Difference between revisions of "Vehicle Mod Features"
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− | {{tip|To discover how to implement a particular feature in your mod, click the link in the feature name or description, which will take you to the corresponding manual page.}} | + | {{tip|small=yes|To discover how to implement a particular feature in your mod, click the link in the feature name or description, which will take you to the corresponding manual page.}} |
{| class="wikitable" style="max-width: 600px" | {| class="wikitable" style="max-width: 600px" | ||
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! colspan="2" | General settings | ! colspan="2" | General settings | ||
|- | |- | ||
− | | Vehicle layout | + | | [[LFS Editor/Guides/Vehicle Layout|Vehicle layout]] |
| | | | ||
* car (4 wheels) | * car (4 wheels) | ||
Line 20: | Line 20: | ||
* object | * object | ||
|- | |- | ||
− | | Vehicle class | + | | [[LFS Editor/Vehicle Editor/Class & Inputs|Vehicle class]] |
| | | | ||
* object | * object | ||
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* FSAE | * FSAE | ||
|- | |- | ||
− | | Driver side swap | + | | [[LFS Editor/Guides/Driver Side Swap|Driver side swap]] |
| | | | ||
* fixed drive side (central, left, or right) | * fixed drive side (central, left, or right) | ||
* selectable drive side (left/right) | * selectable drive side (left/right) | ||
|- | |- | ||
− | | Configurations || can hide/show different parts of the car in each configuration | + | | [[LFS Editor/Vehicle Editor/Configurations|Configurations]] || can hide/show different parts of the car in each configuration |
|- | |- | ||
− | | [[Customisable Vehicle Mod Colours|Customisable colours]] || | + | | [[LFS Editor/Guides/Customisable Vehicle Mod Colours|Customisable colours]] || |
|- | |- | ||
− | | [[ | + | | [[LFS Editor/Guides/Car Skin Texture|Customisable skins]] || |
|- | |- | ||
− | | [[Vehicle Mod level of detail (LOD) and Shadow | + | | [[LFS Editor/Guides/Vehicle Mod level of detail (LOD) and Shadow - Physics - Collision Meshes|Collision mesh]] || |
|- | |- | ||
− | | [[Vehicle Mod level of detail (LOD) and Shadow | + | | [[LFS Editor/Guides/Vehicle Mod level of detail (LOD) and Shadow - Physics - Collision Meshes|Proper car shadow]] || |
|- | |- | ||
| Default setups || | | Default setups || | ||
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! colspan="2" | Engine | ! colspan="2" | Engine | ||
|- | |- | ||
− | | Number of cylinders || 1- | + | | Number of cylinders || 1-16 |
|- | |- | ||
| Layout | | Layout | ||
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| Engine rotation direction || clockwise / anti-clockwise (from right) | | Engine rotation direction || clockwise / anti-clockwise (from right) | ||
|- | |- | ||
− | | Displacement || cubic centimetres | + | | [[LFS Editor/Vehicle Editor/Engine Editor|Displacement]] || cubic centimetres |
|- | |- | ||
− | | Idle speed || revolutions per minute | + | | [[LFS Editor/Vehicle Editor/Engine Editor|Idle speed]] || revolutions per minute |
|- | |- | ||
− | | Redline || revolutions per minute | + | | [[LFS Editor/Vehicle Editor/Engine Editor|Redline]] || revolutions per minute |
|- | |- | ||
− | | Maximum torque || newton-metres / poud-feet at specific RPM | + | | [[LFS Editor/Vehicle Editor/Engine Editor|Maximum torque]] || newton-metres / poud-feet at specific RPM |
|- | |- | ||
− | | Maximum power || kilowatts / horsepower at specific RPM | + | | [[LFS Editor/Vehicle Editor/Engine Editor|Maximum power]] || kilowatts / horsepower at specific RPM |
|- | |- | ||
− | | Torque & power curves || | + | | [[LFS Editor/Vehicle Editor/Engine Editor|Torque & power curves]] || |
|- | |- | ||
| Turbo || on/off | | Turbo || on/off | ||
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! colspan="2" | Drivetrain | ! colspan="2" | Drivetrain | ||
