/Porsche_996 Porsche 911/996 Mk1 GT3] (general design), Ferrari 550 (styling)
 
* Formula V8 (FO8) - [http://www.kiesa.com/albums/f3000%20round%206%20magny%20cours/f%B403%20f3000%20kiesa,%20action.jpg Formula 3000]
 
* Formula XR (FOX) - [http://en.wikipedia.org/wiki/Formula_Renault Formula Renault 2000]
 
  
XFR, UFR, FXR, XRR, FZR are GTR versions of the road cars, the latter three resembling cars racing in the now defunct [http://en.wikipedia.org/wiki/Jgtc JGTC].
+
Add X or Y to get the particular track's open config version. For example AS7X would be Aston open config track with AS7 start-grid (since test patch Z30).
  
 
=== Can I mod or change the sim? ===
 
=== Can I mod or change the sim? ===
* The car skins are located in the /skins directory and can be edited with every graphics program. See the [[Skin Tutorial]] for more.
+
* The car/helmet skins are located in the /skins directory and can be edited with every graphics program. See the [[Skin Tutorial]] for a detailed guide on how to use and create skins.
 +
* Textures are located in the /dds and /pics directories. Make sure to have a backup of the original texture files, just in case you want to switch back later.
 +
* Vehicle modding and the supplementary [[LFS Editor]] (with which you can create/model entirely new cars or alter existing ones) are available for S3 license holders. See the [[Vehicle Mods]] page for more. To browse and use mods in-game, click the {{Button|Mods}} button in the Garage screen.
 
* For adding your own music, see [[Options#Audio|here]].
 
* For adding your own music, see [[Options#Audio|here]].
* For car specification editing (e.g. 400 bhp 4WD GTi's, etc) try the [http://www.lfsforum.net/forumdisplay.php?f=25 Unofficial Addons forum]
+
* For any other addons and software, try the [http://www.lfsforum.net/forumdisplay.php?f=25 Unofficial Addons forum].
  
 
=== Is there any new music available? ===
 
=== Is there any new music available? ===
Yes, http://www.lfs.net/file_lfs.php?name=LFS_MUSIC_ADDON.zip  
+
Yes: http://www.lfs.net/file_lfs.php?name=LFS_MUSIC_ADDON.zip
  
 
=== Are the car engine sounds from a third party developer? ===
 
=== Are the car engine sounds from a third party developer? ===
No - the developers have created their own engine sound system (not yet finished).
+
No. The developers have created their own engine sound system. You can access the sound editor by pressing {{key press|SHIFT|A}} while driving.
 +
 
 +
There are also some community made engine sounds available, which can be found here. https://www.lfs.net/forum/thread/44432
  
 
=== What keyboard commands are there in LFS? ===
 
=== What keyboard commands are there in LFS? ===
See the keys.pdf in your Live for Speed\docs -directory or take a look at the [[keys]] page in this manual.
+
See the keys.pdf in your {{folder|Live for Speed|docs}} directory or take a look at the [[keys]] page in this manual.
  
 
=== What do I do if I have a problem running the game? ===
 
=== What do I do if I have a problem running the game? ===
If LFS is crashing or hangs/freezes post [http://www.lfsforum.net/forumdisplay.php?f=10 here]. Give as much and detailed information of your problem as possible. If you don't know how to do something, please read the readme.txt in your LFS directory and this manual. If you still haven't found an answer to your problem, post a new thread to the [http://www.lfsforum.net/forumdisplay.php?f=5 Technical Assistance forum].
+
If LFS is crashing or hangs/freezes post [https://www.lfs.net/forum/10 here]. Give as much and detailed information of your problem as possible. If LFS has crashed, open Event Viewer from the Start menu, and look for Error events under the log type Application - make sure to post all the info that looks like this:
 +
 
 +
Faulting application name: LFS.exe, version: 0.0.0.0, time stamp: 0x61aa28de
 +
Faulting module name: LFS.exe, version: 0.0.0.0, time stamp: 0x61aa28de
 +
Exception code: 0xc0000005
 +
Offset Error: 0x000352fb
 +
 
 +
This oddly-looking information helps developers a lot in finding or fixing the problem and assisting you.
 +
 
 +
If you don't know how to do something, please read the readme.txt in your LFS directory and this manual. If you still haven't found an answer to your problem, post a new thread to the [https://www.lfs.net/forum/5 Technical Assistance forum].
  
 
=== Can other players see my custom skin? Where do I upload my skins? ===
 
=== Can other players see my custom skin? Where do I upload my skins? ===
Other players can not see your skin if you receive message "Your car's skin was not found at www.lfsworld.net", you need to upload you skin to [http://www.lfsworld.net LFS World]. Login to LFSW and double click on My online car-skins icon, from there you can upload your own skin to LFSW so other players can download your skin and see it in all its glory. Note: this feature is only for licensed players, it doesn't work for the demo players.
+
Yes, they can see your custom skin, if you upload the skin to LFS.net. If you get the message "Your car's skin was not found at www.lfsworld.net" in-game, that means you need to log in and upload your skin on page [https://www.lfs.net/account/skins https://www.lfs.net/account/skins]. Note: this feature is only for licensed players in the form of free skin upload slots, or demo players who have purchased skin upload slots. More info in the [[Skin Tutorial]].
  
 
=== How to run LFS on a LAN? ===
 
=== How to run LFS on a LAN? ===
Take a look at our [[Hosting#How_to_play_LFS_on_a_LAN|hosting guide]].
+
Starting with version 0.7A, LAN servers can no longer be launched. Instead, you can always launch a fully free, official, but online server. Take a look at the notice at the top of our [[Hosting#How_to_play_LFS_on_a_LAN|hosting guide]].
  
