Difference between revisions of "LFS Editor/Modeller/Triangle Mode"

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(Created page with "{{Under construction}} {{Infobox LFS Editor}} thumb|Triangle mode in Modeller '''Triangle mode''' (or 'tri' mode) is an editing mode in...")
 
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| Click the {{old button|tri}} button at the top left or press {{key press|2}}.
 
| Click the {{old button|tri}} button at the top left or press {{key press|2}}.
 
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== List of colours ==
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The list of colours at the bottom left is a different view of the list of mappings in [[../Texture Mapping Mode|map mode]].
  
 
[[Category:Modeller]]
 
[[Category:Modeller]]

Revision as of 16:47, 26 January 2024

TemplateIconUnderConstruction.png This page or section is being initially created, or is in the process of an expansion or major restructuring. You are welcome to assist in its construction by editing it.
LFS Editor
Vehicle Mods
Triangle mode in Modeller

Triangle mode (or 'tri' mode) is an editing mode in the Modeller, a part of the LFS Editor. In this mode you can select, delete and modify triangles of the 3D model of your vehicle mod and assign texture maps to the triangles.

Entering the triangle mode

  1. 1 Open the Modeller.
  2. 2 Click the tri button at the top left or press 2.

List of colours

The list of colours at the bottom left is a different view of the list of mappings in map mode.