Difference between revisions of "LFS Editor/Modeller/Texture Mapping Mode"
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'''Texture mapping mode''' (or map mode) is one of the [[LFS Editor/Modeller#Editing modes|editing modes]] in the [[Modeller]], a part of the [[LFS Editor]]. In this mode, [[LFS Editor/Modeller/Texture Cutout Mode|cutouts]] of [[LFS Editor/Modeller/Texture Page Mode|texture pages]] are mapped onto the 3D model's triangles using a planar projection. | '''Texture mapping mode''' (or map mode) is one of the [[LFS Editor/Modeller#Editing modes|editing modes]] in the [[Modeller]], a part of the [[LFS Editor]]. In this mode, [[LFS Editor/Modeller/Texture Cutout Mode|cutouts]] of [[LFS Editor/Modeller/Texture Page Mode|texture pages]] are mapped onto the 3D model's triangles using a planar projection. | ||
[[Category:Modeller]] | [[Category:Modeller]] | ||
Revision as of 13:48, 26 January 2024
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Texture mapping mode (or map mode) is one of the editing modes in the Modeller, a part of the LFS Editor. In this mode, cutouts of texture pages are mapped onto the 3D model's triangles using a planar projection.