=== What does VSQRMPF in the server list mean? ===
+
=== What do abbreviations/icons in the server list mean? ===
-'''V''' you may vote<br>
+
See the [[Game_modes#Display_list_of_hosts|Multiplayer section of the Game modes page]].
-'''S''' you can select tracks<br>
 
-'''Q''' race qualify is enabled<br>
 
-'''R''' host is connected to the [[InSim_Tutorials#InSim_Relay_usage_information|InSim Relay]]<br>
 
-'''M''' join mid-race allowed<br>
 
-'''P''' forced pitstop<br>
 
-'''F''' forced cockpit view is activated on the server
 
  
 
== Technical ==
 
== Technical ==
=== What is the minimum spec? ===
+
=== What are the minimum system requirements, specifications? ===
The minimum recommended spec is 1GHz with a recent graphics card, but it may run on lower spec PCs than that, so try it and see. AMD Athlon XP 2000+/256MB+ DDR/GPU with hardware vertex shading support is adequate for goodish LFS experience, any slower than that and you're going to have FPS problems with full field online races and more than 8 AI-players.
+
* Minimum: 2 GHz CPU, 256MB system memory, DirectX 9 capable 3D graphics card
 +
* Recommended: 3 GHz CPU, 1024MB system memory, 3D graphics card with at least 512MB memory
 +
Generally, LFS is mostly CPU dependent due to its physics calculations. A full multiplayer grid requires a fast CPU more than a fast GPU.
 +
 
 +
LFS runs on both 32 and 64 bit Windows (XP, Vista, 7, 8, 10, 11). There is a workaround to play LFS on Linux with Wine, see more info [[Running LFS on Linux|here]].
  
 
=== What controllers are supported? ===
 
=== What controllers are supported? ===
Pretty much any wheel/pedals/shifter/handbrake you can think of. You can also drive with a mouse or keyboard, as well as most gamepads.
+
Pretty much any wheel/pedals/shifter/handbrake you can think of. Generally, if the controller is properly recognised in Windows (you can open the device settings panel and see all axes moving), it will most likely work with LFS, as well. However, you might need to configure the axes of your controller manually, inside LFS (see also: [[Options#Setting_up_the_wheel|Setting up the wheel]] section). You can also drive with a mouse or keyboard, as well as most [[Game pads|gamepads]].
  
=== Does Live for Speed support widescreen monitors? ===
+
=== Does Live for Speed support widescreen and multi monitors? ===
Yes, [http://www.widescreengamingforum.com/forum/viewtopic.php?t=6739 as tested by Widescreengamingforum.com], LFS has full support for widescreen monitors. As well as for multiple monitors. <br>
+
Yes, [http://www.wsgf.org/dr/live-speed as tested by Widescreengamingforum.com], LFS has full support for widescreen monitors, as well as for multiple monitors. To simply switch to multiple screens setup, press {{Key press|Shift|F12}}, or go in {{Button|Options}} - {{Button|Screen}} and choose the Borderless window (multiple monitors) option on the right side. It should automatically retrieve your monitor configuration from the OS and set the correct layout and screen widths. If something is not right, you can further adjust the screen layout, widths and angle, FOV (Field of View), bezel compensation, view offset to your liking on page {{Button|View}} of the Options screen.
 +
<br>
 
Notes:<br>
 
Notes:<br>
 
If you use a [http://www.matrox.com/graphics/en/gxm/products/th2go/ triplehead] resolution (12:3 or 15:4) the HUD is on the center monitor.<br>
 
If you use a [http://www.matrox.com/graphics/en/gxm/products/th2go/ triplehead] resolution (12:3 or 15:4) the HUD is on the center monitor.<br>
As of LFS version 0.5X10 you can fine tune the HUD position in [[Options#Interface|Options->Display->Interface]].
+
As of LFS version 0.5X10 you can fine tune the HUD position in [[Options#Interface|Options->Display->Interface]].<br>
 +
To go back to a single monitor setup, press {{Key press|Shift|F10}} for fullscreen mode or {{Key press|Shift|F11}} for borderless window (single monitor) mode.
  
 
=== I want to run a host from behind a router or connection sharing - which port needs to be open? ===
 
=== I want to run a host from behind a router or connection sharing - which port needs to be open? ===
 +
{{Historical|This section contains outdated information, but is kept for historical reasons. From version 0.7A, it is only possible to use the official [[Hosting]] option.}}
 
The default port is 63392 TCP and UDP, however server admins can select different ports to run their servers on, so that one computer can run more than one LFS server. See http://portforward.com/routers.htm on how to forward the ports in your hardware firewall/router.
 
The default port is 63392 TCP and UDP, however server admins can select different ports to run their servers on, so that one computer can run more than one LFS server. See http://portforward.com/routers.htm on how to forward the ports in your hardware firewall/router.
  
 
=== Can I use my shifter in LFS? ===
 
=== Can I use my shifter in LFS? ===
Yes, shifters and clutches are now supported. See the [[Options#Controls|Options->Controls]] pages to set them up. <br>
+
Yes, shifters and clutches are supported. See the [[Options#Controls|Options->Controls]] pages to set them up. <br>
 
 
=== F9, F10, F11, F12 doesn't work? ===
 
You are probably using one of those keyboards with special keys mapped as a second function to the F-keys. Use the corresponding key to switch between the special functions and the F-keys. On Logitech keyboards that key is often called "F-key".
 
