Difference between revisions of "LFS Editor/Keys"

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m (Flame CZE moved page LFS Editor Keys to LFS Editor/Keys)
m (use Main article links)
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== Key Bindings ==
 
== Key Bindings ==
  
=== [[LFS_Editor_User_Interface#View_controls|View controls]] ===
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=== View controls ===
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{{main article|LFS_Editor_User_Interface#View_controls|LFS Editor User Interface > View controls}}
  
 
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|}
 
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=== [[Vehicle Editor]] ===
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=== Vehicle Editor ===
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{{main article|LFS Editor/Vehicle Editor|Vehicle Editor}}
  
 
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=== [[Modeller]] ===
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=== Modeller ===
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{{main article|LFS Editor/Modeller|Modeller}}
  
 
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{| class="wikitable" style="font-size: 85%; text-align: center; width: 300px"

Revision as of 00:12, 6 December 2023

Vehicle Mods
Vehicle Mods at LFS.net

Key Bindings

View controls

Key Function
P Perspective 3D view
F Front
B Back
R Right
L Left
T Top
U Under
V Toggle top and perspective views
In 2D views
Ctrl +
/ / /
rotate 1 degree
⇧ Shift +
/ / /
rotate 5 degrees
Ctrl + ⇧ Shift +
/ / /
rotate 30 degrees

Vehicle Editor

Main article: Vehicle Editor
Key Function
⇧ Shift + O Options
O View object
A Animation editor
E Edit model
SPACE Reset car
G Show centre of gravity
D Include driver
I Include fuel
⇧ Shift + L Suspension diagram
S Special view
⇧ Shift + X Exit
ESCAPE Exit

Modeller

Main article: Modeller
Key Function
⇧ Shift + O Options
I Invert
S Shadow
DELETE Delete (triangles, points, subobject)
Ctrl + Z Undo
Ctrl + A Select all (triangles, points)
⇧ Shift + M Enter mapping mode
⇧ Shift + C Enter cutout mode
M Select main object
C Clear selections
⇧ Shift + F Hide all buttons
SPACE Unhide buttons / Refresh object
ESCAPE Unhide buttons / Exit modeller
⇧ Shift + X Exit modeller
X Fuse points (only in build mode)