Difference between revisions of "LFS Editor/Modeller/Texture Cutout Mode"

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(List of cutouts)
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* A [[../Texture Page Mode|page]] can be divided into one or more cutouts.
 
* A [[../Texture Page Mode|page]] can be divided into one or more cutouts.
 
* A cutout can be assigned to one or more [[../Texture Mapping Mode|mappings]].
 
* A cutout can be assigned to one or more [[../Texture Mapping Mode|mappings]].
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== List of cutouts ==
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On the left side, there is a list of all texture cutouts created:
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[[Image:LFS Editor modeller list of cutouts.jpg|thumb|none|List of cutouts in cutout mode]]
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In the top left, you can see the total number of cutouts in the currently selected object.
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The table is divided into several parts (from left to right): cutout name, texture page and material properties.
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If we take the first row as an example:
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{{old button|SIDE_R}}{{old button|RB4_DEFAULT|#959595}}{{old button|SOLID|#a1a1ff}}{{old button|C SHINE|#a1a1ff}}{{old button|0}}{{old button|PAINT|#ffffff}}{{old button|1}}{{old button|S|#959595}}
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{| class="wikitable"
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! width="60px" | Table cell example
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! width="400px" | Description
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|-
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| align="center" | {{old button|SIDE_R}}
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| Cutout name
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|-
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| align="center" | {{old button|RB4_DEFAULT|#959595}}
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| Texture page used by this cutout
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|-
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| align="center" | {{old button|SOLID|#a1a1ff}}
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| Material transparency
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|-
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| align="center" | {{old button|C SHINE|#a1a1ff}}
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| Material reflection type
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|-
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| align="center" | {{old button|0}}
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| Material reflection roughness
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|-
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| align="center" | {{old button|PAINT|#ffffff}}
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| Material shine type
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|-
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| align="center" | {{old button|1}}
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| Index number of this material
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|-
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| align="center" | {{old button|S|#959595}}
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| Multiple selection - click or {{key press|Shift|LMB}} for multiple selection
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|}
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[[Category:Modeller|{{SUBPAGENAME}}]]
 
[[Category:Modeller|{{SUBPAGENAME}}]]

Revision as of 18:17, 18 June 2024

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LFS Editor
Vehicle Mods

Texture cutout mode (or cutout mode) is an editing mode in the modeller, a part of the LFS Editor. In this mode, you define areas of texture pages which can be assigned to different mappings in map mode.

Entering the cutout mode

  1. 1 Open the modeller.
  2. 2 Click the cutout button at the top left or press 6.
Cutout mode in modeller

Relation to pages and mappings

  • A page can be divided into one or more cutouts.
  • A cutout can be assigned to one or more mappings.

List of cutouts

On the left side, there is a list of all texture cutouts created:

List of cutouts in cutout mode

In the top left, you can see the total number of cutouts in the currently selected object.

The table is divided into several parts (from left to right): cutout name, texture page and material properties.

If we take the first row as an example:

SIDE_RRB4_DEFAULTSOLIDC SHINE0PAINT1S

Table cell example Description
SIDE_R Cutout name
RB4_DEFAULT Texture page used by this cutout
SOLID Material transparency
C SHINE Material reflection type
0 Material reflection roughness
PAINT Material shine type
1 Index number of this material
S Multiple selection - click or ⇧ Shift + LMB for multiple selection