  
 +
=== F9, F10, F11 and F12 don't work? ===
 +
You are probably using one of those keyboards with special keys mapped as a second function to the F-keys. Use the corresponding key to switch between the special functions and the F-keys. On Logitech keyboards that key is often called "F-key". On the Microsoft Natural keyboards the special functions key is called "F Lock".
 +
<!--THIS IS NOT AN OPTION IN 0.7E CURRENTLY
 
=== Cars have no rims / Can't see rims / Wheels are invisible? ===
 
=== Cars have no rims / Can't see rims / Wheels are invisible? ===
You probably enabled the Simple wheels setting in [[Options#Graphics|Options->Graphics]] by mistake. For speed you need to enable it, for good graphics you actually need to keep the setting disabled.
+
You probably enabled the Simple wheels setting in [[Options#Graphics|Options->Graphics]] by mistake. For speed you need to enable it, for good graphics you should keep the setting disabled.-->
  
 
=== The game stutters/freezes approximately every 5 seconds while playing online and single player mode doesn't have this issue? ===
 
=== The game stutters/freezes approximately every 5 seconds while playing online and single player mode doesn't have this issue? ===
 +
{{warning|This section contains outdated information that was mainly applicable for Windows XP, but is kept for historical reasons. Changing ACPI settings can temporarily prevent your PC from booting. Please proceed with caution!}}
 
For some updating the Windows ACPI drivers has cured the issue. First backup all important data. Then go to device manager and expand the computer setting, and right click on Advanced Configuration and Power Interface (ACPI) PC and choose update driver from the list.
 
For some updating the Windows ACPI drivers has cured the issue. First backup all important data. Then go to device manager and expand the computer setting, and right click on Advanced Configuration and Power Interface (ACPI) PC and choose update driver from the list.
  
 
=== Why has LFS suddenly locked itself, no changes have been made to the computer and windows has not been reinstalled? ===
 
=== Why has LFS suddenly locked itself, no changes have been made to the computer and windows has not been reinstalled? ===
 
When your computer has been in hibernation mode before starting LFS this is known to happen. You need to restart windows and then LFS is unlocked again. Note that similar problem might occur if computer has been in hibernation mode prior to unlocking LFS. Make sure you have restarted windows before unlocking LFS.
 
When your computer has been in hibernation mode before starting LFS this is known to happen. You need to restart windows and then LFS is unlocked again. Note that similar problem might occur if computer has been in hibernation mode prior to unlocking LFS. Make sure you have restarted windows before unlocking LFS.
 +
 +
=== My car won't move / my car engine is shut off ===
 +
 +
There is an automatic timer which shuts off the car engine if you stay on track without any inputs for a minute. Press key {{key press|I}} for ignition.
  
 
=== After updating to patch Z I have experienced a big drop in framerate ===
 
=== After updating to patch Z I have experienced a big drop in framerate ===
Line 156: Line 206:
  
 
=== List of escape codes ===
 
=== List of escape codes ===
 
+
{| class="wikitable" style="font-size:95%; text-align:center"
^v - |<br>
+
|+List of escape codes
^a - *<br>
+
! Code
^c - :<br>
+
! Character
^d - \<br>
+
! Code
^s - /<br>
+
! Encoding
^q - ?<br>
+
! Code
^t - "<br>
+
! Text color
^l - <<br>
+
|-
^r - ><br>
+
! ^v
 
+
| <nowiki>|</nowiki>
^L = Latin 1<br>
+
! ^L
^G = Greek<br>
+
| Latin 1 (CP1252)
^C = Cyrillic<br>
+
! ^0
^J = Japanese<br>
+
| Black
^E = Central Europe<br>
+
|-
^T = Turkish<br>
+
! ^a
^B = Baltic<br>
+
| *
 
+
! ^G
^0 - Black<br>
+
| Greek (ISO-8859-7)
^1 - Red<br>
+
! ^1
^2 - Light green<br>
+
| <span style="color:#FF0000">Red</span>
^3 - Yellow<br>
+
|-
^4 - Blue<br>
+
! ^c
^5 - Purple<br>
+
| :
^6 - Light blue<br>
+
! ^C
^7 - White<br>
+
| Cyrillic (CP1251)
^8 - Dark green (default)<br>
+
! ^2
^9 - Original text colour and codepage.
+
| <span style="color:#00FF00">Green</span>
 +
|-
 +
! ^d
 +
| \
 +
! ^J
 +
| Japanese (Shift-JIS)
 +
! ^3
 +
| <span style="color:#DDDD00">Yellow</span>
 +
|-
 +
! ^s
 +
| /
 +
! ^E
 +
| Central Europe (ISO-8859-2)
 +
! ^4
 +
| <span style="color:#0000FF">Blue</span>
 +
|-
 +
! ^q
 +
| ?
 +
! ^T
 +
| Turkish (ISO-8859-9)
 +
! ^5
 +
| <span style="color:#FF00FF">Purple</span>
 +
|-
 +
! ^t
 +
| "
 +
! ^B
 +
| Baltic (ISO-8859-13)
 +
! ^6
 +
| <span style="color:#00FFFF">Cyan</span>
 +
|-
 +
! ^l
 +
| <
 +
! ^H
 +
| Traditional Chinese (CP950)
 +
! ^7
 +
| <span style="color:#DDDDDD">White</span>
 +
|-
 +
! ^r
 +
| >
 +
! ^S
 +
| Simpified Chinese (CP936)
 +
! ^8
 +
| Default (green in chat)
 +
|-
 +
! ^h
 +
| #
 +
! ^K
 +
| Korean (CP949)
 +
! ^9
 +
| Original text colour and codepage
 +
|}
  
 
== Community ==
 
== Community ==
 
=== Is there a Live For Speed IRC channel? ===
 
=== Is there a Live For Speed IRC channel? ===
 
Yes, on irc.[http://www.gamesurge.net/ gamesurge].net channel [irc://irc.gamesurge.net/liveforspeed #liveforspeed].
 