|- | |- | ||
− | | Transmission type | + | | [[LFS Editor/Vehicle Editor/Transmission & Audio|Transmission type]] |
| | | | ||
* no power unit | * no power unit | ||
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! colspan="2" | Mass | ! colspan="2" | Mass | ||
|- | |- | ||
− | | [[ | + | | [[LFS Editor/Guides/Masses|Mass distribution]] || this affects the vehicle's moment of inertia |
|- | |- | ||
| Total mass || kilograms | | Total mass || kilograms | ||
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! colspan="2" | Suspension | ! colspan="2" | Suspension | ||
|- | |- | ||
− | | [[ | + | | [[LFS Editor/Guides/Suspension|Suspension type]] |
| | | | ||
* rigid (only for karts) | * rigid (only for karts) | ||
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This affects the vehicle's mass distribution and total mass | This affects the vehicle's mass distribution and total mass | ||
|- | |- | ||
− | | [[ | + | | [[LFS Editor/Guides/Driver Animations|Driver animation]] || sit and steer animations |
|- | |- | ||
− | | Internal mirror || internal mirror subobject with 's_mirr' texture page | + | | [[LFS Editor/Guides/Mirrors|Internal mirror]] || internal mirror subobject with 's_mirr' texture page |
|- | |- | ||
− | | Steering wheel model || steering wheel subobject | + | | [[LFS Editor/Vehicle Editor/Steering & Driver|Steering wheel model]] || steering wheel subobject |
|- | |- | ||
− | | Steering wheel position || heading & pitch (degrees) | + | | [[LFS Editor/Vehicle Editor/Steering & Driver|Steering wheel position]] || heading & pitch (degrees) |
|- | |- | ||
− | | Steering wheel turn || 30-540° one way | + | | [[LFS Editor/Vehicle Editor/Steering & Driver|Steering wheel turn]] || 30-540° one way |
|- | |- | ||
! colspan="2" | Exterior | ! colspan="2" | Exterior | ||
|- | |- | ||
− | | Wing mirrors || triangles using 's_mirr' texture page for the mirror itself | + | | [[LFS Editor/Guides/Mirrors|Wing mirrors]] || triangles using 's_mirr' texture page for the mirror itself |
|- | |- | ||
− | | Customisable number plate || 's_plate' or 's_plate_ALP' texture page | + | | [[LFS Editor/Guides/Number Plates|Customisable number plate]] || 's_plate' or 's_plate_ALP' texture page |
|- | |- | ||
− | | [[ | + | | [[LFS Editor/Guides/Lights|Car lights]] |
| | | | ||
* brake light | * brake light | ||
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| Pit speed limiter || on/off | | Pit speed limiter || on/off | ||
|- | |- | ||
− | ! colspan="2" | [[ | + | ! colspan="2" | [[LFS Editor/Guides/Dashboard|Dashboard]] |
|- | |- | ||
| Speedometer || | | Speedometer || | ||
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| Oil pressure || | | Oil pressure || | ||
|- | |- | ||
− | | | + | | Sidelights || |
+ | |- | ||
+ | | Low beam || | ||
+ | |- | ||
+ | | High beam || | ||
|- | |- | ||
| Left indicator || | | Left indicator || | ||
|- | |- | ||
| Right indicator || | | Right indicator || | ||
+ | |- | ||
+ | | Front fog || | ||
+ | |- | ||
+ | | Rear fog || | ||
|- | |- | ||
| Handbrake || | | Handbrake || | ||
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| Battery || | | Battery || | ||
|- | |- | ||
− | ! colspan="2" | [[ | + | | Low fuel || |
+ | |- | ||
+ | | Engine damage || | ||
+ | |- | ||
+ | | Neutral || | ||
+ | |- | ||
+ | ! colspan="2" | [[LFS Editor/Guides/Aerodynamics|Aerodynamics]] | ||
|- | |- | ||
| Rear wing || | | Rear wing || | ||
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| Side drag || newtons at 1 m/s | | Side drag || newtons at 1 m/s | ||
|} | |} | ||
+ | |||
+ | [[Category:Vehicle Mods]] |
Latest revision as of 14:56, 26 January 2024
Vehicle Mods | |
---|---|
Vehicle Mods at LFS.net |
This is a list of all features that can be set to have a fully working vehicle mod. These features can be edited using the LFS Editor.
