Difference between revisions of "LFS Editor/Modeller/Texture Mapping Mode"
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[[Image:LFS Editor map mode.jpg|thumb|Texture mapping mode in Modeller]] | [[Image:LFS Editor map mode.jpg|thumb|Texture mapping mode in Modeller]] | ||
− | '''Texture mapping mode''' (or map mode) is one of the | + | '''Texture mapping mode''' (or map mode) is one of the editing modes in the [[../|Modeller]], a part of the [[LFS Editor]]. In this mode, [[../Texture Cutout Mode|cutouts]] of [[../Texture Page Mode|texture pages]] are mapped onto the 3D model's triangles using a planar projection. |
== Entering the texture mapping mode == | == Entering the texture mapping mode == |
Revision as of 16:00, 26 January 2024
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Vehicle Mods |
Texture mapping mode (or map mode) is one of the editing modes in the Modeller, a part of the LFS Editor. In this mode, cutouts of texture pages are mapped onto the 3D model's triangles using a planar projection.
Entering the texture mapping mode
- 1 Open the Modeller.
- 2 Click the map button at the top left or press 5.