Difference between revisions of "LFS Editor/Keys"

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(update links)
(→‎Vehicle Editor: added new 0.7E keys)
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! {{Key press|S}}
 
! {{Key press|S}}
 
| Special view
 
| Special view
 +
|-
 +
! {{Key press|CTRL|O}}
 +
| Load vehicle
 +
|-
 +
! {{Key press|CTRL|N}}
 +
| New vehicle
 +
|-
 +
! {{Key press|C}}
 +
| Clear selected point and selected tube
 +
|-
 +
! {{Key press|DELETE}}
 +
| Delete a point or tube (if only one is selected)
 
|-
 
|-
 
! {{Key press|SHIFT|X}}
 
! {{Key press|SHIFT|X}}

Revision as of 20:04, 19 December 2023

Vehicle Mods
Vehicle Mods at LFS.net

Key Bindings

View controls

Key Function
P Perspective 3D view
F Front
B Back
R Right
L Left
T Top
U Under
V Toggle top and perspective views
In 2D views
Ctrl +
/ / /
rotate 1 degree
⇧ Shift +
/ / /
rotate 5 degrees
Ctrl + ⇧ Shift +
/ / /
rotate 30 degrees

Vehicle Editor

Main article: Vehicle Editor
Key Function
⇧ Shift + O Options
O View object
A Animation editor
E Edit model in Modeller
SPACE Reset car
G Show centre of gravity
D Include driver
I Include fuel
⇧ Shift + L Suspension diagram
S Special view
Ctrl + O Load vehicle
Ctrl + N New vehicle
C Clear selected point and selected tube
DELETE Delete a point or tube (if only one is selected)
⇧ Shift + X Exit
ESCAPE Exit

Modeller

Main article: Modeller
Key Function
⇧ Shift + O Options
I Invert
S Shadow
DELETE Delete (triangles, points, subobject)
Ctrl + Z Undo
Ctrl + A Select all (triangles, points)
⇧ Shift + M Enter texture mapping mode
⇧ Shift + C Enter texture cutout mode
M Select main object
C Clear selections
⇧ Shift + F Hide all buttons
SPACE Unhide buttons / Refresh object
ESCAPE Unhide buttons / Exit modeller
⇧ Shift + X Exit modeller
X Fuse points (only in build mode)