Difference between revisions of "LFS Editor/Modeller/Texture Cutout Mode"
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{{Infobox LFS Editor}} | {{Infobox LFS Editor}} | ||
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== List of cutouts == | == List of cutouts == | ||
− | On the left side, there is a list of all texture cutouts created: | + | On the left side, there is a list of all texture cutouts created for the currently selected object: |
[[Image:LFS Editor modeller list of cutouts.jpg|thumb|none|List of cutouts in cutout mode]] | [[Image:LFS Editor modeller list of cutouts.jpg|thumb|none|List of cutouts in cutout mode]] | ||
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The table is divided into several parts (from left to right): cutout name, texture page and material properties. | The table is divided into several parts (from left to right): cutout name, texture page and material properties. | ||
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{| class="wikitable" | {| class="wikitable" | ||
− | ! width=" | + | ! width="130px" | Table cell example |
! width="400px" | Description | ! width="400px" | Description | ||
|- | |- | ||
| align="center" | {{old button|SIDE_R}} | | align="center" | {{old button|SIDE_R}} | ||
− | | Cutout name | + | | Cutout name - click to select the cutout, right click to rename it |
|- | |- | ||
| align="center" | {{old button|RB4_DEFAULT|#959595}} | | align="center" | {{old button|RB4_DEFAULT|#959595}} | ||
Line 58: | Line 55: | ||
|- | |- | ||
| align="center" | {{old button|S|#959595}} | | align="center" | {{old button|S|#959595}} | ||
− | | Multiple selection - click or {{key press|Shift|LMB}} | + | | Multiple selection - click or {{key press|Shift|LMB}} to select multiple cutouts |
|} | |} | ||
+ | == Adding a new cutout == | ||
+ | Below the list of cutouts, click {{old button|add new cutout|#a1ffa1}} or press {{key press|Ctrl|N}} and enter a name for the cutout. | ||
[[Category:Modeller|{{SUBPAGENAME}}]] | [[Category:Modeller|{{SUBPAGENAME}}]] |
Latest revision as of 09:30, 4 September 2024
LFS Editor | |
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Vehicle Mods |
Texture cutout mode (or cutout mode) is an editing mode in the modeller, a part of the LFS Editor. In this mode, you define areas of texture pages which can be assigned to different mappings in map mode.
Entering the cutout mode
- 1 Open the modeller.
- 2 Click the cutout button at the top left or press 6.
Relation to pages and mappings
List of cutouts
On the left side, there is a list of all texture cutouts created for the currently selected object:
The table is divided into several parts (from left to right): cutout name, texture page and material properties.
Take the first row as an example:
SIDE_RRB4_DEFAULTSOLIDC SHINE0PAINT1S
Table cell example | Description |
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SIDE_R | Cutout name - click to select the cutout, right click to rename it |
RB4_DEFAULT | Texture page used by this cutout |
SOLID | Material transparency |
C SHINE | Material reflection type |
0 | Material reflection roughness |
PAINT | Material shine type |
1 | Index number of this material |
S | Multiple selection - click or ⇧ Shift + LMB to select multiple cutouts |
Adding a new cutout
Below the list of cutouts, click add new cutout or press Ctrl + N and enter a name for the cutout.