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− | = File Formats =
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− | [[LFS Editor]] uses special '''file formats''' to handle mod files.
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− | == VEH ==
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− | '''VEH''' stands for "vehicle" and is saved in {{folder|data|veh}} with .veh file extension.
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− | === Contents ===
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− | * suspension design
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− | * aero constants
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− | ** main body
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− | ** undertray
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− | ** wings
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− | * wheel dimensions
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− | ** width
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− | ** aspect ratio
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− | ** rim diameter
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− | * mass description
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− | ** frame
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− | ** object masses
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− | * light colours
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− | * dashboard design
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− | * default setups
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− | * default colour configs
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− | ** body colours
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− | ** wheel colours
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− | ** skin name
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− | * model
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− | ** main object (LOD1)
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− | ** shadow lod (LOD2)
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− | ** collision mesh (LOD3)
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− | ** subobjects
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− | ** aero positions
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− | * wheel design (WHL)
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− | ** rim cross section (WXS)
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− | ** spoke object
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− | * name of steering animation
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− | * name of engine sound file
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− | == SRE ==
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− | '''SRE''' is a model file contained in VEH. It can be saved to {{folder|data|3dob}}.
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− | == References ==
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− | [https://www.lfs.net/forum/thread/95664-Mods%3A-Downloads---Web-Pages---Videos---Documents Attached image: Overview of the structure of VEH and SRE files (LFS Forum)]
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