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- 09:41, 10 February 2026 InSim structs (hist | edit) [6,448 bytes] Bokujishin (talk | contribs) (Created page with "== Introduction == InSim defines a number of structs that are used with the various available packets. The following is an exhaustive list of the documented structs in InSim...")
- 09:08, 10 February 2026 IS AXM (hist | edit) [4,553 bytes] Bokujishin (talk | contribs) (Created page with "== Introduction == The '''A'''uto'''X''' '''M'''ultiple objects packet is sent by LFS when explicitly requested or as a response to specific events, and can also be sent to t...")
- 08:45, 10 February 2026 IS OCO (hist | edit) [2,088 bytes] Bokujishin (talk | contribs) (Created page with "== Introduction == The '''O'''bject '''CO'''ntrol packet is used to control start lights, either the track's main start lights or layout objects such as AXO_START_LIGHTS1. {...")
- 08:28, 10 February 2026 IS UCO (hist | edit) [2,162 bytes] Bokujishin (talk | contribs) (Created page with "== Introduction == The '''U'''ser '''C'''ontrol '''O'''bject packet is sent by LFS when a car interacts with an InSim circle or checkpoint. {| class="wikitable" |+ IS_UCO pa...")
- 22:45, 9 February 2026 IS AXO (hist | edit) [871 bytes] Bokujishin (talk | contribs) (Created page with "== Introduction == The '''A'''uto'''X''' '''O'''bject packet is sent by LFS when a player hits an autocross object. {| class="wikitable" |+ IS_AXO packet properties |- ! Typ...")
- 22:40, 9 February 2026 IS AXI (hist | edit) [1,357 bytes] Bokujishin (talk | contribs) (Created page with "== Introduction == The '''A'''uto'''X''' '''I'''nfo packet is sent by LFS when a layout is loaded, or as a reply to a TINY_AXI packet. {| class="w...")
- 22:31, 9 February 2026 IS REO (hist | edit) [1,407 bytes] Bokujishin (talk | contribs) (Created page with "== Introduction == The '''REO'''rder packet is sent by LFS at the beginning of the session to indicate the starting order of the players. It can also be sent to LFS to set th...")
- 22:25, 9 February 2026 IS RST (hist | edit) [2,764 bytes] Bokujishin (talk | contribs) (Created page with "== Introduction == The '''R'''ace '''ST'''art packet contains information about the current session. It is sent automatically at the beginning of a session, and can be reques...")
- 22:10, 9 February 2026 IS VTN (hist | edit) [1,245 bytes] Bokujishin (talk | contribs) (Created page with "== Introduction == The '''V'''o'''T'''e '''N'''otify packet is sent by LFS when a player sends a vote. See also TINY_VTC, InSim_enumerations#TIN...")
- 21:11, 9 February 2026 IS ISM (hist | edit) [1,414 bytes] Bokujishin (talk | contribs) (Created page with "== Introduction == The '''I'''n'''S'''im '''M'''ulti packet provides information about a host when it is created or joined. It is also sent when loading a multiplayer replay...")
- 19:32, 9 February 2026 IS MTC (hist | edit) [1,875 bytes] Bokujishin (talk | contribs) (Created page with "== Introduction == The '''MS'''g '''T'''o '''C'''onnection packet is used to send messages to a specific player, using their UCID or PLID. {| class="wiki...")
- 18:59, 9 February 2026 IS MSL (hist | edit) [1,235 bytes] Bokujishin (talk | contribs) (Created page with "== Introduction == The '''MS'''g '''L'''ocal packet contains text messages sent to LFS. It is similar to IS_MSX, but messages only appear on the local computer's game. {...")
- 18:42, 9 February 2026 IS MSX (hist | edit) [1,066 bytes] Bokujishin (talk | contribs) (Created page with "== Introduction == The '''MS'''g e'''X'''tended packet contains text messages sent to LFS. It is similar to IS_MST, but does not work for commands; instead, it can contai...")
- 18:39, 9 February 2026 IS MST (hist | edit) [1,126 bytes] Bokujishin (talk | contribs) (Created page with "== Introduction == The '''MS'''g '''T'''ype packet contains text messages sent to LFS. Standard messages appear in-game, commands are parsed and executed, and prefix messages...")
- 18:31, 9 February 2026 IS III (hist | edit) [1,824 bytes] Bokujishin (talk | contribs) (Created page with "== Introduction == The '''I'''ns'''I'''m '''I'''nfo packet is a variable-size packet containing text messages sent by LFS when a user types a message using <code>/i message</...")
- 18:17, 9 February 2026 IS MSO (hist | edit) [2,367 bytes] Bokujishin (talk | contribs) (Created page with "== Introduction == The '''MS'''g '''O'''ut packet is a variable-size packet containing text messages sent by LFS. Messages that appear in-game are sent to external programs....")
- 17:49, 9 February 2026 IS SCH (hist | edit) [1,890 bytes] Bokujishin (talk | contribs) (Created page with "== Introduction == The '''S'''ingle '''CH'''aracter packet is used to send individual key presses to LFS. Standard keys (e.g. V and H) should be sent as capital letters, usin...")
- 17:32, 9 February 2026 InSim enumerations (hist | edit) [16,783 bytes] Bokujishin (talk | contribs) (Created page with "== Introduction == InSim provides a number of enumerations that are used with the various available packets. The following is an exhaustive list of the documented enumeration...")
- 15:57, 9 February 2026 IS TTC (hist | edit) [1,851 bytes] Bokujishin (talk | contribs) (Created page with "== Introduction == The '''T'''arget '''T'''o '''C'''onnection packet is sent to LFS to request information about a remote connection. <big><pre>struct IS_TTC // General purp...")
- 16:56, 31 December 2025 Driver Swap Guide (hist | edit) [1,153 bytes] Flame CZE (talk | contribs) (Created page with "Live for Speed multiplayer allows a player to take over the car of another player during a race - in other words, do a driver swap. == How to take...")