Difference between revisions of "LFS Editor/Modeller/Texture Mapping Mode"
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{{Infobox LFS Editor}} | {{Infobox LFS Editor}} | ||
− | '''Texture mapping mode''' (or map mode) is | + | '''Texture mapping mode''' (or map mode) is a editing mode in the [[../|modeller]], a part of the [[LFS Editor]]. In this mode, [[../Texture Cutout Mode|cutouts]] of [[../Texture Page Mode|texture pages]] are mapped onto the 3D model's triangles using a planar projection. |
== Entering the texture mapping mode == | == Entering the texture mapping mode == |
Latest revision as of 09:30, 4 September 2024
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Vehicle Mods |
Texture mapping mode (or map mode) is a editing mode in the modeller, a part of the LFS Editor. In this mode, cutouts of texture pages are mapped onto the 3D model's triangles using a planar projection.
Entering the texture mapping mode
- 1 Open the modeller.
- 2 Click the map button at the top left or press 5.