Yes, on irc.[http://www.gamesurge.net/ gamesurge].net channel [irc://irc.gamesurge.net/liveforspeed #liveforspeed].
 +
 +
=== I prefer Discord, is there a server for Live for Speed? ===
 +
Yes, there is a Community Discord Server for LFS. To join, use this invite link: [https://discord.com/invite/wZrUTJN https://discord.com/invite/wZrUTJN]
  
 
=== Are there any leagues or competitions around? ===
 
=== Are there any leagues or competitions around? ===
Take a look at the [[LFS_Links#International_Leagues|links page]] or the leagues-link page at http://www.lfs.net/?page=links and the [http://www.lfsforum.net/forumdisplay.php?f=22 LFS league forum].
+
Take a look at the official [https://www.lfs.net/leagues/calendar race calendar] and the [https://www.lfs.net/forum/22 LFS league forum]. You should also have a look at the #event-advertisements channel in the [https://discord.com/invite/wZrUTJN Live for Speed Discord server], as you might find something interesting there with the most recent infos.
 +
 
 +
A place to get started with league racing is the [[League_Racing_Guide|League Racing Guide]], make sure to have a read as it is full of tips for preparing and attending such events.
 +
 
 +
=== Where can I watch broadcasts of races and competitions? ===
 +
In terms of organized racing, the first place to look at is [https://simbroadcasts.tv/ Sim Broadcasts], a team dedicated to livestreaming sim racing content as a full package, including live commentary, race overlays and such. The biggest events of the year are usually covered by SBTV. If you missed the live broadcasts, SBTV also keeps all their previous broadcasts as VODs (video-on-demand) on their [https://www.youtube.com/@SimBroadcasts/videos YouTube channel] - there is a lot of content to watch!
 +
 
 +
If you are interested in other livestreams from the community (onboard livestreams for example), make sure to check out the [https://www.twitch.tv/directory/category/live-for-speed LFS category on Twitch] and [https://www.youtube.com/channel/UCVTl3lZOYMjGyk3Xvrh7QRQ YouTube]. During events streamed by SBTV, there often are drivers who also stream their POV on their own channels, simulatenously.
  
 
== Misc ==
 
== Misc ==
Line 200: Line 310:
 
Yes, [[Additional_Tools#Analyze_for_Speed|Analyze for Speed]] and [[Additional_Tools#F1PerfView|F1PerfView]]. Download them [http://www.lfs.net/?page=analysers here].
 
Yes, [[Additional_Tools#Analyze_for_Speed|Analyze for Speed]] and [[Additional_Tools#F1PerfView|F1PerfView]]. Download them [http://www.lfs.net/?page=analysers here].
  
=== What if my question is not answered here? ===
+
== Misc how-tos ==
Please read the readme.txt in your LFS directory and this manual. If you still haven't found an answer to your problem, [http://www.lfsforum.net/search.php? search the forum] or post a new thread to the [http://www.lfsforum.net/forumdisplay.php?f=5 Technical Assistance forum], this will probably answer your question. Before doing this, please see the [http://www.catb.org/~esr/faqs/smart-questions.html How To Ask Questions The Smart Way] guide.
+
=== How can I get a coloured player name? / Type messages in colour? ===
 +
In the text input box, press and hold {{key press|CTRL}} and choose your colour using the keyboard shortcuts {{key press|CTRL|0-8}}. Alternatively, you can click on the colour while holding {{key press|CTRL}}. After choosing the colour, all subsequent characters will be in that specific colour, unless you change it again.<br>
 +
 
 +
{| class="wikitable" style="font-size:95%; text-align:center"
 +
|+
 +
! CTRL +
 +
! Text color
 +
|-
 +
! 0
 +
| Black
 +
|-
 +
! 1
 +
| <span style="color:#FF0000">Red</span>
 +
|-
 +
! 2
 +
| <span style="color:#00FF00">Green</span>
 +
|-
 +
! 3
 +
| <span style="color:#DDDD00">Yellow</span>
 +
|-
 +
! 4
 +
| <span style="color:#0000FF">Blue</span>
 +
|-
 +
! 5
 +
| <span style="color:#FF00FF">Purple</span>
 +
|-
 +
! 6
 +
| <span style="color:#00FFFF">Cyan</span>
 +
|-
 +
! 7
 +
| <span style="color:#DDDDDD">White</span>
 +
|-
 +
! 8
 +
| Default (green in chat)
 +
|}
 +
 
 +
=== How can I get a coloured server/host name? ===
 +
On the [https://www.lfs.net/hosting/admin host management page], you can use colours in your server's name, that appears in the host list. See above for the colour codes and precede the number with a ^ character. E.g. {{kbd|input=^7Ho^4st Na^7me}} would make the host name have colours of the Finnish flag (<span style="color:#DDDDDD">Ho</span><span style="color:#0000FF">st Na</span><span style="color:#DDDDDD">me</span>).
  
== Misc Howtos ==
+
Since 0.7A, servers can also be started for free in-game (with limitations). These temporary servers can't use colours in their name. This change was done in order to restrict impersonation of well-known and popular hosts.
=== How to get coloured player? / Type messages in colour? ===
 
In the text inputbox, press CTRL and choose your colour (keyboard shortcut: CTRL+0-8).<br>
 
  
0 - Black<br>
+
Before 0.7A, dedicated servers could have colours in their name by editing the server config file (*.cfg), e.g. {{kbd|input=/host=^7Ho^4st Na^7me}}.
1 - Red<br>
 
2 - Light green<br>
 
3 - Yellow<br>
 
4 - Blue<br>
 
5 - Purple<br>
 
6 - Light blue<br>
 
7 - White<br>
 
8 - Dark green (default)
 
  
=== How to get coloured server/host name? ===
+
=== How can I change function (F1-F8 and CTRL+F1-F8) key message binds? ===
Applies only for dedicated server. For non-dedicated, see above. Open your server's *.cfg file in notepad and edit the host name entry. See above for the colour codes and precede the number with a ^ character. Eg. /host=^7Ho^4st Na^7me - would make the host name have colours of the Finnish flag.
+
You can change them in {{Button|Options}} -> {{Button|Game}}. Click {{Button|F1 to F8|light}}, {{Button|CTRL +|light}} or {{Button|ALT +|light}} buttons to switch between and customize them.  
  
