Difference between revisions of "LFS Editor/Keys"
From LFS Manual
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! {{Key press|SHIFT|O}} | ! {{Key press|SHIFT|O}} | ||
− | | Options | + | | [[LFS Editor/Options|Options]] |
|- | |- | ||
! {{Key press|O}} | ! {{Key press|O}} | ||
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! {{Key press|A}} | ! {{Key press|A}} | ||
− | | [[ | + | | [[LFS Editor/Vehicle Editor/Animation Editor|Animation editor]] |
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! {{Key press|E}} | ! {{Key press|E}} | ||
− | | Edit model | + | | Edit model in [[LFS Editor/Modeller|Modeller]] |
|- | |- | ||
! {{Key press|SPACE}} | ! {{Key press|SPACE}} | ||
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! {{Key press|SHIFT|M}} | ! {{Key press|SHIFT|M}} | ||
− | | Enter [[ | + | | Enter [[LFS Editor/Modeller/Texture Mapping Mode|texture mapping mode]] |
|- | |- | ||
! {{Key press|SHIFT|C}} | ! {{Key press|SHIFT|C}} | ||
− | | Enter [[Cutout | + | | Enter [[LFS Editor/Modeller/Texture Cutout Mode|texture cutout mode]] |
|- | |- | ||
! {{Key press|M}} | ! {{Key press|M}} | ||
Line 143: | Line 143: | ||
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! {{Key press|X}} | ! {{Key press|X}} | ||
− | | Fuse points (only in [[Build | + | | Fuse points (only in [[LFS Editor/Modeller/Build Mode|build mode]]) |
|} | |} | ||
[[Category:LFS Editor]] | [[Category:LFS Editor]] | ||
[[Category:Keyboard shortcuts]] | [[Category:Keyboard shortcuts]] |
Revision as of 00:15, 6 December 2023
Vehicle Mods | |
---|---|
Vehicle Mods at LFS.net |
Key Bindings
View controls
Main article: LFS Editor User Interface > View controls
Key | Function |
---|---|
P | Perspective 3D view |
F | Front |
B | Back |
R | Right |
L | Left |
T | Top |
U | Under |
V | Toggle top and perspective views |
In 2D views | |
Ctrl + ↑ / ↓ / ← / → |
rotate 1 degree |
⇧ Shift + ↑ / ↓ / ← / → |
rotate 5 degrees |
Ctrl + ⇧ Shift + ↑ / ↓ / ← / → |
rotate 30 degrees |
Vehicle Editor
Main article: Vehicle Editor
Key | Function |
---|---|
⇧ Shift + O | Options |
O | View object |
A | Animation editor |
E | Edit model in Modeller |
SPACE | Reset car |
G | Show centre of gravity |
D | Include driver |
I | Include fuel |
⇧ Shift + L | Suspension diagram |
S | Special view |
⇧ Shift + X | Exit |
ESCAPE | Exit |
Modeller
Main article: Modeller
Key | Function |
---|---|
⇧ Shift + O | Options |
I | Invert |
S | Shadow |
DELETE | Delete (triangles, points, subobject) |
Ctrl + Z | Undo |
Ctrl + A | Select all (triangles, points) |
⇧ Shift + M | Enter texture mapping mode |
⇧ Shift + C | Enter texture cutout mode |
M | Select main object |
C | Clear selections |
⇧ Shift + F | Hide all buttons |
SPACE | Unhide buttons / Refresh object |
ESCAPE | Unhide buttons / Exit modeller |
⇧ Shift + X | Exit modeller |
X | Fuse points (only in build mode) |