Difference between revisions of "LFS Editor/Vehicle Editor"

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Once you have the editor installed and run LFS_EDITOR.exe, you will be presented with an entry screen. Click the {{button|Vehicle editor}} button to enter the vehicle editor. You will be presented with an empty editor with no vehicle loaded.
 
Once you have the editor installed and run LFS_EDITOR.exe, you will be presented with an entry screen. Click the {{button|Vehicle editor}} button to enter the vehicle editor. You will be presented with an empty editor with no vehicle loaded.
  
== Editor modes ==
+
== Vehicle Editor modes ==
  
* [[/Vehicle Class/]]
+
The main Vehicle Editor modes are represented by the green buttons in the top left corner.
* [[/Transmission / Audio/]]
+
 
 +
* [[/Vehicle & Class/]]
 +
* [[/Transmission & Audio/]]
 
* [[/Wheel Object/]]
 
* [[/Wheel Object/]]
 
* [[/Suspension/]]
 
* [[/Suspension/]]
 
* [[/Allow/]]
 
* [[/Allow/]]
 
* [[/Light Colours/]]
 
* [[/Light Colours/]]
* [[/Steering / Driver/]]
+
* [[/Steering & Driver/]]
 
* [[/Object Positions/]]
 
* [[/Object Positions/]]
 
* [[/Mass/]]
 
* [[/Mass/]]
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* [[/Configurations/]]
 
* [[/Configurations/]]
 
* [[/Textures/]]
 
* [[/Textures/]]
** [[Dashboard Editor|Dashboard (clocks)]]
 
  
 
== Load / Save / New vehicle ==
 
== Load / Save / New vehicle ==
 +
 +
In the bottom right corner, there are buttons for loading, saving or creating a new vehicle mod:
  
 
* [[/Load/]]
 
* [[/Load/]]
 
* [[/Save/]]
 
* [[/Save/]]
 
* [[/New/]]
 
* [[/New/]]
 +
 +
== Editors ==
 +
 +
There are integrated editors for different purposes:
 +
 +
* [[/Wheel Object/Rim Editor|Rim Editor]]
 +
* [[/Wheel Object/Spoke Editor|Spoke Editor]]
 +
* [[/Textures/Dashboard Editor|Dashboard Editor]]
 +
* [[/Engine Editor|Engine Editor]]
 +
* [[/Animation Editor|Animation Editor]]
  
 
[[Category:LFS Editor]]
 
[[Category:LFS Editor]]

Revision as of 16:09, 26 January 2024

LFS Editor
Vehicle Mods

Vehicle Editor is a part of the LFS Editor, a program to create vehicle mods. The vehicle editor uses the 3D model made in Modeller and adds wheels, suspension, engine, lights, dashboard, mass distribution and more.

Starting the editor

LFS Editor entry screen

First, follow the instructions how to download and install the LFS Editor.

Once you have the editor installed and run LFS_EDITOR.exe, you will be presented with an entry screen. Click the Vehicle editor button to enter the vehicle editor. You will be presented with an empty editor with no vehicle loaded.

Vehicle Editor modes

The main Vehicle Editor modes are represented by the green buttons in the top left corner.

Load / Save / New vehicle

In the bottom right corner, there are buttons for loading, saving or creating a new vehicle mod:

Editors

There are integrated editors for different purposes: