LFS Editor/Modeller/Triangle Mode
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Vehicle Mods |
Triangle mode (or 'tri' mode) is an editing mode in the modeller, a part of the LFS Editor. In this mode you can select, delete and modify triangles of the 3D model of your vehicle mod and assign texture maps to the triangles.
Entering the triangle mode
- 1 Open the modeller.
- 2 Click the tri button at the top left or press 2.
List of colours
The list of colours at the bottom left is a different view of the list of mappings in map mode.
When you select a triangle, its colour is selected in the bottom left list. If the list is long, click cols : X to bring the selected colour onto screen.
Selecting triangles
- Ctrl + LMB - add or remove triangles from the selection
- Alt + LMB - start a new selection (one triangle)
- Ctrl + ⇧ Shift + LMB - select all related triangles by edge. In special view modes (like groups or mappings) the group select feature (Ctrl + ⇧ Shift + LMB) does a flood select within the group.
- Alt + RMB - select all connected triangles regardless of properties - triangles are considered connected if they share a single point