Difference between revisions of "LFS Editor/Vehicle Editor"

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{{Infobox LFS Editor}}
 
{{Infobox LFS Editor}}
  
'''Vehicle Editor''' is a part of the [[LFS Editor]], a program to create [[Vehicle Mods|vehicle mods]]. The vehicle editor uses the 3D model made in [[../Modeller|Modeller]] and adds wheels, suspension, engine, lights, dashboard, mass distribution and more.
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'''Vehicle editor''' is a part of the [[LFS Editor]], a program to create [[Vehicle Mods|vehicle mods]]. The vehicle editor uses the 3D model made in [[../Modeller|Modeller]] and adds wheels, suspension, engine, lights, dashboard, mass distribution and more.
  
 
== Starting the editor ==
 
== Starting the editor ==
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Click the {{button|Vehicle editor}} button to enter the vehicle editor. You will be presented with an empty editor with no vehicle loaded.
 
Click the {{button|Vehicle editor}} button to enter the vehicle editor. You will be presented with an empty editor with no vehicle loaded.
  
[[Image:LFS Vehicle Editor - start screen.jpg|thumb|none|Vehicle Editor - start screen]]
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[[Image:LFS Vehicle Editor - start screen.jpg|thumb|none|Vehicle editor start screen]]
  
== Vehicle Editor modes ==
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== Vehicle editor modes ==
  
 
[[Image:LFS Editor Configurations.jpg|thumb|Vehicle Editor - Configurations tab]]
 
[[Image:LFS Editor Configurations.jpg|thumb|Vehicle Editor - Configurations tab]]
  
The main Vehicle Editor modes are represented by the green buttons in the top left corner.
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The main Vehicle editor modes are represented by the green buttons in the top left corner.
  
* [[/Vehicle & Class/|Vehicle / Class]]
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* [[/Class & Inputs/|Class / Inputs]]
 
* [[/Transmission & Audio/|Transmission / Audio]]
 
* [[/Transmission & Audio/|Transmission / Audio]]
 
* [[/Wheel Object/]]
 
* [[/Wheel Object/]]

Latest revision as of 13:10, 4 September 2024

LFS Editor
Vehicle Mods

Vehicle editor is a part of the LFS Editor, a program to create vehicle mods. The vehicle editor uses the 3D model made in Modeller and adds wheels, suspension, engine, lights, dashboard, mass distribution and more.

Starting the editor

First, follow the instructions how to download and install the LFS Editor.

Once you have the editor installed and run LFS_EDITOR.exe, you will be presented with an entry screen.

LFS Editor entry screen

Click the Vehicle editor button to enter the vehicle editor. You will be presented with an empty editor with no vehicle loaded.

Vehicle editor start screen

Vehicle editor modes

Vehicle Editor - Configurations tab

The main Vehicle editor modes are represented by the green buttons in the top left corner.

Load / Save / New vehicle

In the bottom right corner, there are buttons for loading, saving or creating a new vehicle mod:

Editors

There are integrated editors for different purposes:

Gallery icon.png

Shared repository has media related to LFS Vehicle Editor screenshots.