=== How to change function (F1-F8 and CTRL+F1-F8) key message binds? ===
+
You can also bind chat messages to controller buttons, in {{Button|Options}} -> {{Button|Controls}}, {{Button|CTRL +|light}} and {{Button|ALT +|light}} lists (mind that these are same the binds for CTRL and ALT as before, with the option to also bind them to a controller button).
You can change them in Options -> Game and next to 'Change' click 'F1-F8' or 'CTRL +' button.
 
  
=== How can I type in Greek/Russian/Japanese Katana/Turkish/etc ? ===
+
=== How can I type in Greek/Russian/Japanese Kana/Turkish/etc? ===
In the text input box press CTRL and click the button between the cancel and OK button and choose the language you want write in (if you click the small arrow, you can see all the characters available in the current code page).
+
In the text input box click the middle button (between the cancel and OK button) and choose the language/code page you want write in. By clicking the {{Button|▼|light}} button, you can see all the characters available in the current code page). The {{Button|•|light}} button brings up an on-screen keyboard.
  
=== How does LFS run on a computer with 123GHz/456DDR/XYZ ? ===
+
=== How does LFS run on a computer with 123GHz/456DDR/XYZ? ===
 +
{{Historical|This question contains outdated information, but is kept for historical reasons. The website is no longer online, but you can have a look at the archived site from 2013, on the Web Archive [https://web.archive.org/web/20130318150836/http://lfsbench.iron.eu.org/ here].}}
 
See [http://lfsbench.iron.eu.org The unofficial LFS System Benchmark].
 
See [http://lfsbench.iron.eu.org The unofficial LFS System Benchmark].
  
 
=== How can I make LFS associated files automatically get placed in the right places upon download? ===
 
=== How can I make LFS associated files automatically get placed in the right places upon download? ===
Simply 'associate' LFS files (such as .lyt, .set) by right clicking on any (*.lyt, *.set) file, go to 'open with', then browse for LFS. Then, when you want to download one, instead of having to find the right place, just click 'open' when prompted, and the file will go in the right place for you.
+
As of official patch Z28, by using the LFS installer file associations will be setup as part of the installation. For post-install setup there is [http://www.lfs.net/?page=addons LFS Associations setup].
 +
 
 +
To do it manually, simply 'associate' LFS files (such as .lyt, .set) by right clicking on any (*.lyt, *.set) file, go to 'open with', then browse for LFS. Then, when you want to download one, instead of having to find the right place, just click 'open' when prompted, and the file will go in the right place for you.
 +
 
 +
To start LFS replay files (.spr, .mpr) from a webpage link for example, same process applies.
 +
 
 +
=== How do I use the LFS Editor (vehicle editor and modeller)? / How do I make car mods? ===
 +
See the [[Vehicle Mods]] page for guides about car modding and the [[LFS Editor]] itself.
 +
 
 +
[[Category:Help]]
  
 
<!-- links to other languages -->
 
<!-- links to other languages -->
 +
[[cs:FAQ - Často kladené dotazy]]
 
[[de:FAQ]]
 
[[de:FAQ]]
 +
[[fr:FAQ]]
 +
[[ja:FAQ]]
 +
[[hu:Gyakran Ismételt Kérdések (GYIK)]]
 +
[[pl:FAQ]]

Latest revision as of 09:57, 26 July 2024

See also: LFS Editor/FAQ
"Flying cars are not a very efficient way to move things from one point to another." - Bill Gates

This section of the LFS manual intends to answer most of the frequently asked questions about Live for Speed. Got a question which isn't listed here? Read the readme.txt in your LFS directory and explore the manual. If you still haven't found an answer to your problem, search the official LFS forum or post a new thread to the LFS Beginners forum and hopefully someone will answer your question. Before doing this, please see the How To Ask Questions The Smart Way guide.

About LFS

What is LFS?

Live for Speed is a serious racing simulator. No arcade modes, no steering aids (if the server admin so chooses, no arcade views) - YOU have to do the driving. LFS is currently offering 3 licenses with S3 being the highest level (with all content), the demo is free to download and free to play online. LFS has no publisher, meaning that the developers have total control and freedom.

Who is developing LFS?

A small development team - Scawen Roberts, Eric Bailey and Victor van Vlaardingen. Just them, there is no megacorp. inc. ltd. behind LFS, actually there's not even "a company" behind LFS:

We haven't formed a company. Legally we are a partnership with the name "Live for Speed". - Scawen

As of October 2006, Victor has stepped down as permanent 'Technical Support' guy, although he plans to retain a role in LFS in some capacity. His place will be filled by Geraldine, Scawen's wife, and she is ideally placed to further the massive contributions made by Victor. As of May 2007 Victor has been in charge of Yordise Merchandise, a web shop solution which also sells Live for Speed branded clothes with permission from Live for Speed.

Complete list?

Too many to mention here, see the credits page.

Where can I download it?

From the official website of LFS: https://www.lfs.net/downloads

Why should I bother?

