Difference between revisions of "LFS Editor/Keys"
From LFS Manual
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{{Infobox LFS Editor}} | {{Infobox LFS Editor}} | ||
| − | + | == View controls == | |
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{{main article|LFS Editor/User Interface#View controls|LFS Editor User Interface > View controls}} | {{main article|LFS Editor/User Interface#View controls|LFS Editor User Interface > View controls}} | ||
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| − | + | == Vehicle Editor == | |
{{main article|LFS Editor/Vehicle Editor|Vehicle Editor}} | {{main article|LFS Editor/Vehicle Editor|Vehicle Editor}} | ||
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| − | + | == Modeller == | |
{{main article|LFS Editor/Modeller|Modeller}} | {{main article|LFS Editor/Modeller|Modeller}} | ||
Revision as of 23:24, 14 June 2024
| LFS Editor | |
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| Vehicle Mods |
View controls
Main article: LFS Editor User Interface > View controls
| Key | Function |
|---|---|
| P | Perspective 3D view |
| F | Front |
| B | Back |
| R | Right |
| L | Left |
| T | Top |
| U | Under |
| V | Toggle top and perspective views |
| In 2D views | |
| Ctrl + ↑ / ↓ / ← / → |
rotate 1 degree |
| ⇧ Shift + ↑ / ↓ / ← / → |
rotate 5 degrees |
| Ctrl + ⇧ Shift + ↑ / ↓ / ← / → |
rotate 30 degrees |
Vehicle Editor
Main article: Vehicle Editor
| Key | Function |
|---|---|
| ⇧ Shift + O | Options |
| O | View object |
| A | Animation editor |
| E | Edit model in Modeller |
| SPACE | Reset car |
| G | Show centre of gravity |
| D | Include driver |
| I | Include fuel |
| ⇧ Shift + L | Suspension diagram |
| S | Special view |
| Ctrl + O | Load vehicle |
| Ctrl + N | New vehicle |
| C | Clear selected point and selected tube |
| DELETE | Delete a point or tube (if only one is selected) |
| ⇧ Shift + X | Exit |
| ESCAPE | Exit |
Modeller
Main article: Modeller
| Key | Function |
|---|---|
| 1 | Select subobject mode |
| 2 | Select triangle mode |
| 3 | Select point mode |
| 4 | Select build mode |
| 5 | Select texture mapping mode |
| 6 | Select texture cutout mode |
| 7 | Select texture page mode |
| 8 | Select view mode |
| ⇧ Shift + O | Options |
| I | Invert |
| S | Shadow |
| DELETE | Delete (triangles, points, subobject) |
| Ctrl + Z | Undo |
| Ctrl + A | Select all (triangles, points) |
| M | Select main object |
| C | Clear selections |
| ⇧ Shift + F | Hide all buttons |
| SPACE | Unhide buttons / Refresh object |
| ESCAPE | Unhide buttons / Exit modeller |
| ⇧ Shift + X | Exit modeller |
| X | Fuse points (only in build mode) |
| Ctrl + O | Load main object |
| Ctrl + D | Duplicate (subob, point, tri, map, cutout, page modes) |
| Ctrl + N | New (subob, point, tri, map, cutout, page modes) |
| DELETE | Delete (subob, point, tri, map, cutout, page modes) |
| H | Hide selected (points or triangles) |
| ⇧ Shift + H | Hide unselected |
| ALT + H | Unhide all |
| E | Extrude selected points (with trace enabled in point mode) |
| S | Select selection's points / select connected triangles |
| ⇧ Shift + M | Show main |
| ⇧ Shift + S | Show subobjects |
| Ctrl + F | Flip selected triangles (in tri mode) |
| Ctrl + F | Flip connected triangles (in point mode) |
| Ctrl + I | Invert selection (points or triangles) |
| ALT + M | Merge points (previously known as Fuse points) |