Difference between revisions of "LFS Editor/Modeller/Texture Mapping Mode"

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(Added the 3rd part containing Making a Mapping)
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| Open the [[../|modeller]].
 
| Open the [[../|modeller]].
 
| Click the {{old button|map}} button at the top left or press {{key press|5}}.
 
| Click the {{old button|map}} button at the top left or press {{key press|5}}.
}}
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[[Image:LFS Editor map mode.jpg|thumb|none|Texture mapping mode in modeller]]
 
[[Image:LFS Editor map mode.jpg|thumb|none|Texture mapping mode in modeller]]
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|  Adding a mapping  <br/>
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To add a mapping, you need to be in '''2D''' View, here's a list of 2D view shortcuts: <br/>
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For Front view press {{key press|F}}.  <br/>
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For Right view press {{key press|R}}.  <br/>
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For Left view press {{key press|L}}.  <br/>
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For Top view press  {{key press|T}}.  <br/>
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For Buttom/Under view press {{key press|U}}. <br/>
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<br/>
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Now simply hold {{key press|RMB}} and drag to make a box, that box will be the new mapping borders although it can be adjusted later. <br/>
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A new button should appear as {{Old button|Make New Mapping |palegreen}}, give the mapping a name.
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<br/>
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<br/>
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Every mapping need to be assigned to a '''Cutout''', to assign the mapping to use the cutout, {{key press|LMB}} on the {{Old button|Cutout|grey}} field beside the {{Old button|Your Mapping Name|lightgrey}}
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Then {{key press|LMB}} on the Cutout name.
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}}
  
 
[[Category:Modeller|{{SUBPAGENAME}}]]
 
[[Category:Modeller|{{SUBPAGENAME}}]]

Revision as of 19:46, 1 February 2025

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LFS Editor
Vehicle Mods

Texture mapping mode (or map mode) is a editing mode in the modeller, a part of the LFS Editor. In this mode, cutouts of texture pages are mapped onto the 3D model's triangles using a planar projection.

Entering the texture mapping mode

  1. 1 Open the modeller.
  2. 2 Click the map button at the top left or press 5.
    Texture mapping mode in modeller
  3. 3 Adding a mapping
    To add a mapping, you need to be in 2D View, here's a list of 2D view shortcuts:
    For Front view press F.
    For Right view press R.
    For Left view press L.
    For Top view press T.
    For Buttom/Under view press U.

    Now simply hold RMB and drag to make a box, that box will be the new mapping borders although it can be adjusted later.
    A new button should appear as Make New Mapping , give the mapping a name.

    Every mapping need to be assigned to a Cutout, to assign the mapping to use the cutout, LMB on the Cutout field beside the Your Mapping Name Then LMB on the Cutout name.