Difference between revisions of "LFS Editor/Vehicle Editor"
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'''Vehicle Editor''' is a part of the [[LFS Editor]], a program to create [[Vehicle Mods|vehicle mods]]. The vehicle editor uses the 3D model made in [[LFS Editor/Modeller|Modeller]] and adds wheels, suspension, engine, lights, dashboard, mass distribution and more. | '''Vehicle Editor''' is a part of the [[LFS Editor]], a program to create [[Vehicle Mods|vehicle mods]]. The vehicle editor uses the 3D model made in [[LFS Editor/Modeller|Modeller]] and adds wheels, suspension, engine, lights, dashboard, mass distribution and more. |
Revision as of 13:41, 26 January 2024
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Vehicle Mods |
Vehicle Editor is a part of the LFS Editor, a program to create vehicle mods. The vehicle editor uses the 3D model made in Modeller and adds wheels, suspension, engine, lights, dashboard, mass distribution and more.
Starting the editor
First, follow the instructions how to download and install the LFS Editor.
Once you have the editor installed and run LFS_EDITOR.exe, you will be presented with an entry screen. Click the Vehicle editor button to enter the vehicle editor. You will be presented with an empty editor with no vehicle loaded.
Editor modes
- Vehicle Class
- Transmission / Audio
- Wheel Object
- Suspension
- Allow
- Light Colours
- Steering / Driver
- Object Positions
- Mass
- Aerodynamics
- Configurations
- Textures