LFS Editor/Guides/Lights

From LFS Manual
Jump to navigationJump to search
LFS Editor
Vehicle Mods

Vehicle mods can have various lights like headlights, indicators, etc. This is done in the Modeller using special texture mappings.

  • All light mappings have a name with prefix l_.
  • The cutouts for all light mappings must share a single texture page.
  • A second word is allowed e.g. l_head front / l_head top. The second word is only to make it clearer for the mod creator. The maximum is 4 mappings per special name in a configuration.

The special names for light mappings are:

Mapping Description
l_brk brake lights
l_cbrk central brake light
l_side side light (smaller lights near headlights)
l_head headlight (main headlights)
l_high high beam
l_tail tail light (red rear lights)
l_rind rear indicator
l_find front indicator
l_rfog rear fog light
l_ffog front fog light
l_rev reversing light
l_extra extra light