Difference between revisions of "LFS Editor/Vehicle Editor"

From LFS Manual
Jump to navigationJump to search
m (added vehmods navbox)
m
 
(29 intermediate revisions by the same user not shown)
Line 1: Line 1:
This page is intended as a reference manual for the LFS Vehicle Editor - a feature of the [[LFS Editor]]. For user guides and walkthroughs for various editor features, see [[Vehicle Editor Guides]].
+
{{Infobox LFS Editor}}
  
[[image:LFS Editor welcome screen.jpg|thumb|Entry screen]]
+
'''Vehicle Editor''' is a part of the [[LFS Editor]], a program to create [[Vehicle Mods|vehicle mods]]. The vehicle editor uses the 3D model made in [[../Modeller|Modeller]] and adds wheels, suspension, engine, lights, dashboard, mass distribution and more.
[[image:LFS Vehicle Editor - start screen.jpg|thumb|Vehicle Editor start screen]]
 
  
 
== Starting the editor ==
 
== Starting the editor ==
  
To be able to use the vehicle editor, you must have an S3 license. To get the S3 license, you can visit the [https://www.lfs.net/shop/licenseselect LFS shop page].
+
[[image:LFS Editor welcome screen.jpg|thumb|LFS Editor entry screen]]
  
Once you have the editor installed and run the application, you will be presented with an entry screen. Click the {{button|Vehicle editor}} button to enter the editor.
+
First, follow the [[../Installation|instructions]] how to download and install the [[LFS Editor]].
  
== General editor tips ==
+
Once you have the editor installed and run LFS_EDITOR.exe, you will be presented with an entry screen. Click the {{button|Vehicle editor}} button to enter the vehicle editor. You will be presented with an empty editor with no vehicle loaded.
  
* While dragging a slider bar, you can click the right mouse button to cancel the drag (restore original value)
+
== Vehicle Editor modes ==
* Right click on a slider bar to type in an exact value
 
* {{key press|Ctrl|right click}} on a slider bar to COPY its value
 
* {{key press|Shift|right click}} on a slider bar to PASTE a copied value
 
* Pressing {{key press|Ctrl|left click}} and dragging the mouse to the left or right will change the sun position
 
* Pressing {{key press|Ctrl|left click}} and dragging the mouse up or down will change the time of day
 
  
{{Vehicle mods}}
+
The main Vehicle Editor modes are represented by the green buttons in the top left corner.
 +
 
 +
* [[/Vehicle & Class/|Vehicle / Class]]
 +
* [[/Transmission & Audio/|Transmission / Audio]]
 +
* [[/Wheel Object/]]
 +
* [[/Suspension/]]
 +
* [[/Allow/]]
 +
* [[/Light Colours/]]
 +
* [[/Steering & Driver/|Steering / Driver]]
 +
* [[/Object Positions/]]
 +
* [[/Mass/]]
 +
* [[/Aerodynamics/]]
 +
* [[/Configurations/]]
 +
* [[/Textures/]]
 +
 
 +
== Load / Save / New vehicle ==
 +
 
 +
In the bottom right corner, there are buttons for loading, saving or creating a new vehicle mod:
 +
 
 +
* [[/Load/]]
 +
* [[/Save/]]
 +
* [[/New/]]
 +
 
 +
== Editors ==
 +
 
 +
[[Image:LFS Editor Configurations.jpg|thumb|Vehicle Editor - Configurations tab]]
 +
 
 +
There are integrated editors for different purposes:
 +
 
 +
* [[/Wheel Object/Rim Editor|Rim Editor]]
 +
* [[/Wheel Object/Spoke Editor|Spoke Editor]]
 +
* [[/Textures/Dashboard Editor|Dashboard Editor]]
 +
* [[/Engine Editor|Engine Editor]]
 +
* [[/Animation Editor|Animation Editor]]
 +
 
 +
{{Shared repository category|LFS Vehicle Editor screenshots}}
 +
 
 +
[[Category:LFS Editor|{{SUBPAGENAME}}]]

Latest revision as of 22:41, 7 February 2024

LFS Editor
Vehicle Mods

Vehicle Editor is a part of the LFS Editor, a program to create vehicle mods. The vehicle editor uses the 3D model made in Modeller and adds wheels, suspension, engine, lights, dashboard, mass distribution and more.

Starting the editor

LFS Editor entry screen

First, follow the instructions how to download and install the LFS Editor.

Once you have the editor installed and run LFS_EDITOR.exe, you will be presented with an entry screen. Click the Vehicle editor button to enter the vehicle editor. You will be presented with an empty editor with no vehicle loaded.

Vehicle Editor modes

The main Vehicle Editor modes are represented by the green buttons in the top left corner.

Load / Save / New vehicle

In the bottom right corner, there are buttons for loading, saving or creating a new vehicle mod:

Editors

Vehicle Editor - Configurations tab

There are integrated editors for different purposes:

Gallery icon.png

Shared repository has media related to LFS Vehicle Editor screenshots.