Difference between revisions of "LFS Editor/Modeller/Subobject Mode"

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[[Image:LFS Editor subobject mode.jpg|thumb|Subobject mode in Modeller]]
  
 
'''Subobject mode''' (or 'subob' mode) is an editing mode in the [[LFS Editor/Modeller|Modeller]], a part of the [[LFS Editor]]. It can be accessed by opening the [[LFS Editor/Modeller|Modeller]] and clicking the {{old button|subob}} button.
 
'''Subobject mode''' (or 'subob' mode) is an editing mode in the [[LFS Editor/Modeller|Modeller]], a part of the [[LFS Editor]]. It can be accessed by opening the [[LFS Editor/Modeller|Modeller]] and clicking the {{old button|subob}} button.

Revision as of 16:14, 26 January 2024

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LFS Editor
Vehicle Mods
Subobject mode in Modeller

Subobject mode (or 'subob' mode) is an editing mode in the Modeller, a part of the LFS Editor. It can be accessed by opening the Modeller and clicking the subob button.

Object types

The vehicle model consists of a main object and optionally one or more subobjects.

Main object

This is usually the vehicle body, excluding small independent parts or special objects like the steering wheel, wipers etc.

Subobjects

Subobjects are standalone 3D models belonging to the vehicle model. They can be loaded or saved independently of the main object.

There are several types of subobjects that can be created, such as steering wheel, internal mirror, brakes, mudguards, wings and other attachments.