To discover how to implement a particular feature in your mod, click the link in the feature name or description, which will take you to the corresponding manual page. |
Feature | Description / possible values |
---|---|
General settings | |
Vehicle layout |
|
Vehicle class |
|
Driver side swap |
|
Configurations | can hide/show different parts of the car in each configuration |
Customisable colours | |
Customisable skins | |
Collision mesh | |
Proper car shadow | |
Default setups | |
Default colours | |
Engine | |
Number of cylinders | 1-16 |
Layout |
|
Transverse position | yes/no |
Engine rotation direction | clockwise / anti-clockwise (from right) |
Displacement | cubic centimetres |
Idle speed | revolutions per minute |
Redline | revolutions per minute |
Maximum torque | newton-metres / poud-feet at specific RPM |
Maximum power | kilowatts / horsepower at specific RPM |
Torque & power curves | |
Turbo | on/off |
Two-stroke | on/off |
Engine sound | |
Drivetrain | |
Transmission type |
|
Drive type |
|
Open differential only | on/off |
Single setting differential | on/off - whether a separate power & coast slip percentages can be set in setup for clutch pack limited slip differential |
Mass | |
Mass distribution | this affects the vehicle's moment of inertia |
Total mass | kilograms |
Fuel tank size | litres |
Suspension mass | kilograms |
12V battery mass | kilograms |
Objects | |
Fuel tank position | |
12V battery position | |
Spare wheel | on/off, pitch, forward, up |
Suspension | |
Suspension type |
|
Track width (front) | metres |
Track width (rear) | metres |
Wheelbase | metres - can adjust forward/backward position of rear and front suspension |
Kingpin offset | metres |
Caster | degrees |
Static camber | degrees |
Kingpin inclination | degrees |
Wheels & Tyres | |
Rim model | |
Spoke model | |
Tyre width | millimetres |
Tyre aspect ratio | height as a percentage of width |
Allowed tyre types |
|
Tyre pressure limits | kilopascals (min, max) |
Rim diameter | inches |
Number of spokes | 1-22 |
Rim width | inches |
Brake disc type |
|
Brake disc radius | millimetres |
Brake disc offset | millimetres |
Interior | |
Driver & passenger seats |
Possible to toggle passenger seats and change the position of each seat This affects the vehicle's mass distribution and total mass |
Driver animation | sit and steer animations |
Internal mirror | internal mirror subobject with 's_mirr' texture page |
Steering wheel model | steering wheel subobject |
Steering wheel position | heading & pitch (degrees) |
Steering wheel turn | 30-540° one way |
Exterior | |
Wing mirrors | triangles using 's_mirr' texture page for the mirror itself |
Customisable number plate | 's_plate' or 's_plate_ALP' texture page |
Car lights |
|
Car functions | |
ABS | on/off |
Traction control | on/off |
Engine brake reduction | used with traction control |
Anti-roll bar | on/off |
Anti-roll bar live adjustment | on/off |
Brake balance live adjustment | on/off |
Rear brake only | on/off |
Pit speed limiter | on/off |
Dashboard | |
Speedometer | |
Tachometer | |
Gear indicator | |
Multi function display |
|
FPS gauge | |
Turbo pressure | |
Time clock | |
Water temperature | |
Fuel gauge | |
Oil temperature | |
Oil pressure | |
Sidelights | |
Low beam | |
High beam | |
Left indicator | |
Right indicator | |
Front fog | |
Rear fog | |
Handbrake | |
Battery | |
Low fuel | |
Engine damage | |
Neutral | |
Aerodynamics | |
Rear wing | |
Front wing | |
Undertray | |
Main body | |
Maximum lift | newtons at 1 m/s |
Maximum drag | newtons at 1 m/s |
Side drag | newtons at 1 m/s |