LFS Editor/Keys
From LFS Manual
< LFS Editor(Redirected from LFS Editor Keys)
Jump to navigationJump to search| LFS Editor | |
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| Vehicle Mods | 
View controls
Main article: LFS Editor User Interface > View controls
| Key | Function | 
|---|---|
| P | Perspective 3D view | 
| F | Front | 
| B | Back | 
| R | Right | 
| L | Left | 
| T | Top | 
| U | Under | 
| V | Toggle top and perspective views | 
| ↑ | Move view forwards | 
| ↓ | Move view backwards | 
| ← | Pan view left | 
| → | Pan view right | 
| Ctrl + ↑ | Move view up | 
| Ctrl + ↓ | Move view down | 
| In 2D views | |
| Ctrl + ↑ / ↓ / ← / → | rotate 1 degree | 
| ⇧ Shift + ↑ / ↓ / ← / → | rotate 5 degrees | 
| Ctrl + ⇧ Shift + ↑ / ↓ / ← / → | rotate 30 degrees | 
Vehicle Editor
Main article: Vehicle Editor
| Key | Function | 
|---|---|
| ⇧ Shift + O | Options | 
| O | View object | 
| A | Animation editor | 
| E | Edit model in Modeller | 
| SPACE | Reset car | 
| G | Show centre of gravity | 
| D | Include driver | 
| I | Include fuel | 
| ⇧ Shift + L | Suspension diagram | 
| S | Special view | 
| Ctrl + O | Load vehicle | 
| Ctrl + N | New vehicle | 
| C | Clear selected point and selected tube | 
| DELETE | Delete a point or tube (if only one is selected) | 
| ⇧ Shift + X | Exit | 
| ESCAPE | Exit | 
Modeller
Main article: Modeller
| Key | Function | 
|---|---|
| 1 | Select subobject mode | 
| 2 | Select triangle mode | 
| 3 | Select point mode | 
| 4 | Select build mode | 
| 5 | Select texture mapping mode | 
| 6 | Select texture cutout mode | 
| 7 | Select texture page mode | 
| 8 | Select view mode | 
| ⇧ Shift + O | Options | 
| I | Invert | 
| S | Shadow | 
| DELETE | Delete (triangles, points, subobject) | 
| Ctrl + Z | Undo | 
| Ctrl + A | Select all (triangles, points) | 
| M | Select main object | 
| C | Clear selections | 
| ⇧ Shift + F | Hide all buttons | 
| SPACE | Unhide buttons / Refresh object | 
| ESCAPE | Unhide buttons / Exit modeller | 
| ⇧ Shift + X | Exit modeller | 
| X | Fuse points (only in build mode) | 
| Ctrl + O | Load main object | 
| Ctrl + D | Duplicate (subob, point, tri, map, cutout, page modes) | 
| Ctrl + N | New (subob, point, tri, map, cutout, page modes) | 
| DELETE | Delete (subob, point, tri, map, cutout, page modes) | 
| H | Hide selected (points or triangles) | 
| ⇧ Shift + H | Hide unselected | 
| ALT + H | Unhide all | 
| E | Extrude selected points (with trace enabled in point mode) | 
| S | Select selection's points / select connected triangles | 
| ⇧ Shift + M | Show main | 
| ⇧ Shift + S | Show subobjects | 
| Ctrl + F | Flip selected triangles (in tri mode) | 
| Ctrl + F | Flip connected triangles (in point mode) | 
| Ctrl + I | Invert selection (points or triangles) | 
| ALT + M | Merge points (previously known as Fuse points) | 