LFS is one of the best racing simulations to date. Some consider it to be the best. Superb physics give realistic handling and superb netcode gives excellent online racing. More than that, LFS offers the chance to join a community with a very close relationship to the developers. Many of the features you see in the the current patch were suggested by forum members, and most features were tested thoroughly during a public test patch phase. LFS is still under active development.

Release info

When and how is LFS released?

The first public version of LFS was released in 2002, and since then, more and more features have been pumped into the game. The licenses (which unlock content like cars and tracks) have progressively become available. For an outline of major versions and the changes, see About LFS, for a complete version history with official changelogs, see Version History.
S1 License became available on 2003-07-13.
S2 License became available on 2005-06-25.
S3 License became available on 2015-12-19.

How much does LFS cost?

Starting with 31 Dec 2016, all countries have been divided into three different price bands (categories). The first band price is the same as before, £12 per license level (e.g. Demo to S1 or S1 to S2). People from countries in the second band now pay £9 per license level and people in countries from the third band pay £6 per license level. More info on this change: here.

You can have a look to see the prices in each country: here.

Lfspricebands.png

Conversion of common prices:

Base price
(GBP)
USD EUR CAD AUD JPY
£6 $ 7.72 € 7.11 $ 10.66 $ 11.76 ¥ 1190
£12 $ 15.44 € 14.22 $ 21.33 $ 23.54 ¥ 2380
£24 $ 30.88 € 28.45 $ 42.67 $ 47.08 ¥ 4761
£36 $ 46.32 € 42.67 $ 64.00 $ 70.63 ¥ 7142
As of July 26, 2024. Source: xe.com. For informational purposes only.

For other currencies and more recent data, see http://www.xe.com/ucc/.

What new features are included in S2?

Nowadays, S1/S2/S3 license levels only indicate a level of content (cars and tracks) available to those owning the license. All features of the simulator are available to all players (except those marked on this page: https://www.lfs.net/shop/licenseselect ), since there is only one LFS client that gets constantly updated. There might still be a confusion about S1/S2/S3 license levels, because when the S2 license became available, it also meant that an update to LFS came with it in parallel. That patch introduced damage, graphical and sound improvements, pitstops, driver changes, new cars, new tracks and much more. This, however, is not the practice these days, and the S1/S2/S3 license levels solely mean the content (tracks/cars) a player has access to.

What types of cars and tracks are included?

See pages Cars and Tracks. S3 license owners can also access, create and use Vehicle Mods online.

How can I pay for it?

You can buy LFS here. Payments can be made online directly via credit card or PayPal. From 26 March 2020, Paysafecard is also supported, which is an online payment option for those without a credit card. If you are from the UK, you can send in a cheque.

Can I get LFS in my country?

You can buy LFS from any country provided you can make a payment via accepted methods.

Does LFS have a publisher?

No - "our plan is to maintain our independence for total freedom".

What if I already have a lower license and want to buy more content?

The license contents add up. For example, if buy an S2 license, you will get all cars & tracks from demo, S1 and S2. If you already own an S1 license and buy an S2 license later, you will only pay the difference between S1 and S2.

The simulation

Why only 1 track and 3 cars in the demo?

The fully functional Demo is only a taste of what LFS is. Although you would probably like more cars etc., it would be counter productive for the developers to release more - it might reduce sales in the long run. Remember they need to make a living too. If you enjoy the Demo, multiply that by 9999 and you get the fun you should get in S2. Also, remember there are 4 configurations to the track. So that's twelve combinations!

Track List

Main article: Tracks

If you're not familiar with the track's shorthand names, here's something you might find helpful:

Track Abbr. Circuit Rev.
BL
Blackwood
BL1 GP BL1R
BL2 Historic BL2R
BL3 Rallycross BL3R
BL4 Car Park N/A
SO
South City
SO1 Classic SO1R
SO2 Sprint 1 SO2R
SO3 Sprint 2 SO3R
SO4 Long SO4R
SO5 Town Course SO5R
SO6 Chicane Route SO6R
FE
Fern Bay
FE1 Club FE1R
FE2 Green FE2R
FE3 Gold FE3R
FE4 Black FE4R
FE5 Rallycross FE5R
FE6 Rallycross Green FE6R
AU
Autocross
AU1 Autocross N/A
AU2 Skid Pad N/A
AU3 Drag Strip (2 lane) N/A
AU4 8 Lane Drag N/A
KY
Kyoto Ring
KY1 Oval KY1R
KY2 National KY2R
KY3 GP Long KY3R
WE
Westhill
WE1 National WE1R
WE2 International WE2R
WE3 Car Park N/A
WE4 Karting WE4R
WE5 Karting National WE5R
AS
Aston
AS1 Cadet AS1R
AS2 Club AS2R
AS3 National AS3R
AS4 Historic AS4R
AS5 Grand Prix AS5R
AS6 Grand Touring AS6R
AS7 North AS7R
RO
Rockingham
RO1 ISSC N/A
RO2 National N/A
RO3 Oval N/A
RO4 ISSC Long N/A
RO5 Lake N/A
RO6 Handling N/A
RO7 International N/A
RO8 Historic N/A
RO9 Historic Short N/A
RO10 International Long N/A
RO11 Sportscar N/A
LA
Layout Square
LA1 Long Grid N/A
LA2 Wide Grid N/A

Add X or Y to get the particular track's open config version. For example AS7X would be Aston open config track with AS7 start-grid (since test patch Z30).

Can I mod or change the sim?

