Difference between revisions of "LFS Editor/Keys"
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(→View controls: add arrow key shortcuts to move view) |
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{{Infobox LFS Editor}} | {{Infobox LFS Editor}} | ||
− | == | + | == View controls == |
− | + | {{main article|LFS Editor/User Interface#View controls|LFS Editor User Interface > View controls}} | |
− | + | {| class="wikitable" style="text-align: center; width: 360px" | |
− | |||
− | {| class="wikitable" style=" | ||
! Key | ! Key | ||
! Function | ! Function | ||
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! {{Key press|V}} | ! {{Key press|V}} | ||
| Toggle top and perspective views | | Toggle top and perspective views | ||
+ | |- | ||
+ | ! {{Key press|up}} | ||
+ | | Move view forwards | ||
+ | |- | ||
+ | ! {{Key press|down}} | ||
+ | | Move view backwards | ||
+ | |- | ||
+ | ! {{Key press|left}} | ||
+ | | Pan view left | ||
+ | |- | ||
+ | ! {{Key press|right}} | ||
+ | | Pan view right | ||
+ | |- | ||
+ | ! {{Key press|ctrl|up}} | ||
+ | | Move view up | ||
+ | |- | ||
+ | ! {{Key press|ctrl|down}} | ||
+ | | Move view down | ||
|- | |- | ||
| colspan="2" bgcolor="lightgrey" | '''In 2D views''' | | colspan="2" bgcolor="lightgrey" | '''In 2D views''' | ||
Line 47: | Line 63: | ||
|} | |} | ||
− | + | == Vehicle Editor == | |
{{main article|LFS Editor/Vehicle Editor|Vehicle Editor}} | {{main article|LFS Editor/Vehicle Editor|Vehicle Editor}} | ||
− | {| class="wikitable" style=" | + | {| class="wikitable" style="text-align: center; width: 400px" |
! Key | ! Key | ||
! Function | ! Function | ||
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|} | |} | ||
− | + | == Modeller == | |
{{main article|LFS Editor/Modeller|Modeller}} | {{main article|LFS Editor/Modeller|Modeller}} | ||
− | {| class="wikitable" style=" | + | {| class="wikitable" style="text-align: center; width: 450px" |
! Key | ! Key | ||
! Function | ! Function | ||
+ | |- | ||
+ | ! {{Key press|1}} | ||
+ | | Select [[LFS Editor/Modeller/Subobject Mode|subobject mode]] | ||
+ | |- | ||
+ | ! {{Key press|2}} | ||
+ | | Select [[LFS Editor/Modeller/Triangle Mode|triangle mode]] | ||
+ | |- | ||
+ | ! {{Key press|3}} | ||
+ | | Select [[LFS Editor/Modeller/Point Mode|point mode]] | ||
+ | |- | ||
+ | ! {{Key press|4}} | ||
+ | | Select [[LFS Editor/Modeller/Build Mode|build mode]] | ||
+ | |- | ||
+ | ! {{Key press|5}} | ||
+ | | Select [[LFS Editor/Modeller/Texture Mapping Mode|texture mapping mode]] | ||
+ | |- | ||
+ | ! {{Key press|6}} | ||
+ | | Select [[LFS Editor/Modeller/Texture Cutout Mode|texture cutout mode]] | ||
+ | |- | ||
+ | ! {{Key press|7}} | ||
+ | | Select [[LFS Editor/Modeller/Texture Page Mode|texture page mode]] | ||
+ | |- | ||
+ | ! {{Key press|8}} | ||
+ | | Select [[LFS Editor/Modeller/View Mode|view mode]] | ||
|- | |- | ||
! {{Key press|SHIFT|O}} | ! {{Key press|SHIFT|O}} | ||
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! {{Key press|CTRL|A}} | ! {{Key press|CTRL|A}} | ||
| Select all (triangles, points) | | Select all (triangles, points) | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
! {{Key press|M}} | ! {{Key press|M}} | ||
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! {{Key press|ALT|M}} | ! {{Key press|ALT|M}} | ||
| Merge points (previously known as Fuse points) | | Merge points (previously known as Fuse points) | ||
− | |||
− | |||
− | |||
|} | |} | ||
− | [[Category:LFS Editor]] | + | [[Category:LFS Editor|{{SUBPAGENAME}}]] |
[[Category:Keyboard shortcuts]] | [[Category:Keyboard shortcuts]] |
Latest revision as of 05:54, 19 July 2024
LFS Editor | |
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Vehicle Mods |
View controls
Main article: LFS Editor User Interface > View controls
Key | Function |
---|---|
P | Perspective 3D view |
F | Front |
B | Back |
R | Right |
L | Left |
T | Top |
U | Under |
V | Toggle top and perspective views |
↑ | Move view forwards |
↓ | Move view backwards |
← | Pan view left |
→ | Pan view right |
Ctrl + ↑ | Move view up |
Ctrl + ↓ | Move view down |
In 2D views | |
Ctrl + ↑ / ↓ / ← / → |
rotate 1 degree |
⇧ Shift + ↑ / ↓ / ← / → |
rotate 5 degrees |
Ctrl + ⇧ Shift + ↑ / ↓ / ← / → |
rotate 30 degrees |
Vehicle Editor
Main article: Vehicle Editor
Key | Function |
---|---|
⇧ Shift + O | Options |
O | View object |
A | Animation editor |
E | Edit model in Modeller |
SPACE | Reset car |
G | Show centre of gravity |
D | Include driver |
I | Include fuel |
⇧ Shift + L | Suspension diagram |
S | Special view |
Ctrl + O | Load vehicle |
Ctrl + N | New vehicle |
C | Clear selected point and selected tube |
DELETE | Delete a point or tube (if only one is selected) |
⇧ Shift + X | Exit |
ESCAPE | Exit |
Modeller
Main article: Modeller
Key | Function |
---|---|
1 | Select subobject mode |
2 | Select triangle mode |
3 | Select point mode |
4 | Select build mode |
5 | Select texture mapping mode |
6 | Select texture cutout mode |
7 | Select texture page mode |
8 | Select view mode |
⇧ Shift + O | Options |
I | Invert |
S | Shadow |
DELETE | Delete (triangles, points, subobject) |
Ctrl + Z | Undo |
Ctrl + A | Select all (triangles, points) |
M | Select main object |
C | Clear selections |
⇧ Shift + F | Hide all buttons |
SPACE | Unhide buttons / Refresh object |
ESCAPE | Unhide buttons / Exit modeller |
⇧ Shift + X | Exit modeller |
X | Fuse points (only in build mode) |
Ctrl + O | Load main object |
Ctrl + D | Duplicate (subob, point, tri, map, cutout, page modes) |
Ctrl + N | New (subob, point, tri, map, cutout, page modes) |
DELETE | Delete (subob, point, tri, map, cutout, page modes) |
H | Hide selected (points or triangles) |
⇧ Shift + H | Hide unselected |
ALT + H | Unhide all |
E | Extrude selected points (with trace enabled in point mode) |
S | Select selection's points / select connected triangles |
⇧ Shift + M | Show main |
⇧ Shift + S | Show subobjects |
Ctrl + F | Flip selected triangles (in tri mode) |
Ctrl + F | Flip connected triangles (in point mode) |
Ctrl + I | Invert selection (points or triangles) |
ALT + M | Merge points (previously known as Fuse points) |