LFS Editor/Modeller/Texture Mapping Mode
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Texture mapping mode (or map mode) is one of the editing modes in the modeller, a part of the LFS Editor. In this mode, cutouts of texture pages are mapped onto the 3D model's triangles using a planar projection.
Entering the texture mapping mode
- 1 Open the modeller.
- 2 Click the map button at the top left or press 5.