  • The car/helmet skins are located in the /skins directory and can be edited with every graphics program. See the Skin Tutorial for a detailed guide on how to use and create skins.
  • Textures are located in the /dds and /pics directories. Make sure to have a backup of the original texture files, just in case you want to switch back later.
  • Vehicle modding and the supplementary LFS Editor (with which you can create/model entirely new cars or alter existing ones) are available for S3 license holders. See the Vehicle Mods page for more. To browse and use mods in-game, click the Mods button in the Garage screen.
  • For adding your own music, see here.
  • For any other addons and software, try the Unofficial Addons forum.

Is there any new music available?

Yes: http://www.lfs.net/file_lfs.php?name=LFS_MUSIC_ADDON.zip

Are the car engine sounds from a third party developer?

No. The developers have created their own engine sound system. You can access the sound editor by pressing ⇧ Shift + A while driving.

There are also some community made engine sounds available, which can be found here. https://www.lfs.net/forum/thread/44432

What keyboard commands are there in LFS?

See the keys.pdf in your Live for Speed\docs directory or take a look at the keys page in this manual.

What do I do if I have a problem running the game?

If LFS is crashing or hangs/freezes post here. Give as much and detailed information of your problem as possible. If LFS has crashed, open Event Viewer from the Start menu, and look for Error events under the log type Application - make sure to post all the info that looks like this:

Faulting application name: LFS.exe, version: 0.0.0.0, time stamp: 0x61aa28de
Faulting module name: LFS.exe, version: 0.0.0.0, time stamp: 0x61aa28de
Exception code: 0xc0000005
Offset Error: 0x000352fb 

This oddly-looking information helps developers a lot in finding or fixing the problem and assisting you.

If you don't know how to do something, please read the readme.txt in your LFS directory and this manual. If you still haven't found an answer to your problem, post a new thread to the Technical Assistance forum.

Can other players see my custom skin? Where do I upload my skins?

Yes, they can see your custom skin, if you upload the skin to LFS.net. If you get the message "Your car's skin was not found at www.lfsworld.net" in-game, that means you need to log in and upload your skin on page https://www.lfs.net/account/skins. Note: this feature is only for licensed players in the form of free skin upload slots, or demo players who have purchased skin upload slots. More info in the Skin Tutorial.

How to run LFS on a LAN?

Starting with version 0.7A, LAN servers can no longer be launched. Instead, you can always launch a fully free, official, but online server. Take a look at the notice at the top of our hosting guide.

What do abbreviations/icons in the server list mean?

See the Multiplayer section of the Game modes page.

Technical

What are the minimum system requirements, specifications?

  • Minimum: 2 GHz CPU, 256MB system memory, DirectX 9 capable 3D graphics card
  • Recommended: 3 GHz CPU, 1024MB system memory, 3D graphics card with at least 512MB memory

Generally, LFS is mostly CPU dependent due to its physics calculations. A full multiplayer grid requires a fast CPU more than a fast GPU.

LFS runs on both 32 and 64 bit Windows (XP, Vista, 7, 8, 10, 11). There is a workaround to play LFS on Linux with Wine, see more info here.

What controllers are supported?

Pretty much any wheel/pedals/shifter/handbrake you can think of. Generally, if the controller is properly recognised in Windows (you can open the device settings panel and see all axes moving), it will most likely work with LFS, as well. However, you might need to configure the axes of your controller manually, inside LFS (see also: Setting up the wheel section). You can also drive with a mouse or keyboard, as well as most gamepads.

Does Live for Speed support widescreen and multi monitors?

Yes, as tested by Widescreengamingforum.com, LFS has full support for widescreen monitors, as well as for multiple monitors. To simply switch to multiple screens setup, press ⇧ Shift + F12, or go in Options - Screen and choose the Borderless window (multiple monitors) option on the right side. It should automatically retrieve your monitor configuration from the OS and set the correct layout and screen widths. If something is not right, you can further adjust the screen layout, widths and angle, FOV (Field of View), bezel compensation, view offset to your liking on page View of the Options screen.
Notes:
If you use a triplehead resolution (12:3 or 15:4) the HUD is on the center monitor.
As of LFS version 0.5X10 you can fine tune the HUD position in Options->Display->Interface.
To go back to a single monitor setup, press ⇧ Shift + F10 for fullscreen mode or ⇧ Shift + F11 for borderless window (single monitor) mode.

I want to run a host from behind a router or connection sharing - which port needs to be open?

TemplateIconHistorical.png This section contains outdated information, but is kept for historical reasons. From version 0.7A, it is only possible to use the official Hosting option.

The default port is 63392 TCP and UDP, however server admins can select different ports to run their servers on, so that one computer can run more than one LFS server. See http://portforward.com/routers.htm on how to forward the ports in your hardware firewall/router.

Can I use my shifter in LFS?

Yes, shifters and clutches are supported. See the Options->Controls pages to set them up.

F9, F10, F11 and F12 don't work?

You are probably using one of those keyboards with special keys mapped as a second function to the F-keys. Use the corresponding key to switch between the special functions and the F-keys. On Logitech keyboards that key is often called "F-key". On the Microsoft Natural keyboards the special functions key is called "F Lock".

The game stutters/freezes approximately every 5 seconds while playing online and single player mode doesn't have this issue?

Caution.png This section contains outdated information that was mainly applicable for Windows XP, but is kept for historical reasons. Changing ACPI settings can temporarily prevent your PC from booting. Please proceed with caution!

For some updating the Windows ACPI drivers has cured the issue. First backup all important data. Then go to device manager and expand the computer setting, and right click on Advanced Configuration and Power Interface (ACPI) PC and choose update driver from the list.

Why has LFS suddenly locked itself, no changes have been made to the computer and windows has not been reinstalled?

When your computer has been in hibernation mode before starting LFS this is known to happen. You need to restart windows and then LFS is unlocked again. Note that similar problem might occur if computer has been in hibernation mode prior to unlocking LFS. Make sure you have restarted windows before unlocking LFS.

My car won't move / my car engine is shut off

There is an automatic timer which shuts off the car engine if you stay on track without any inputs for a minute. Press key I for ignition.

After updating to patch Z I have experienced a big drop in framerate

In Patch Z the task of rendering some parts in the interior of the car has been moved from the main CPU to the graphic card processor. This change usually provides increased and/or smoother framerate for computers with 'modern' GPUs, but on the other hand LFS will be slower on ancient hardware which does not support Hardware Vertex Shading. Most, if not all, the graphics cards manufactured in the last 3-4 years support HVS and can be picked up used for little money.

I'm having problems with LFS under Windows Vista

Most troubles with Vista disappear if you just run LFS in Administrator mode, which can be enabled through the properties of the program.

List of escape codes

List of escape codes
Code Character Code Encoding Code Text color
^v | ^L Latin 1 (CP1252) ^0 Black
^a * ^G Greek (ISO-8859-7) ^1 Red
^c : ^C Cyrillic (CP1251) ^2 Green
^d \ ^J Japanese (Shift-JIS) ^3 Yellow
^s / ^E Central Europe (ISO-8859-2) ^4 Blue
^q ? ^T Turkish (ISO-8859-9) ^5 Purple
^t " ^B Baltic (ISO-8859-13) ^6 Cyan
^l < ^H Traditional Chinese (CP950) ^7 White
^r > ^S Simpified Chinese (CP936) ^8 Default (green in chat)
^h # ^K Korean (CP949) ^9 Original text colour and codepage

Community

Is there a Live For Speed IRC channel?

Yes, on irc.gamesurge.net channel #liveforspeed.

I prefer Discord, is there a server for Live for Speed?

Yes, there is a Community Discord Server for LFS. To join, use this invite link: https://discord.com/invite/wZrUTJN

Are there any leagues or competitions around?

Take a look at the official race calendar and the LFS league forum. You should also have a look at the #event-advertisements channel in the Live for Speed Discord server, as you might find something interesting there with the most recent infos.

A place to get started with league racing is the League Racing Guide, make sure to have a read as it is full of tips for preparing and attending such events.

Where can I watch broadcasts of races and competitions?

In terms of organized racing, the first place to look at is Sim Broadcasts, a team dedicated to livestreaming sim racing content as a full package, including live commentary, race overlays and such. The biggest events of the year are usually covered by SBTV. If you missed the live broadcasts, SBTV also keeps all their previous broadcasts as VODs (video-on-demand) on their YouTube channel - there is a lot of content to watch!

If you are interested in other livestreams from the community (onboard livestreams for example), make sure to check out the LFS category on Twitch and YouTube. During events streamed by SBTV, there often are drivers who also stream their POV on their own channels, simulatenously.

Misc

Can I subscribe to a mailing list or newsletter?

Yes you can. Go to the LFS site, login and go to your account details page.

Are any replay analysers available?

Yes, Analyze for Speed and F1PerfView. Download them here.

Misc how-tos

How can I get a coloured player name? / Type messages in colour?

In the text input box, press and hold Ctrl and choose your colour using the keyboard shortcuts Ctrl + 0-8. Alternatively, you can click on the colour while holding Ctrl. After choosing the colour, all subsequent characters will be in that specific colour, unless you change it again.

CTRL + Text color
0 Black
1 Red
2 Green
3 Yellow
4 Blue
5 Purple
6 Cyan
7 White
8 Default (green in chat)

How can I get a coloured server/host name?

On the host management page, you can use colours in your server's name, that appears in the host list. See above for the colour codes and precede the number with a ^ character. E.g. ^7Ho^4st Na^7me would make the host name have colours of the Finnish flag (Host Name).

Since 0.7A, servers can also be started for free in-game (with limitations). These temporary servers can't use colours in their name. This change was done in order to restrict impersonation of well-known and popular hosts.

Before 0.7A, dedicated servers could have colours in their name by editing the server config file (*.cfg), e.g. /host=^7Ho^4st Na^7me.

How can I change function (F1-F8 and CTRL+F1-F8) key message binds?

You can change them in Options -> Game. Click F1 to F8, CTRL + or ALT + buttons to switch between and customize them.

You can also bind chat messages to controller buttons, in Options -> Controls, CTRL + and ALT + lists (mind that these are same the binds for CTRL and ALT as before, with the option to also bind them to a controller button).

How can I type in Greek/Russian/Japanese Kana/Turkish/etc?

In the text input box click the middle button (between the cancel and OK button) and choose the language/code page you want write in. By clicking the button, you can see all the characters available in the current code page). The button brings up an on-screen keyboard.

How does LFS run on a computer with 123GHz/456DDR/XYZ?

TemplateIconHistorical.png This question contains outdated information, but is kept for historical reasons. The website is no longer online, but you can have a look at the archived site from 2013, on the Web Archive here.

See The unofficial LFS System Benchmark.

How can I make LFS associated files automatically get placed in the right places upon download?

As of official patch Z28, by using the LFS installer file associations will be setup as part of the installation. For post-install setup there is LFS Associations setup.

To do it manually, simply 'associate' LFS files (such as .lyt, .set) by right clicking on any (*.lyt, *.set) file, go to 'open with', then browse for LFS. Then, when you want to download one, instead of having to find the right place, just click 'open' when prompted, and the file will go in the right place for you.

To start LFS replay files (.spr, .mpr) from a webpage link for example, same process applies.

How do I use the LFS Editor (vehicle editor and modeller)? / How do I make car mods?

See the Vehicle Mods page for guides about car modding and the LFS Editor itself.